Player Matchup

Gilgamesh
Gilgamesh
CDCM98
Gilgamesh
Level 168
God Stats
22W - 27L
1,571 SR
Queue Stats
760W - 722L
1,554 Elo+
Solo
Jing Wei
Jing Wei
DonRatsquire
Jing Wei
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 48L
1,479 Elo+
Party 3
Heimdallr
Heimdallr
JimNP4carry
Heimdallr
Level 47
God Stats
77W - 59L
1,496 SR
Queue Stats
148W - 139L
1,516 Elo+
Party 4
He Bo
He Bo
Melkeusus
He Bo
Level 64
God Stats
16W - 13L
1,553 SR
Queue Stats
165W - 142L
1,586 Elo+
Party 4
Atlas
Atlas
Star525
Atlas
Level 123
God Stats
2W - 1L
1,699 SR
Queue Stats
53W - 38L
1,495 Elo+
Party 3
Team Averages
Level 106
1,564 SR
1,526 Elo+

VS

Team Averages
Level 100
1,579 SR
1,541 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Archon1st
Bellona
Level 116
God Stats
0W - 1L
1,557 SR
Queue Stats
41W - 30L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
PepiTo0x
Baron Samedi
Level 65
God Stats
0W - 5L
1,500 SR
Queue Stats
36W - 40L
1,446 Elo+
Party 1
Pele
Pele
areonakne
Pele
Level 33
God Stats
3W - 3L
1,736 SR
Queue Stats
47W - 31L
1,663 Elo+
Party 2
Danzaburou
Danzaburou
craig_os_001
Danzaburou
Level 157
God Stats
7W - 6L
1,601 SR
Queue Stats
132W - 154L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CDCM98
Gilgamesh
11
2 / 2 / 2
6,595
600
6,604
12,224
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
DonRatsquire
Jing Wei
11
2 / 1 / 2
6,191
563
4,420
6,855
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
JimNP4carry
Heimdallr
13
3 / 1 / 2
7,408
673
5,334
8,385
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Melkeusus
He Bo
11
4 / 1 / 2
6,868
624
7,698
6,895
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Star525
Atlas
10
2 / 0 / 2
6,166
561
3,141
8,165
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 2
6,100
555
2,847
7,616
6,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Archon1st
Bellona
11
0 / 2 / 3
6,646
604
8,870
12,746
12,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
PepiTo0x
Baron Samedi
10
0 / 3 / 2
5,441
495
3,140
6,501
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
3 / 4 / 1
6,551
596
5,418
11,762
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
craig_os_001
Danzaburou
10
1 / 3 / 0
5,804
528
7,413
7,512
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
5
5
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
2
2
L
Bellona
Archon1st
Bellona
0
2
3
0.75
W
Gilgamesh
CDCM98
Gilgamesh
2
2
2
1.5
W
Jing Wei
DonRatsquire
Jing Wei
2
1
2
3
W
Heimdallr
JimNP4carry
Heimdallr
3
1
2
4
W
He Bo
Melkeusus
He Bo
4
1
2
5
L
Baron Samedi
PepiTo0x
Baron Samedi
0
3
2
0.33
W
Atlas
Star525
Atlas
2
0
2
3
L
Pele
3
4
1
0.88
L
Danzaburou
craig_os_001
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,197
Damage
27,688
42,524
Taken
46,137
21,171
Mitigated
28,877
13,202
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,847
766
0
2,086
7,616
6,424
0
1,758
5,858
15,825
0
L
Bellona
Archon1st
Bellona
8,870
4,647
0
4,215
12,746
12,756
19
1,617
11,129
0
53,238
W
Gilgamesh
CDCM98
Gilgamesh
6,604
2,223
0
4,039
12,224
7,698
0
0
12,224
0
41,766
W
Jing Wei
DonRatsquire
Jing Wei
4,420
4,027
0
3,272
6,855
2,385
0
565
6,290
0
42,425
W
Heimdallr
JimNP4carry
Heimdallr
5,334
2,576
0
2,727
8,385
3,501
0
2,373
6,012
0
67,012
W
He Bo
Melkeusus
He Bo
7,698
121
0
1,325
6,895
2,101
250
1,653
5,242
44,210
0
L
Baron Samedi
PepiTo0x
Baron Samedi
3,140
490
0
1,286
6,501
2,428
0
3,070
3,431
31,130
0
W
Atlas
Star525
Atlas
3,141
1,574
0
1,839
8,165
5,486
0
1,396
6,769
16,335
0
L
Pele
5,418
789
0
1,601
11,762
4,023
0
2,991
8,771
0
56,536
L
Danzaburou
craig_os_001
Danzaburou
7,413
2,996
0
1,528
7,512
3,246
0
1,784
5,728
0
49,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
30,542
340
Minions Killed
325
0
Camps Cleared
0
1,144,438
Distance Traveled
1,159,835
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,100
555
27
2
0
243,103
0
L
Bellona
6,646
604
85
8
0
240,064
0
W
Gilgamesh
6,595
600
70
6
0
248,094
2
W
Jing Wei
6,191
563
74
7
0
212,073
0
W
Heimdallr
7,408
673
102
9
0
227,943
0
W
He Bo
6,868
624
77
7
0
232,193
0
L
Baron Samedi
5,441
495
52
5
0
201,463
4
W
Atlas
6,166
561
17
2
0
224,135
0
L
Pele
6,551
596
87
8
0
285,999
0
L
Danzaburou
5,804
528
74
7
0
189,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role