Player Matchup

Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LazyBologna
Neith
Level 148
God Stats
1W - 6L
1,075 SR
Queue Stats
465W - 472L
1,476 Elo+
Solo
Zeus
Zeus
MLGoggles
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 62L
1,573 Elo+
Party 1
Chronos
Chronos
RealRodanHours
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,523 Elo+
Party 1
Team Averages
Level 138
1,415 SR
1,514 Elo+

VS

Team Averages
Level 128
1,362 SR
1,518 Elo+
Sobek
Sobek
 
Sobek
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ElseCape8212050
Thor
Level 155
God Stats
3W - 10L
1,181 SR
Queue Stats
270W - 280L
1,518 Elo+
Party 2
Vamana
Vamana
Majin Che
Vamana
Level 122
God Stats
5W - 7L
1,333 SR
Queue Stats
286W - 271L
1,525 Elo+
Party 2
Janus
Janus
dcbulldog01
Janus
Level 158
God Stats
9W - 5L
1,631 SR
Queue Stats
196W - 191L
1,520 Elo+
Party 2
Lancelot
Lancelot
lMartenl
Lancelot
Level 159
God Stats
1W - 4L
1,167 SR
Queue Stats
366W - 383L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 0 / 1
5,580
1,116
3,307
3,553
2,843
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Agni
 
Agni
11
1 / 1 / 2
5,433
1,087
3,648
2,959
758
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
1,276
255
0
0
0
Zeus
10
1 / 3 / 1
5,199
1,040
1,703
4,380
1,008
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 2
5,133
1,027
900
3,462
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 4
5,286
1,057
1,743
4,877
3,726
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
5 / 0 / 0
6,119
1,224
5,910
2,278
1,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vamana
Majin Che
Vamana
9
0 / 1 / 2
4,957
991
971
2,396
1,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,599
1,120
3,529
3,943
1,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
lMartenl
Lancelot
9
0 / 1 / 1
5,007
1,001
1,257
3,208
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
3
Kills
5
5
Deaths
3
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
0
1
1.5
L
Agni
 
Agni
1
1
2
2
W
Sobek
 
Sobek
0
0
4
2
W
5
0
0
5
L
0
0
0
0
L
Zeus
1
3
1
0.5
W
Vamana
Majin Che
Vamana
0
1
2
1
L
0
1
2
1
W
0
1
1
0.5
W
Lancelot
lMartenl
Lancelot
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,558
Damage
13,410
14,354
Taken
16,702
5,511
Mitigated
9,852
3,798
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,307
1,227
364
582
3,553
2,843
0
1,828
1,569
0
5,451
L
Agni
 
Agni
3,648
95
779
1,019
2,959
758
0
738
1,975
10,709
0
W
Sobek
 
Sobek
1,743
98
478
1,936
4,877
3,726
0
1,281
3,472
6,545
0
W
5,910
95
722
586
2,278
1,133
0
440
1,791
0
7,294
L
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
1,703
95
232
152
4,380
1,008
0
1,139
2,916
7,270
0
W
Vamana
Majin Che
Vamana
971
86
0
139
2,396
1,912
188
1,268
1,042
0
2,856
L
900
232
71
599
3,462
902
0
1,200
1,973
5,305
0
W
3,529
0
690
1,135
3,943
1,764
0
1,578
2,282
8,540
0
W
Lancelot
lMartenl
Lancelot
1,257
47
216
260
3,208
1,317
96
1,684
1,479
0
9,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,621
Gold Earned
26,968
51
Minions Killed
48
0
Camps Cleared
0
352,975
Distance Traveled
561,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,580
1,116
11
2
0
109,415
0
L
Agni
5,433
1,087
15
3
0
92,386
0
W
Sobek
5,286
1,057
11
2
0
133,124
0
W
Thor
6,119
1,224
4
1
0
104,082
0
L
Neith
1,276
255
0
0
0
0
0
L
Zeus
5,199
1,040
11
2
0
72,145
0
W
Vamana
4,957
991
4
1
0
98,502
0
L
Chronos
5,133
1,027
14
3
0
79,029
0
W
Janus
5,599
1,120
15
3
0
103,855
0
W
Lancelot
5,007
1,001
14
3
0
121,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role