Player Matchup

King Arthur
King Arthur
CabrakanGaming
King Arthur
Level 129
God Stats
0W - 1L
1,630 SR
Queue Stats
42W - 30L
1,620 Elo+
Party 1
Charon
Charon
Patches2
Charon
Level 86
God Stats
0W - 1L
1,393 SR
Queue Stats
45W - 34L
1,595 Elo+
Party 1
Poseidon
Poseidon
Rakiki2869
Poseidon
Level 29
God Stats
1W - 2L
1,532 SR
Queue Stats
45W - 84L
1,409 Elo+
Solo
Persephone
Persephone
Sethi
Persephone
Level 131
God Stats
0W - 3L
1,283 SR
Queue Stats
263W - 261L
1,540 Elo+
Party 3
Chang'e
Chang'e
Smoudie
Chang'e
Level 125
God Stats
2W - 1L
1,801 SR
Queue Stats
239W - 244L
1,540 Elo+
Party 3
Team Averages
Level 100
1,528 SR
1,541 Elo+

VS

Team Averages
Level 130
1,479 SR
1,546 Elo+
Terra
Terra
Ajatzu
Terra
Level 160
God Stats
4W - 3L
1,478 SR
Queue Stats
248W - 231L
1,545 Elo+
Party 2
Apollo
Apollo
Clochinini
Apollo
Level 88
God Stats
2W - 1L
1,454 SR
Queue Stats
209W - 202L
1,561 Elo+
Solo
Da Ji
Da Ji
DaRkKıNg
Da Ji
Level 129
God Stats
3W - 1L
1,635 SR
Queue Stats
289W - 279L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Minuzukikun
Cthulhu
Level 145
God Stats
2W - 3L
1,458 SR
Queue Stats
120W - 108L
1,592 Elo+
Party 2
Osiris
Osiris
micketymouse
Osiris
Level 128
God Stats
4W - 5L
1,368 SR
Queue Stats
426W - 411L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CabrakanGaming
King Arthur
15
1 / 3 / 4
7,874
787
11,564
18,734
15,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Patches2
Charon
14
1 / 2 / 3
8,349
835
8,129
10,820
11,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Rakiki2869
Poseidon
10
0 / 4 / 1
6,771
677
1,623
5,307
2,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Sethi
Persephone
13
2 / 3 / 2
7,967
797
7,411
7,106
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Smoudie
Chang'e
13
0 / 3 / 2
7,347
735
4,839
9,026
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ajatzu
Terra
15
2 / 1 / 12
8,683
868
8,966
11,512
12,065
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Clochinini
Apollo
15
5 / 3 / 7
8,960
896
11,616
8,394
5,025
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
DaRkKıNg
Da Ji
14
2 / 2 / 9
8,168
817
5,840
8,925
8,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Minuzukikun
Cthulhu
14
3 / 3 / 11
8,527
853
11,371
11,019
13,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
16
3 / 0 / 12
8,956
896
10,055
10,921
11,466
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
4
Kills
15
15
Deaths
9
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Terra
Ajatzu
Terra
2
1
12
8
L
King Arthur
CabrakanGaming
King Arthur
1
3
4
1
W
Apollo
Clochinini
Apollo
5
3
7
2.83
W
Da Ji
DaRkKıNg
Da Ji
2
2
9
3.25
W
Cthulhu
Minuzukikun
Cthulhu
3
3
11
2.83
L
Charon
Patches2
Charon
1
2
3
1.25
L
Poseidon
Rakiki2869
Poseidon
0
4
1
0.13
L
Persephone
Sethi
Persephone
2
3
2
1
L
Chang'e
Smoudie
Chang'e
0
3
2
0.33
W
Osiris
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
47,848
50,993
Taken
50,771
37,268
Mitigated
51,042
20,511
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Ajatzu
Terra
8,966
386
6,275
5,315
11,512
12,065
866
4,228
7,284
16,770
0
L
King Arthur
CabrakanGaming
King Arthur
11,564
584
338
5,172
18,734
15,424
0
5,706
13,028
0
22,923
W
Apollo
Clochinini
Apollo
11,616
7,844
317
661
8,394
5,025
70
3,430
4,964
0
27,357
W
Da Ji
DaRkKıNg
Da Ji
5,840
346
1,492
988
8,925
8,580
509
2,706
6,219
0
15,546
W
Cthulhu
Minuzukikun
Cthulhu
11,371
715
3,715
1,238
11,019
13,906
611
6,401
4,618
19,183
0
L
Charon
Patches2
Charon
8,129
750
1,118
2,210
10,820
11,576
0
4,677
6,143
12,699
538
L
Poseidon
Rakiki2869
Poseidon
1,623
132
232
190
5,307
2,235
0
2,097
3,210
10,596
0
L
Persephone
Sethi
Persephone
7,411
726
861
702
7,106
3,483
0
2,901
4,189
22,045
0
L
Chang'e
Smoudie
Chang'e
4,839
602
6,269
3,419
9,026
4,550
0
4,956
4,070
11,747
0
W
Osiris
10,055
781
1,807
1,946
10,921
11,466
1,585
4,699
6,222
0
17,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,308
Gold Earned
43,294
110
Minions Killed
115
0
Camps Cleared
0
800,496
Distance Traveled
938,137
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,683
868
21
2
0
209,684
0
L
King Arthur
7,874
787
29
3
0
196,209
0
W
Apollo
8,960
896
37
4
0
160,705
0
W
Da Ji
8,168
817
23
2
0
185,049
0
W
Cthulhu
8,527
853
19
2
0
170,323
0
L
Charon
8,349
835
6
1
0
183,220
1
L
Poseidon
6,771
677
18
2
0
85,357
0
L
Persephone
7,967
797
32
3
0
165,415
0
L
Chang'e
7,347
735
25
3
0
170,295
0
W
Osiris
8,956
896
15
2
0
212,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role