Player Matchup

Izanami
Izanami
Culz
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Zeus
Zeus
KOTISHE
Zeus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,325 Elo+
Party 1
Odin
Odin
Koldyn4eg
Odin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,471 Elo+
Party 1
Ganesha
Ganesha
SinDK
Ganesha
Level 143
God Stats
8W - 3L
1,628 SR
Queue Stats
108W - 109L
1,514 Elo+
Party 1
He Bo
He Bo
prasoler
He Bo
Level 145
God Stats
7W - 2L
1,529 SR
Queue Stats
127W - 123L
1,535 Elo+
Party 1
Team Averages
Level 106
1,531 SR
1,469 Elo+

VS

Team Averages
Level 53
1,456 SR
1,403 Elo+
Charybdis
Charybdis
DarkMala23
Charybdis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 196L
1,416 Elo+
Party 3
Mercury
Mercury
barkingDOG69
Mercury
Level 15
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 2
Thanatos
Thanatos
bitingDOG
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 2
Scylla
Scylla
g0dji
Scylla
Level 23
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 2
Anubis
Anubis
thaiskoo3
Anubis
Level 69
God Stats
5W - 9L
1,275 SR
Queue Stats
152W - 233L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Culz
Izanami
16
4 / 2 / 8
9,077
908
8,427
7,816
2,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
KOTISHE
Zeus
15
3 / 3 / 4
8,526
853
11,584
5,293
2,185
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
16
6 / 0 / 6
9,196
920
7,762
5,909
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
SinDK
Ganesha
16
0 / 0 / 17
9,341
934
6,293
9,911
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
prasoler
He Bo
17
11 / 1 / 1
9,881
988
9,851
7,036
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkMala23
Charybdis
14
0 / 6 / 1
7,394
739
2,788
11,284
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
barkingDOG69
Mercury
14
2 / 3 / 1
7,534
753
2,855
8,916
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
bitingDOG
Thanatos
14
3 / 5 / 0
8,396
840
7,644
12,633
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
g0dji
Scylla
13
1 / 5 / 1
6,957
696
6,017
8,962
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
thaiskoo3
Anubis
14
0 / 5 / 3
7,485
749
2,160
10,236
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
6
6
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Culz
Izanami
4
2
8
4
L
Charybdis
DarkMala23
Charybdis
0
6
1
0.08
W
Zeus
KOTISHE
Zeus
3
3
4
1.67
W
Odin
6
0
6
9
W
Ganesha
SinDK
Ganesha
0
0
17
8.5
L
Mercury
barkingDOG69
Mercury
2
3
1
0.83
L
Thanatos
bitingDOG
Thanatos
3
5
0
0.6
L
Scylla
g0dji
Scylla
1
5
1
0.3
W
He Bo
prasoler
He Bo
11
1
1
11.5
L
Anubis
thaiskoo3
Anubis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,917
Damage
21,464
35,965
Taken
52,031
23,953
Mitigated
19,616
4,610
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Culz
Izanami
8,427
4,350
0
1,979
7,816
2,727
2,225
3,335
4,481
0
34,015
L
Charybdis
DarkMala23
Charybdis
2,788
1,087
0
1,834
11,284
4,701
1,012
5,593
5,436
0
23,685
W
Zeus
KOTISHE
Zeus
11,584
517
0
250
5,293
2,185
1,215
1,742
3,551
30,395
0
W
Odin
7,762
853
0
249
5,909
5,617
35
546
5,363
0
27,554
W
Ganesha
SinDK
Ganesha
6,293
159
134
1,023
9,911
11,001
104
1,266
8,645
12,876
0
L
Mercury
barkingDOG69
Mercury
2,855
248
0
10
8,916
3,154
80
4,630
4,041
0
10,661
L
Thanatos
bitingDOG
Thanatos
7,644
981
0
4,195
12,633
4,398
0
8,042
4,165
0
15,890
L
Scylla
g0dji
Scylla
6,017
173
0
566
8,962
3,011
175
5,290
3,527
13,542
0
W
He Bo
prasoler
He Bo
9,851
517
0
975
7,036
2,423
1,373
1,288
5,748
38,726
0
L
Anubis
thaiskoo3
Anubis
2,160
51
0
1,066
10,236
4,352
321
3,582
6,421
20,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,021
Gold Earned
37,766
234
Minions Killed
144
0
Camps Cleared
0
1,154,146
Distance Traveled
1,016,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,077
908
60
6
0
206,612
0
L
Charybdis
7,394
739
45
5
0
186,140
0
W
Zeus
8,526
853
54
5
0
192,167
0
W
Odin
9,196
920
51
5
0
273,122
0
W
Ganesha
9,341
934
3
0
0
240,369
0
L
Mercury
7,534
753
17
2
0
238,352
0
L
Thanatos
8,396
840
21
2
0
222,386
0
L
Scylla
6,957
696
16
2
0
193,666
0
W
He Bo
9,881
988
66
7
0
241,876
0
L
Anubis
7,485
749
45
5
0
176,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role