Player Matchup

Scylla
Scylla
OKGOOBER-
Scylla
Level 153
God Stats
9W - 9L
1,805 SR
Queue Stats
690W - 692L
1,577 Elo+
Solo
Shiva
Shiva
RonicBrrr
Shiva
Level 124
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Tuggertw0
Fenrir
Level 85
God Stats
18W - 18L
1,489 SR
Queue Stats
39W - 38L
1,552 Elo+
Party 1
Team Averages
Level 121
1,604 SR
1,543 Elo+

VS

Team Averages
Level 100
1,589 SR
1,512 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GoldenBoy310
Sol
Level 35
God Stats
3W - 1L
1,758 SR
Queue Stats
282W - 294L
1,463 Elo+
Solo
Thanatos
Thanatos
Quintessentially
Thanatos
Level 136
God Stats
6W - 7L
1,509 SR
Queue Stats
127W - 115L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
OKGOOBER-
Scylla
10
2 / 2 / 0
7,178
718
7,267
5,676
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
RonicBrrr
Shiva
9
0 / 2 / 0
6,664
666
6,790
9,213
7,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Tuggertw0
Fenrir
8
0 / 5 / 2
6,634
663
4,820
14,044
8,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 0 / 3
7,511
751
5,969
7,132
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 4
7,786
779
9,415
8,332
2,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
7 / 0 / 2
8,935
894
9,841
10,013
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
9
9
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
3
2.5
W
1
2
4
1.5
L
Scylla
OKGOOBER-
Scylla
2
2
0
1
W
7
0
2
8
L
Shiva
RonicBrrr
Shiva
0
2
0
0
L
Fenrir
Tuggertw0
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,877
Damage
25,225
28,933
Taken
25,477
17,545
Mitigated
12,238
6,103
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,969
2,250
0
1,224
7,132
5,393
37
1,464
5,446
0
22,729
W
9,415
4,066
0
4,933
8,332
2,778
1,117
3,034
5,074
35,524
3,053
L
Scylla
OKGOOBER-
Scylla
7,267
423
0
750
5,676
1,686
0
2,121
3,380
34,576
0
W
9,841
2,979
0
6,980
10,013
4,067
710
2,499
7,350
0
28,734
L
Shiva
RonicBrrr
Shiva
6,790
1,699
545
2,026
9,213
7,162
0
3,178
5,920
0
20,322
L
Fenrir
Tuggertw0
Fenrir
4,820
666
384
2,398
14,044
8,697
0
4,579
8,966
0
8,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,476
Gold Earned
24,232
87
Minions Killed
122
0
Camps Cleared
0
528,914
Distance Traveled
529,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,511
751
25
3
0
186,842
0
W
Sol
7,786
779
60
6
0
152,229
0
L
Scylla
7,178
718
58
6
0
155,666
0
W
Thanatos
8,935
894
37
4
0
190,631
0
L
Shiva
6,664
666
24
2
0
185,423
0
L
Fenrir
6,634
663
5
1
0
187,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role