Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AkllosTerrai
Terra
Level 59
God Stats
2W - 1L
1,531 SR
Queue Stats
85W - 70L
1,487 Elo+
Party 1
Medusa
Medusa
EPICBABYSHEEP
Medusa
Level 190
God Stats
2W - 2L
1,289 SR
Queue Stats
70W - 58L
1,542 Elo+
Party 1
Discordia
Discordia
Frknjace
Discordia
Level 108
God Stats
11W - 15L
1,437 SR
Queue Stats
162W - 155L
1,488 Elo+
Solo
Hercules
Hercules
GandhiDaGreat
Hercules
Level 86
God Stats
1W - 3L
1,253 SR
Queue Stats
28W - 35L
1,495 Elo+
Solo
Team Averages
Level 120
1,402 SR
1,502 Elo+

VS

Team Averages
Level 130
1,563 SR
1,463 Elo+
Hercules
Hercules
 
Hercules
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dockleaves
Nu Wa
Level 65
God Stats
0W - 2L
1,582 SR
Queue Stats
1W - 5L
1,386 Elo+
Solo
Pele
Pele
Halfr1canHero
Pele
Level 156
God Stats
0W - 1L
1,616 SR
Queue Stats
121W - 141L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Pablo_Escobar125
Guan Yu
Level 147
God Stats
12W - 10L
1,615 SR
Queue Stats
186W - 196L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 2 / 1
6,054
865
3,206
4,916
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 4
5,654
808
4,079
7,889
4,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 1
6,212
887
6,199
5,684
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Frknjace
Discordia
10
1 / 1 / 1
5,433
776
4,231
3,221
993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
GandhiDaGreat
Hercules
10
0 / 1 / 2
5,218
745
2,989
6,327
5,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 3
5,866
838
6,272
8,627
6,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
 
Medusa
11
0 / 1 / 0
5,172
739
3,700
3,497
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
12
3 / 1 / 1
6,060
866
8,294
4,809
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 0
4,787
684
695
2,233
868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 1
5,366
767
2,171
5,108
3,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
5
5
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
1
1.25
L
Hercules
 
Hercules
1
2
3
1.25
L
Medusa
 
Medusa
0
1
0
0
W
0
0
4
2
L
Nu Wa
3
1
1
3.5
W
3
1
1
3.5
W
Discordia
Frknjace
Discordia
1
1
1
1.5
W
Hercules
GandhiDaGreat
Hercules
0
1
2
1
L
0
1
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,704
Damage
21,132
28,037
Taken
24,274
15,138
Mitigated
14,412
5,934
Healing
2,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,206
807
0
584
4,916
1,465
0
1,676
3,240
23,088
0
L
Hercules
 
Hercules
6,272
925
0
1,130
8,627
6,843
0
4,037
4,590
0
12,986
L
Medusa
 
Medusa
3,700
1,148
0
250
3,497
1,518
0
1,746
1,751
0
19,494
W
4,079
577
1,350
1,900
7,889
4,430
0
2,580
5,309
7,677
0
L
Nu Wa
8,294
3,102
0
41
4,809
1,974
0
2,026
2,783
21,147
0
W
6,199
3,850
0
827
5,684
2,695
0
1,178
4,506
0
29,886
W
Discordia
Frknjace
Discordia
4,231
226
0
0
3,221
993
0
868
2,353
16,540
0
W
Hercules
GandhiDaGreat
Hercules
2,989
956
0
1,273
6,327
5,555
0
1,992
4,335
0
12,867
L
695
0
0
12
2,233
868
0
1,672
561
0
3,785
L
2,171
862
83
721
5,108
3,209
0
2,035
3,073
0
8,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
27,251
156
Minions Killed
117
0
Camps Cleared
0
761,335
Distance Traveled
617,115
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,054
865
43
6
0
148,599
0
L
Hercules
5,866
838
14
2
0
158,303
0
L
Medusa
5,172
739
39
6
0
143,061
0
W
Terra
5,654
808
9
1
0
172,290
0
L
Nu Wa
6,060
866
36
5
0
127,688
0
W
Medusa
6,212
887
60
9
0
152,474
0
W
Discordia
5,433
776
22
3
0
142,783
0
W
Hercules
5,218
745
22
3
0
145,189
0
L
Pele
4,787
684
13
2
0
62,475
0
L
Guan Yu
5,366
767
15
2
0
125,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role