Player Matchup

Erlang Shen
Erlang Shen
Chaoscat2001
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,505 Elo+
Party 1
Charon
Charon
FroyoAnime
Charon
Level 121
God Stats
13W - 11L
1,445 SR
Queue Stats
426W - 408L
1,471 Elo+
Solo
Discordia
Discordia
JisatsuAkuma
Discordia
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 61L
1,452 Elo+
Party 1
Fenrir
Fenrir
Sykous
Fenrir
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 74L
1,472 Elo+
Party 1
Izanami
Izanami
Willchock
Izanami
Level 108
God Stats
1W - 3L
1,675 SR
Queue Stats
39W - 31L
1,462 Elo+
Solo
Team Averages
Level 86
1,524 SR
1,472 Elo+

VS

Team Averages
Level 112
1,560 SR
1,451 Elo+
Jing Wei
Jing Wei
AC_welfarebaby
Jing Wei
Level 77
God Stats
5W - 3L
1,620 SR
Queue Stats
156W - 148L
1,446 Elo+
Party 2
Persephone
Persephone
BellowOfDragons
Persephone
Level 124
God Stats
13W - 7L
1,526 SR
Queue Stats
301W - 307L
1,471 Elo+
Party 3
Hercules
Hercules
Jackisbored999
Hercules
Level 152
God Stats
5W - 7L
1,616 SR
Queue Stats
379W - 387L
1,464 Elo+
Party 3
Nemesis
Nemesis
LuGa0504
Nemesis
Level 103
God Stats
2W - 1L
1,510 SR
Queue Stats
260W - 262L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
PlasmaHound
Kuzenbo
Level 105
God Stats
20W - 13L
1,526 SR
Queue Stats
415W - 394L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chaoscat2001
Erlang Shen
12
0 / 3 / 3
6,903
460
6,576
13,690
7,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
FroyoAnime
Charon
10
0 / 1 / 2
6,703
447
4,657
12,294
8,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
JisatsuAkuma
Discordia
10
1 / 2 / 0
6,273
418
6,115
7,073
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sykous
Fenrir
13
0 / 6 / 0
7,571
505
8,183
16,197
12,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Willchock
Izanami
13
4 / 3 / 0
7,925
528
7,499
9,642
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 2 / 0
7,081
472
5,082
9,472
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
BellowOfDragons
Persephone
14
3 / 0 / 0
8,410
561
7,057
6,341
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
7 / 0 / 2
9,653
644
11,388
16,814
16,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
LuGa0504
Nemesis
15
3 / 1 / 1
8,542
569
6,793
11,966
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
PlasmaHound
Kuzenbo
10
0 / 2 / 1
6,825
455
5,606
10,156
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
15
15
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
2
0
1
W
Persephone
BellowOfDragons
Persephone
3
0
0
3
L
Erlang Shen
Chaoscat2001
Erlang Shen
0
3
3
0.5
L
Charon
FroyoAnime
Charon
0
1
2
1
W
Hercules
7
0
2
8
L
Discordia
JisatsuAkuma
Discordia
1
2
0
0.5
W
Nemesis
LuGa0504
Nemesis
3
1
1
3.5
W
Kuzenbo
PlasmaHound
Kuzenbo
0
2
1
0.25
L
Fenrir
Sykous
Fenrir
0
6
0
0
L
Izanami
Willchock
Izanami
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,030
Damage
35,926
58,896
Taken
54,749
35,128
Mitigated
35,600
19,329
Healing
24,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
5,082
4,702
0
4,665
9,472
2,886
0
1,690
7,782
0
47,170
W
Persephone
BellowOfDragons
Persephone
7,057
486
0
2,604
6,341
2,511
255
2,679
3,662
68,779
0
L
Erlang Shen
Chaoscat2001
Erlang Shen
6,576
3,805
0
5,223
13,690
7,980
9
2,673
11,017
0
65,093
L
Charon
FroyoAnime
Charon
4,657
1,050
1,612
3,823
12,294
8,419
0
4,919
7,375
25,574
0
W
Hercules
11,388
5,321
0
10,689
16,814
16,403
0
1,380
15,434
0
65,894
L
Discordia
JisatsuAkuma
Discordia
6,115
727
0
1,201
7,073
2,581
0
2,706
4,367
35,666
0
W
Nemesis
LuGa0504
Nemesis
6,793
3,563
0
3,236
11,966
5,117
812
1,935
10,031
0
89,192
W
Kuzenbo
PlasmaHound
Kuzenbo
5,606
2,584
0
2,904
10,156
8,683
27
3,088
7,068
21,383
0
L
Fenrir
Sykous
Fenrir
8,183
3,991
0
4,728
16,197
12,927
0
473
15,724
0
58,051
L
Izanami
Willchock
Izanami
7,499
5,517
0
2,742
9,642
3,221
846
1,892
7,750
0
66,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,375
Gold Earned
40,511
389
Minions Killed
437
0
Camps Cleared
0
1,418,912
Distance Traveled
1,559,445
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,081
472
71
5
0
290,981
0
W
Persephone
8,410
561
115
8
0
311,131
6
L
Erlang Shen
6,903
460
90
6
0
334,265
0
L
Charon
6,703
447
26
2
0
274,839
1
W
Hercules
9,653
644
114
8
0
276,606
2
L
Discordia
6,273
418
66
4
0
280,202
0
W
Nemesis
8,542
569
117
8
0
364,414
0
W
Kuzenbo
6,825
455
20
1
0
316,313
0
L
Fenrir
7,571
505
91
6
0
267,380
0
L
Izanami
7,925
528
116
8
0
262,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role