Player Matchup

Kali
Kali
DreamyMartini
Kali
Level 156
God Stats
3W - 3L
1,382 SR
Queue Stats
402W - 336L
1,585 Elo+
Party 2
Cernunnos
Cernunnos
Gismoe25
Cernunnos
Level 127
God Stats
1W - 1L
1,725 SR
Queue Stats
123W - 128L
1,500 Elo+
Party 3
Shiva
Shiva
TYxREAPER
Shiva
Level 145
God Stats
2W - 2L
1,462 SR
Queue Stats
313W - 312L
1,549 Elo+
Party 3
Janus
Janus
rx7jz
Janus
Level 115
God Stats
6W - 7L
1,533 SR
Queue Stats
92W - 90L
1,537 Elo+
Party 3
Khepri
Khepri
xBIGxRHONDAx
Khepri
Level 158
God Stats
3W - 3L
1,596 SR
Queue Stats
328W - 292L
1,554 Elo+
Party 2
Team Averages
Level 140
1,540 SR
1,545 Elo+

VS

Team Averages
Level 135
1,636 SR
1,645 Elo+
Thanatos
Thanatos
Elphebah
Thanatos
Level 138
God Stats
13W - 6L
1,500 SR
Queue Stats
222W - 201L
1,527 Elo+
Solo
Maui
Maui
Hexendoktor
Maui
Level 99
God Stats
4W - 0L
1,789 SR
Queue Stats
48W - 14L
1,818 Elo+
Party 1
Anubis
Anubis
Nimeman22
Anubis
Level 126
God Stats
2W - 1L
1,440 SR
Queue Stats
68W - 58L
1,482 Elo+
Solo
Anhur
Anhur
PapaSqueely
Anhur
Level 155
God Stats
8W - 2L
1,923 SR
Queue Stats
50W - 14L
1,857 Elo+
Party 1
Janus
Janus
andresito_88
Janus
Level 158
God Stats
72W - 61L
1,528 SR
Queue Stats
281W - 252L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,727
517
4,191
11,514
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Gismoe25
Cernunnos
12
1 / 4 / 1
6,569
505
2,573
10,120
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
TYxREAPER
Shiva
11
6 / 4 / 1
7,628
587
10,321
16,902
8,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
rx7jz
Janus
14
5 / 1 / 0
7,761
597
5,254
4,625
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
11
1 / 3 / 7
7,105
547
4,435
9,243
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elphebah
Thanatos
12
4 / 4 / 1
7,427
571
5,170
13,037
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 5
7,462
574
4,020
7,576
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Nimeman22
Anubis
12
1 / 6 / 2
7,039
541
10,683
12,654
5,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 2 / 3
8,509
655
13,582
10,257
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
7,565
582
1,144
6,606
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
14
Kills
13
13
Deaths
14
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Thanatos
Elphebah
Thanatos
4
4
1
1.13
L
Cernunnos
Gismoe25
Cernunnos
1
4
1
0.38
W
3
0
5
5.5
W
Anubis
Nimeman22
Anubis
1
6
2
0.33
W
5
2
3
3.25
L
Shiva
TYxREAPER
Shiva
6
4
1
1.63
W
0
2
1
0.25
L
Janus
rx7jz
Janus
5
1
0
5
L
Khepri
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,774
Damage
34,599
52,404
Taken
50,130
24,260
Mitigated
23,358
11,992
Healing
19,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,191
2,449
0
2,536
11,514
3,929
0
1,304
10,198
0
50,918
W
Thanatos
Elphebah
Thanatos
5,170
782
0
8,173
13,037
5,343
47
2,364
10,577
0
47,011
L
Cernunnos
Gismoe25
Cernunnos
2,573
1,529
0
3,276
10,120
3,095
0
1,552
8,568
0
46,006
W
4,020
1,124
0
1,837
7,576
6,034
48
1,198
6,342
18,761
0
W
Anubis
Nimeman22
Anubis
10,683
785
0
5,121
12,654
5,411
0
535
12,119
59,396
0
W
13,582
9,173
0
3,772
10,257
3,906
713
1,986
8,155
0
69,928
L
Shiva
TYxREAPER
Shiva
10,321
2,711
140
4,150
16,902
8,643
0
9,762
7,140
0
53,147
W
1,144
63
0
750
6,606
2,664
192
3,278
3,248
68,540
0
L
Janus
rx7jz
Janus
5,254
429
0
410
4,625
1,836
0
1,317
3,238
52,728
0
L
Khepri
4,435
873
0
1,480
9,243
6,757
0
1,798
7,413
21,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
38,002
385
Minions Killed
396
0
Camps Cleared
0
1,431,346
Distance Traveled
1,388,874
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,727
517
77
6
0
326,643
0
W
Thanatos
7,427
571
72
6
0
282,687
0
L
Cernunnos
6,569
505
89
7
0
254,551
1
W
Maui
7,462
574
20
2
0
292,788
7
W
Anubis
7,039
541
82
6
0
254,659
0
W
Anhur
8,509
655
96
7
0
268,418
0
L
Shiva
7,628
587
88
7
0
249,725
4
W
Janus
7,565
582
126
10
0
290,322
3
L
Janus
7,761
597
106
8
0
308,589
0
L
Khepri
7,105
547
25
2
0
291,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role