Player Matchup

Gilgamesh
Gilgamesh
LoonsTuneTTV
Gilgamesh
Level 125
God Stats
2W - 1L
1,566 SR
Queue Stats
34W - 40L
1,452 Elo+
Party 1
Chiron
Chiron
MaximumRabbit
Chiron
Level 128
God Stats
6W - 3L
1,644 SR
Queue Stats
213W - 210L
1,524 Elo+
Party 1
Odin
Odin
Meteoryk
Odin
Level 80
God Stats
2W - 0L
1,404 SR
Queue Stats
45W - 50L
1,491 Elo+
Party 1
Vulcan
Vulcan
SenpaiOfSmut
Vulcan
Level 143
God Stats
7W - 1L
1,778 SR
Queue Stats
321W - 286L
1,465 Elo+
Solo
Anhur
Anhur
Surviver117
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 119L
1,516 Elo+
Party 1
Team Averages
Level 117
1,578 SR
1,490 Elo+

VS

Team Averages
Level 142
1,515 SR
1,517 Elo+
Thanatos
Thanatos
Chivoz1831
Thanatos
Level 159
God Stats
1W - 2L
1,709 SR
Queue Stats
397W - 408L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
Coors21
Sun Wukong
Level 109
God Stats
3W - 4L
1,181 SR
Queue Stats
217W - 221L
1,461 Elo+
Party 2
Ymir
Ymir
Erickson4489
Ymir
Level 149
God Stats
15W - 17L
1,403 SR
Queue Stats
502W - 502L
1,500 Elo+
Party 2
Anhur
Anhur
Kain79k
Anhur
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 220L
1,497 Elo+
Solo
Maui
Maui
Mythic-Millz
Maui
Level 124
God Stats
5W - 3L
1,782 SR
Queue Stats
185W - 188L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LoonsTuneTTV
Gilgamesh
14
2 / 1 / 13
8,430
843
7,960
11,915
11,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
2 / 1 / 13
8,436
844
15,408
7,606
3,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
15
5 / 3 / 8
9,007
901
8,832
12,440
13,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
16
6 / 1 / 9
9,318
932
17,880
7,710
4,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 10
8,422
842
3,152
9,312
3,951
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chivoz1831
Thanatos
11
2 / 7 / 3
7,260
726
9,016
12,183
6,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Coors21
Sun Wukong
14
0 / 2 / 7
7,399
740
8,564
11,558
13,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 8
8,546
855
7,436
14,861
16,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Kain79k
Anhur
14
3 / 4 / 2
8,114
811
4,789
9,085
4,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 5
8,539
854
5,186
14,124
15,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
18
Kills
10
10
Deaths
18
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chivoz1831
Thanatos
2
7
3
0.5
L
Sun Wukong
Coors21
Sun Wukong
0
2
7
1.75
L
2
2
8
3
L
Anhur
Kain79k
Anhur
3
4
2
1
W
Gilgamesh
LoonsTuneTTV
Gilgamesh
2
1
13
8.5
W
2
1
13
8.5
W
Odin
5
3
8
3
L
3
3
5
1.83
W
Vulcan
6
1
9
10.5
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,232
Damage
34,991
48,983
Taken
61,811
37,137
Mitigated
55,768
13,197
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chivoz1831
Thanatos
9,016
899
0
3,600
12,183
6,555
250
2,394
9,568
0
13,494
L
Sun Wukong
Coors21
Sun Wukong
8,564
1,036
530
1,078
11,558
13,203
468
3,555
7,737
0
23,206
L
7,436
1,264
1,321
3,093
14,861
16,642
297
4,812
9,953
10,031
791
L
Anhur
Kain79k
Anhur
4,789
901
2,685
1,113
9,085
4,137
450
3,196
5,847
0
16,793
W
Gilgamesh
LoonsTuneTTV
Gilgamesh
7,960
1,815
685
832
11,915
11,583
671
1,975
9,607
0
11,446
W
15,408
6,716
2,072
2,132
7,606
3,538
1,134
1,311
6,209
0
27,932
W
Odin
8,832
1,044
1,018
3,139
12,440
13,813
0
3,703
8,470
2,331
11,736
L
5,186
966
585
2,334
14,124
15,231
75
5,151
8,540
9,236
0
W
Vulcan
17,880
9,153
827
799
7,710
4,252
1,140
1,747
5,835
38,377
0
W
3,152
1,626
1,061
632
9,312
3,951
1,181
3,095
6,080
0
6,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,613
Gold Earned
39,858
99
Minions Killed
95
0
Camps Cleared
0
958,172
Distance Traveled
867,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,260
726
16
2
0
174,580
0
L
Sun Wukong
7,399
740
36
4
0
198,452
0
L
Ymir
8,546
855
7
1
0
178,147
0
L
Anhur
8,114
811
27
3
0
143,904
0
W
Gilgamesh
8,430
843
8
1
0
211,136
0
W
Chiron
8,436
844
31
3
0
179,365
0
W
Odin
9,007
901
7
1
0
193,137
0
L
Maui
8,539
854
9
1
0
172,771
0
W
Vulcan
9,318
932
44
4
0
206,986
0
W
Anhur
8,422
842
9
1
0
167,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role