Player Matchup

Raijin
Raijin
 
Raijin
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Apidron
Kumbhakarna
Level 104
God Stats
2W - 7L
1,466 SR
Queue Stats
410W - 385L
1,446 Elo+
Solo
Nemesis
Nemesis
Funderingknight
Nemesis
Level 49
God Stats
11W - 10L
1,553 SR
Queue Stats
65W - 58L
1,430 Elo+
Solo
Ah Puch
Ah Puch
bOveDa12
Ah Puch
Level 107
God Stats
8W - 4L
1,754 SR
Queue Stats
351W - 367L
1,437 Elo+
Party 2
Freya
Freya
maarkitoss99390
Freya
Level 62
God Stats
0W - 2L
1,285 SR
Queue Stats
143W - 182L
1,371 Elo+
Party 2
Team Averages
Level 83
1,511 SR
1,437 Elo+

VS

Team Averages
Level 55
1,505 SR
1,366 Elo+
Vamana
Vamana
CookieDoughIC
Vamana
Level 78
God Stats
7W - 9L
1,445 SR
Queue Stats
59W - 79L
1,337 Elo+
Solo
Geb
Geb
Kalorez
Geb
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 16L
1,293 Elo+
Party 1
Cernunnos
Cernunnos
Mudachina
Cernunnos
Level 58
God Stats
36W - 33L
1,508 SR
Queue Stats
126W - 122L
1,435 Elo+
Party 1
Anubis
Anubis
ToreroForever
Anubis
Level 56
God Stats
81W - 57L
1,573 SR
Queue Stats
94W - 78L
1,457 Elo+
Party 1
Bastet
Bastet
TxAn1760
Bastet
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
5 / 4 / 1
9,519
680
9,293
10,653
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Apidron
Kumbhakarna
10
1 / 3 / 1
6,973
498
4,221
15,967
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 2
7,119
509
5,807
13,105
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
bOveDa12
Ah Puch
12
5 / 7 / 1
8,007
572
14,541
13,482
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
6,020
430
3,962
10,980
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
9,052
647
8,965
14,214
10,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
10
2 / 0 / 7
7,066
505
3,677
8,410
5,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Mudachina
Cernunnos
12
4 / 1 / 6
7,089
506
10,112
10,482
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 3 / 5
8,019
573
10,759
11,356
5,302
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
TxAn1760
Bastet
13
5 / 4 / 6
8,060
576
9,855
14,220
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
13
Kills
24
25
Deaths
13
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
4
1
1.38
L
Kumbhakarna
Apidron
Kumbhakarna
1
3
1
0.5
W
6
5
1
1.3
L
2
6
2
0.5
W
Geb
2
0
7
5.5
W
Cernunnos
Mudachina
Cernunnos
4
1
6
7
W
7
3
5
3.17
W
Bastet
TxAn1760
Bastet
5
4
6
2
L
Ah Puch
bOveDa12
Ah Puch
5
7
1
0.79
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,824
Damage
43,368
64,187
Taken
58,682
27,956
Mitigated
30,628
17,364
Healing
21,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,293
705
0
3,535
10,653
4,536
295
0
10,653
60,733
0
L
Kumbhakarna
Apidron
Kumbhakarna
4,221
736
0
4,446
15,967
11,190
0
5,970
9,997
16,941
0
W
8,965
4,220
0
1,984
14,214
10,750
0
8,046
5,175
0
63,664
L
5,807
1,819
461
2,011
13,105
4,183
0
3,157
9,948
0
35,440
W
Geb
3,677
1,114
1,617
2,164
8,410
5,084
0
5,265
2,851
13,395
0
W
Cernunnos
Mudachina
Cernunnos
10,112
5,508
0
3,735
10,482
3,936
0
4,823
5,507
0
52,698
W
10,759
338
0
5,141
11,356
5,302
466
6,614
4,724
51,472
0
W
Bastet
TxAn1760
Bastet
9,855
3,523
0
6,553
14,220
5,556
0
5,619
8,408
0
57,192
L
Ah Puch
bOveDa12
Ah Puch
14,541
457
0
3,522
13,482
4,190
507
3,384
10,098
54,247
0
L
3,962
1,086
0
3,389
10,980
3,857
0
1,925
9,055
41,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,638
Gold Earned
39,286
321
Minions Killed
351
0
Camps Cleared
0
1,351,947
Distance Traveled
1,398,688
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,519
680
119
9
0
233,039
0
L
Kumbhakarna
6,973
498
20
1
0
293,516
0
W
Vamana
9,052
647
106
8
0
278,447
1
L
Nemesis
7,119
509
51
4
0
316,580
0
W
Geb
7,066
505
12
1
0
248,220
0
W
Cernunnos
7,089
506
74
5
0
273,681
0
W
Anubis
8,019
573
79
6
0
279,940
0
W
Bastet
8,060
576
80
6
0
318,400
0
L
Ah Puch
8,007
572
70
5
0
258,549
0
L
Freya
6,020
430
61
4
0
250,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role