Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Chømpy
Arachne
Level 160
God Stats
9W - 2L
1,873 SR
Queue Stats
117W - 26L
1,875 Elo+
Party 1
Thor
Thor
Shank
Thor
Level 184
God Stats
2W - 1L
1,368 SR
Queue Stats
203W - 59L
1,790 Elo+
Party 1
Da Ji
Da Ji
Tilleyy
Da Ji
Level 190
God Stats
1W - 0L
1,835 SR
Queue Stats
314W - 93L
1,872 Elo+
Party 1
Team Averages
Level 174
1,615 SR
1,707 Elo+

VS

Team Averages
Level 119
1,584 SR
1,522 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Irreverencе
Sol
Level 127
God Stats
6W - 4L
1,697 SR
Queue Stats
273W - 273L
1,502 Elo+
Solo
Apollo
Apollo
beeeeeer
Apollo
Level 16
God Stats
0W - 1L
1,723 SR
Queue Stats
24W - 16L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 2 / 1
6,954
695
3,587
5,306
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
 
Apollo
11
4 / 3 / 4
6,813
681
10,661
10,520
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Chømpy
Arachne
10
0 / 1 / 3
6,507
651
831
5,347
3,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thor
Shank
Thor
11
1 / 2 / 1
6,791
679
1,193
8,542
5,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Da Ji
Tilleyy
Da Ji
10
4 / 3 / 1
6,447
645
5,156
9,193
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 2 / 3
6,578
658
3,754
6,687
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
 
Tiamat
7
2 / 3 / 3
5,338
534
685
4,648
1,408
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tsukuyomi
 
Tsukuyomi
3
0 / 1 / 2
3,962
396
180
2,241
461
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 4 / 1
7,530
753
8,797
10,303
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
beeeeeer
Apollo
3
0 / 2 / 3
3,979
398
0
4,143
660

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
11
Kills
10
11
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
2
1
1.25
W
Apollo
 
Apollo
4
3
4
2
L
Kuzenbo
 
Kuzenbo
3
2
3
2.25
L
Tiamat
 
Tiamat
2
3
3
1.17
L
Tsukuyomi
 
Tsukuyomi
0
1
2
1
W
Arachne
Chømpy
Arachne
0
1
3
1.5
L
5
4
1
1.38
W
Thor
Shank
Thor
1
2
1
0.75
W
Da Ji
Tilleyy
Da Ji
4
3
1
1.5
L
Apollo
beeeeeer
Apollo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
13,416
38,908
Taken
28,022
19,252
Mitigated
12,704
8,822
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,587
35
0
913
5,306
2,201
0
1,141
4,165
53,489
0
W
Apollo
 
Apollo
10,661
5,916
0
2,657
10,520
4,412
988
6,376
3,826
0
54,478
L
Kuzenbo
 
Kuzenbo
3,754
1,462
0
1,404
6,687
7,305
0
2,072
4,476
21,812
0
L
Tiamat
 
Tiamat
685
123
0
147
4,648
1,408
0
978
3,622
2,755
0
L
Tsukuyomi
 
Tsukuyomi
180
0
0
66
2,241
461
0
320
1,891
0
2,758
W
Arachne
Chømpy
Arachne
831
714
0
2,060
5,347
3,992
693
1,186
4,161
0
29,371
L
8,797
4,275
0
4,442
10,303
2,870
2,066
0
10,303
52,436
4,195
W
Thor
Shank
Thor
1,193
63
0
970
8,542
5,267
295
1,556
6,986
0
48,717
W
Da Ji
Tilleyy
Da Ji
5,156
1,441
0
2,222
9,193
3,380
0
2,951
5,854
0
34,053
L
Apollo
beeeeeer
Apollo
0
0
0
0
4,143
660
0
0
4,143
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
27,387
409
Minions Killed
128
0
Camps Cleared
0
1,015,878
Distance Traveled
519,432
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,954
695
123
12
0
205,730
0
W
Apollo
6,813
681
82
8
0
201,232
0
L
Kuzenbo
6,578
658
29
3
0
185,680
0
L
Tiamat
5,338
534
0
0
0
74,190
1
L
Tsukuyomi
3,962
396
3
0
0
68,362
0
W
Arachne
6,507
651
56
6
0
197,184
0
L
Sol
7,530
753
96
10
0
189,152
0
W
Thor
6,791
679
95
10
0
182,801
0
W
Da Ji
6,447
645
53
5
0
228,931
0
L
Apollo
3,979
398
0
0
0
2,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role