Player Matchup

Skadi
Skadi
Mitzzbburn
Skadi
Level 140
God Stats
18W - 11L
1,611 SR
Queue Stats
94W - 89L
1,435 Elo+
Solo
Anubis
Anubis
TangoDown1312
Anubis
Level 164
God Stats
6W - 8L
1,170 SR
Queue Stats
150W - 187L
1,414 Elo+
Solo
Arachne
Arachne
hmartin98
Arachne
Level 123
God Stats
1W - 2L
1,177 SR
Queue Stats
320W - 311L
1,428 Elo+
Solo
Ymir
Ymir
spooky_gelatine5
Ymir
Level 125
God Stats
3W - 2L
1,415 SR
Queue Stats
792W - 788L
1,407 Elo+
Solo
Yemoja
Yemoja
ullrtamatePlayer
Yemoja
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 51L
1,448 Elo+
Solo
Team Averages
Level 128
1,375 SR
1,426 Elo+

VS

Team Averages
Level 113
1,527 SR
1,411 Elo+
Anubis
Anubis
Bluewinter08
Anubis
Level 119
God Stats
2W - 2L
1,827 SR
Queue Stats
40W - 36L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
El_Don_Dadaa
Kuzenbo
Level 84
God Stats
4W - 17L
1,234 SR
Queue Stats
61W - 101L
1,367 Elo+
Party 1
Bellona
Bellona
Lokvlood_39
Bellona
Level 69
God Stats
9W - 10L
1,422 SR
Queue Stats
59W - 61L
1,406 Elo+
Solo
Lancelot
Lancelot
LordFacundo
Lancelot
Level 141
God Stats
11W - 25L
1,686 SR
Queue Stats
233W - 253L
1,454 Elo+
Solo
Xbalanque
Xbalanque
Yokaii420
Xbalanque
Level 152
God Stats
9W - 12L
1,467 SR
Queue Stats
342W - 450L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
3 / 0 / 7
9,620
481
17,210
12,559
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 3 / 6
11,001
550
11,858
13,444
7,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
hmartin98
Arachne
20
15 / 2 / 3
12,790
640
20,984
17,913
8,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 0 / 5
10,391
520
11,287
15,042
13,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 11
10,054
503
4,883
14,429
8,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 7 / 2
9,607
480
9,106
15,317
10,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
El_Don_Dadaa
Kuzenbo
13
0 / 7 / 4
8,263
413
10,234
29,782
26,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
Lokvlood_39
Bellona
17
1 / 1 / 2
10,744
537
6,030
19,540
16,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
LordFacundo
Lancelot
14
2 / 5 / 2
8,905
445
7,084
16,096
10,636
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Yokaii420
Xbalanque
14
3 / 5 / 0
9,115
456
11,748
15,047
6,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
23
Kills
7
7
Deaths
25
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
7
2
0.29
L
Kuzenbo
El_Don_Dadaa
Kuzenbo
0
7
4
0.29
L
Bellona
Lokvlood_39
Bellona
1
1
2
2
L
Lancelot
LordFacundo
Lancelot
2
5
2
0.6
W
Skadi
3
0
7
6.5
W
4
3
6
2.33
L
Xbalanque
Yokaii420
Xbalanque
3
5
0
0.6
W
Arachne
hmartin98
Arachne
15
2
3
8.25
W
1
0
5
3.5
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,222
Damage
44,202
73,387
Taken
95,782
42,212
Mitigated
70,166
22,843
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,106
221
244
3,374
15,317
10,315
0
4,723
10,476
67,802
0
L
Kuzenbo
El_Don_Dadaa
Kuzenbo
10,234
3,794
0
8,332
29,782
26,377
437
6,971
22,758
36,073
0
L
Bellona
Lokvlood_39
Bellona
6,030
1,733
0
4,168
19,540
16,681
695
7,746
11,356
0
77,576
L
Lancelot
LordFacundo
Lancelot
7,084
2,280
67
244
16,096
10,636
0
4,659
11,277
0
56,558
W
Skadi
17,210
8,077
0
1,113
12,559
4,571
2,036
4,889
7,318
0
75,647
W
11,858
521
0
5,532
13,444
7,028
1,170
2,699
10,597
91,708
0
L
Xbalanque
Yokaii420
Xbalanque
11,748
7,801
0
3,425
15,047
6,157
2,005
2,691
12,292
0
70,089
W
Arachne
hmartin98
Arachne
20,984
15,929
0
3,954
17,913
8,636
2,550
2,064
15,755
0
133,565
W
11,287
2,216
0
3,472
15,042
13,203
0
2,496
12,503
67,000
435
W
4,883
1,473
5,387
3,385
14,429
8,774
344
6,322
7,874
23,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,856
Gold Earned
46,634
519
Minions Killed
480
0
Camps Cleared
0
1,794,660
Distance Traveled
1,858,896
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,607
480
116
6
0
337,044
0
L
Kuzenbo
8,263
413
54
3
0
341,528
0
L
Bellona
10,744
537
140
7
0
418,939
0
L
Lancelot
8,905
445
70
4
0
423,147
0
W
Skadi
9,620
481
104
5
0
343,951
0
W
Anubis
11,001
550
138
7
0
348,506
5
L
Xbalanque
9,115
456
100
5
0
338,238
1
W
Arachne
12,790
640
153
8
0
407,766
0
W
Ymir
10,391
520
96
5
0
345,034
2
W
Yemoja
10,054
503
28
1
0
349,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role