Player Matchup

Chaac
Chaac
AmnesiaMaze
Chaac
Level 110
God Stats
3W - 4L
1,388 SR
Queue Stats
13W - 15L
1,341 Elo+
Party 1
Aphrodite
Aphrodite
OoDerWoWHundoO
Aphrodite
Level 126
God Stats
3W - 1L
1,665 SR
Queue Stats
33W - 39L
1,398 Elo+
Party 1
Fenrir
Fenrir
PookieBear9848
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,502 Elo+
Party 1
Team Averages
Level 88
1,518 SR
1,414 Elo+

VS

Team Averages
Level 150
1,614 SR
1,514 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ragsta
Anhur
Level 168
God Stats
50W - 24L
1,649 SR
Queue Stats
586W - 598L
1,474 Elo+
Solo
Charon
Charon
Xulode
Charon
Level 155
God Stats
21W - 13L
1,693 SR
Queue Stats
152W - 131L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,434
743
10,233
11,660
8,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
OoDerWoWHundoO
Aphrodite
11
2 / 4 / 1
7,965
797
6,306
9,947
6,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
2 / 7 / 2
7,850
785
7,939
12,643
5,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 1 / 7
9,052
905
11,040
7,401
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Ragsta
Anhur
12
6 / 2 / 6
9,261
926
8,300
9,952
3,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
Xulode
Charon
12
3 / 1 / 12
8,689
869
8,408
12,272
12,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
7
9.5
L
0
4
3
0.38
L
Aphrodite
OoDerWoWHundoO
Aphrodite
2
4
1
0.63
L
2
7
2
0.43
W
Anhur
Ragsta
Anhur
6
2
6
4.5
W
Charon
Xulode
Charon
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,478
Damage
27,748
34,250
Taken
29,625
20,806
Mitigated
18,324
8,113
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,040
991
0
760
7,401
2,463
0
1,599
5,802
31,074
0
L
10,233
724
0
2,065
11,660
8,840
0
5,642
6,018
0
32,066
L
Aphrodite
OoDerWoWHundoO
Aphrodite
6,306
177
2,269
2,510
9,947
6,301
0
7,320
2,627
20,735
0
L
7,939
2,306
0
1,269
12,643
5,665
0
6,871
5,772
0
27,367
W
Anhur
Ragsta
Anhur
8,300
4,058
0
2,491
9,952
3,261
0
1,883
8,069
0
31,650
W
Charon
Xulode
Charon
8,408
1,535
0
4,222
12,272
12,600
96
3,150
9,122
25,780
160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,249
Gold Earned
27,002
99
Minions Killed
121
0
Camps Cleared
0
598,921
Distance Traveled
572,701
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,052
905
53
5
0
212,273
2
L
Chaac
7,434
743
30
3
0
219,328
3
L
Aphrodite
7,965
797
34
3
0
189,042
2
L
Fenrir
7,850
785
35
4
0
190,551
0
W
Anhur
9,261
926
57
6
0
165,867
0
W
Charon
8,689
869
11
1
0
194,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role