Player Matchup

Jormungandr
Jormungandr
Gold III
JormyMcJormJorm
Jormungandr
Gold III
Level 59
God Stats
34W - 7L
1,787 SR
Queue Stats
43W - 8L
1,790 MMR
Party 1
Ullr
Ullr
Platinum V
Zolonari
Ullr
Platinum V
Level 123
God Stats
36W - 4L
1,765 SR
Queue Stats
45W - 5L
1,941 MMR
Party 1
Thoth
Thoth
Platinum II
xXi124QXx
Thoth
Platinum II
Level 159
God Stats
65W - 41L
1,651 SR
Queue Stats
314W - 354L
1,934 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,734 SR
1,888 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,696 SR
1,849 MMR
Fenrir
Fenrir
Platinum II
Carlitosdebarrio
Fenrir
Platinum II
Level 83
God Stats
1W - 1L
1,787 SR
Queue Stats
26W - 8L
2,333 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
UnderAgeScrub
Danzaburou
Bronze III
Level 106
God Stats
1W - 1L
1,750 SR
Queue Stats
3W - 3L
1,576 MMR
Solo
Sobek
Sobek
Gold II
parryalmo
Sobek
Gold II
Level 41
God Stats
9W - 13L
1,551 SR
Queue Stats
126W - 127L
1,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JormyMcJormJorm
Jormungandr
14
4 / 1 / 12
11,505
767
14,740
16,676
18,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
15
8 / 3 / 8
12,780
852
18,965
13,815
6,738
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
xXi124QXx
Thoth
16
5 / 0 / 12
12,214
814
21,972
6,086
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MartichorasAchillesPersephoneKuzenboRaijin

VS

Bans
Ne ZhaChang'eAtlasHeraGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
9,841
656
10,062
24,372
22,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
UnderAgeScrub
Danzaburou
13
2 / 5 / 2
10,454
697
12,301
16,322
5,780
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
parryalmo
Sobek
11
0 / 7 / 4
9,172
611
6,927
20,756
16,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
4
4
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Jormungandr
JormyMcJormJorm
Jormungandr
4
1
12
10
L
Danzaburou
UnderAgeScrub
Danzaburou
2
5
2
0.6
W
Ullr
8
3
8
4
L
Sobek
parryalmo
Sobek
0
7
4
0.29
W
Thoth
xXi124QXx
Thoth
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,677
Damage
29,290
36,577
Taken
61,450
28,527
Mitigated
44,941
5,038
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,062
2,786
0
1,193
24,372
22,270
0
11,962
11,072
0
27,687
W
Jormungandr
JormyMcJormJorm
Jormungandr
14,740
3,352
0
1,239
16,676
18,849
207
3,265
12,668
30,331
828
L
Danzaburou
UnderAgeScrub
Danzaburou
12,301
7,828
0
2,596
16,322
5,780
0
9,778
5,900
0
56,869
W
Ullr
18,965
9,066
0
3,599
13,815
6,738
2,202
1,775
11,745
0
71,108
L
Sobek
parryalmo
Sobek
6,927
438
0
1,988
20,756
16,891
0
11,727
8,191
21,245
0
W
Thoth
xXi124QXx
Thoth
21,972
414
0
200
6,086
2,940
392
1,032
4,844
58,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,499
Gold Earned
29,467
189
Minions Killed
132
0
Camps Cleared
0
883,153
Distance Traveled
781,419
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,841
656
26
2
0
280,230
2
W
Jormungandr
11,505
767
33
2
0
290,494
0
L
Danzaburou
10,454
697
78
5
0
248,898
0
W
Ullr
12,780
852
78
5
0
272,567
0
L
Sobek
9,172
611
28
2
0
252,291
1
W
Thoth
12,214
814
78
5
0
320,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role