Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HerMajesty26
Charybdis
Level 67
God Stats
11W - 13L
1,532 SR
Queue Stats
150W - 180L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
Ratusca
Ao Kuang
Level 153
God Stats
35W - 18L
1,728 SR
Queue Stats
132W - 88L
1,673 Elo+
Solo
Jormungandr
Jormungandr
RockMacaroon68
Jormungandr
Level 147
God Stats
23W - 18L
1,469 SR
Queue Stats
1,181W - 1,157L
1,439 Elo+
Solo
Ra
Ra
w_hiteyy
Ra
Level 120
God Stats
29W - 31L
1,472 SR
Queue Stats
654W - 686L
1,456 Elo+
Solo
Team Averages
Level 119
1,540 SR
1,509 Elo+

VS

Team Averages
Level 94
1,491 SR
1,458 Elo+
Ullr
Ullr
HakiBro
Ullr
Level 122
God Stats
64W - 64L
1,561 SR
Queue Stats
593W - 589L
1,472 Elo+
Solo
Aphrodite
Aphrodite
IICelesteeII
Aphrodite
Level 124
God Stats
4W - 9L
1,372 SR
Queue Stats
62W - 55L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
Jay2398
Kuzenbo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,301 Elo+
Solo
Anubis
Anubis
Wautaiger
Anubis
Level 79
God Stats
23W - 22L
1,548 SR
Queue Stats
65W - 73L
1,445 Elo+
Solo
Loki
Loki
mellamanpaco
Loki
Level 49
God Stats
0W - 1L
1,475 SR
Queue Stats
74W - 67L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 2
4,940
494
1,580
7,273
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
HerMajesty26
Charybdis
10
3 / 0 / 2
6,198
620
4,592
5,005
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Ratusca
Ao Kuang
11
6 / 0 / 4
6,682
668
9,658
8,128
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
RockMacaroon68
Jormungandr
11
1 / 0 / 1
5,757
576
2,968
7,596
3,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 4
6,003
600
2,518
5,214
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
HakiBro
Ullr
8
2 / 3 / 0
5,100
510
5,105
7,299
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
IICelesteeII
Aphrodite
10
0 / 1 / 0
5,470
547
2,821
4,115
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Jay2398
Kuzenbo
6
0 / 2 / 2
4,603
460
2,635
7,200
6,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Wautaiger
Anubis
11
0 / 2 / 1
6,014
601
6,460
7,618
3,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 0
5,427
543
2,077
7,646
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
3
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
2
1
L
Ullr
HakiBro
Ullr
2
3
0
0.67
W
Charybdis
HerMajesty26
Charybdis
3
0
2
4
L
Aphrodite
IICelesteeII
Aphrodite
0
1
0
0
L
Kuzenbo
Jay2398
Kuzenbo
0
2
2
0.5
W
Ao Kuang
Ratusca
Ao Kuang
6
0
4
8
W
Jormungandr
RockMacaroon68
Jormungandr
1
0
1
1.5
L
Anubis
Wautaiger
Anubis
0
2
1
0.25
L
1
2
0
0.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,316
Damage
19,098
33,216
Taken
33,878
14,108
Mitigated
16,031
13,780
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,580
84
146
3,262
7,273
3,552
0
1,338
5,847
18,016
0
L
Ullr
HakiBro
Ullr
5,105
1,928
0
666
7,299
2,120
0
3,077
4,222
0
28,117
W
Charybdis
HerMajesty26
Charybdis
4,592
2,464
0
3,568
5,005
1,844
888
555
4,446
0
39,369
L
Aphrodite
IICelesteeII
Aphrodite
2,821
54
200
2,606
4,115
1,513
0
1,931
2,028
37,752
0
L
Kuzenbo
Jay2398
Kuzenbo
2,635
1,056
0
1,559
7,200
6,194
0
3,966
3,222
9,775
0
W
Ao Kuang
Ratusca
Ao Kuang
9,658
2,842
0
2,794
8,128
2,985
0
2,381
5,701
49,245
0
W
Jormungandr
RockMacaroon68
Jormungandr
2,968
840
0
2,612
7,596
3,721
0
5,735
1,861
35,229
209
L
Anubis
Wautaiger
Anubis
6,460
812
0
3,448
7,618
3,840
0
4,342
3,276
47,899
0
L
2,077
361
0
3,849
7,646
2,364
0
2,921
4,615
0
33,956
W
2,518
163
114
1,284
5,214
2,006
0
1,647
3,445
46,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,580
Gold Earned
26,614
308
Minions Killed
285
0
Camps Cleared
0
946,147
Distance Traveled
910,133
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,940
494
28
3
0
156,587
1
L
Ullr
5,100
510
56
6
0
179,388
1
W
Charybdis
6,198
620
71
7
0
184,695
1
L
Aphrodite
5,470
547
66
7
0
176,801
0
L
Kuzenbo
4,603
460
4
0
0
185,672
2
W
Ao Kuang
6,682
668
62
6
0
225,161
0
W
Jormungandr
5,757
576
59
6
0
187,513
0
L
Anubis
6,014
601
95
10
0
167,582
2
L
Loki
5,427
543
64
6
0
200,690
0
W
Ra
6,003
600
88
9
0
192,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role