Player Matchup

Anhur
Anhur
Asasinoob
Anhur
Level 104
God Stats
2W - 1L
1,797 SR
Queue Stats
446W - 413L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
Preslav16
Erlang Shen
Level 129
God Stats
2W - 1L
1,829 SR
Queue Stats
154W - 142L
1,539 Elo+
Solo
Sylvanus
Sylvanus
UnSapiens
Sylvanus
Level 149
God Stats
5W - 4L
1,604 SR
Queue Stats
382W - 352L
1,533 Elo+
Solo
Scylla
Scylla
Veradiss
Scylla
Level 85
God Stats
17W - 15L
1,571 SR
Queue Stats
218W - 204L
1,546 Elo+
Party 1
Bastet
Bastet
santorini7
Bastet
Level 104
God Stats
3W - 3L
1,565 SR
Queue Stats
466W - 452L
1,505 Elo+
Party 1
Team Averages
Level 114
1,673 SR
1,533 Elo+

VS

Team Averages
Level 84
1,483 SR
1,669 Elo+
Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dannyyboy94
Artemis
Level 128
God Stats
3W - 0L
1,459 SR
Queue Stats
166W - 174L
1,504 Elo+
Solo
Loki
Loki
Raptor7051
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,868 Elo+
Party 2
Ix Chel
Ix Chel
Seagyll
Ix Chel
Level 133
God Stats
1W - 0L
1,303 SR
Queue Stats
15W - 5L
1,914 Elo+
Party 2
Ao Kuang
Ao Kuang
anestis17
Ao Kuang
Level 83
God Stats
23W - 10L
1,654 SR
Queue Stats
192W - 166L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asasinoob
Anhur
12
1 / 2 / 0
7,079
545
8,282
10,860
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Preslav16
Erlang Shen
10
0 / 4 / 0
5,540
426
3,765
10,798
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
UnSapiens
Sylvanus
10
0 / 3 / 2
6,403
493
3,273
12,713
8,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Veradiss
Scylla
10
2 / 4 / 1
6,407
493
7,222
9,975
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
santorini7
Bastet
12
2 / 4 / 1
6,797
523
7,785
14,495
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 1 / 4
7,562
582
5,642
10,983
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Dannyyboy94
Artemis
12
1 / 2 / 1
7,419
571
8,075
10,373
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 1 / 6
6,762
520
3,236
9,225
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Seagyll
Ix Chel
14
7 / 1 / 2
8,503
654
14,499
9,735
4,222
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
anestis17
Ao Kuang
14
6 / 0 / 3
8,926
687
11,762
13,519
9,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
4
5
L
Anhur
Asasinoob
Anhur
1
2
0
0.5
W
Artemis
Dannyyboy94
Artemis
1
2
1
0.75
L
Erlang Shen
Preslav16
Erlang Shen
0
4
0
0
W
0
1
6
3
W
Ix Chel
Seagyll
Ix Chel
7
1
2
8
L
Sylvanus
UnSapiens
Sylvanus
0
3
2
0.33
L
Scylla
Veradiss
Scylla
2
4
1
0.63
W
Ao Kuang
anestis17
Ao Kuang
6
0
3
7.5
L
Bastet
santorini7
Bastet
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,327
Damage
43,214
58,841
Taken
53,835
27,921
Mitigated
27,823
17,124
Healing
23,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,642
1,178
0
2,533
10,983
7,560
0
1,853
9,130
0
19,727
L
Anhur
Asasinoob
Anhur
8,282
3,881
0
2,750
10,860
3,920
490
439
10,421
0
54,882
W
Artemis
Dannyyboy94
Artemis
8,075
4,205
0
3,804
10,373
3,436
0
249
10,124
0
55,539
L
Erlang Shen
Preslav16
Erlang Shen
3,765
1,931
0
2,922
10,798
6,104
0
7,431
3,367
0
28,250
W
3,236
676
0
2,588
9,225
3,233
0
2,850
6,375
0
41,878
W
Ix Chel
Seagyll
Ix Chel
14,499
1,721
1,780
5,320
9,735
4,222
56
5,006
4,729
77,502
0
L
Sylvanus
UnSapiens
Sylvanus
3,273
843
1,652
3,441
12,713
8,029
0
4,952
7,761
25,794
0
L
Scylla
Veradiss
Scylla
7,222
1,678
0
530
9,975
4,073
58
6,482
3,493
47,002
0
W
Ao Kuang
anestis17
Ao Kuang
11,762
3,635
0
7,398
13,519
9,372
1,122
537
12,982
69,680
0
L
Bastet
santorini7
Bastet
7,785
1,724
0
5,829
14,495
5,795
0
6,957
7,538
0
53,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
39,172
356
Minions Killed
401
0
Camps Cleared
0
1,187,574
Distance Traveled
1,389,023
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,562
582
17
1
0
298,897
4
L
Anhur
7,079
545
92
7
0
223,554
3
W
Artemis
7,419
571
95
7
0
231,064
2
L
Erlang Shen
5,540
426
46
4
0
210,328
0
W
Loki
6,762
520
75
6
0
326,267
0
W
Ix Chel
8,503
654
117
9
0
259,415
1
L
Sylvanus
6,403
493
53
4
0
198,326
4
L
Scylla
6,407
493
75
6
0
235,023
3
W
Ao Kuang
8,926
687
97
7
0
273,380
0
L
Bastet
6,797
523
90
7
0
320,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role