Player Matchup

Raijin
Raijin
Diamond V
 
Raijin
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond V
clamtastik
Chiron
Diamond V
Level 124
God Stats
37W - 36L
1,578 SR
Queue Stats
388W - 411L
2,009 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,526 SR
1,670 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,620 SR
1,940 MMR
Hera
Hera
Diamond I
 
Hera
Diamond I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum I
Deos_Syje
Chaac
Platinum I
Level 146
God Stats
12W - 14L
1,609 SR
Queue Stats
215W - 239L
1,723 MMR
Solo
Hou Yi
Hou Yi
Masters
Οmеn
Hou Yi
Masters
Level 115
God Stats
3W - 2L
1,751 SR
Queue Stats
78W - 38L
2,597 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 2 / 1
8,893
684
8,177
12,655
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
 
Geb
11
0 / 4 / 1
8,495
653
3,094
13,456
12,078
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
clamtastik
Chiron
12
1 / 2 / 0
9,299
715
8,397
12,932
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
Ne ZhaKuzenboAchillesCharonThoth

VS

Bans
PersephoneSobekCabrakanBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 2 / 5
10,406
800
11,280
7,581
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Deos_Syje
Chaac
13
1 / 0 / 6
10,037
772
10,002
11,352
11,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Οmеn
Hou Yi
14
5 / 0 / 3
11,115
855
14,075
10,905
4,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
1
0.75
L
Geb
 
Geb
0
4
1
0.13
W
Hera
 
Hera
2
2
5
2.25
W
Chaac
Deos_Syje
Chaac
1
0
6
4
L
Chiron
clamtastik
Chiron
1
2
0
0.5
W
Hou Yi
Οmеn
Hou Yi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,668
Damage
35,357
39,043
Taken
29,838
20,538
Mitigated
19,348
7,150
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,177
384
0
3,150
12,655
4,303
0
4,554
7,526
39,182
0
L
Geb
 
Geb
3,094
615
0
1,035
13,456
12,078
0
1,628
11,106
10,085
0
W
Hera
 
Hera
11,280
1,174
0
1,974
7,581
2,920
680
3,071
4,510
60,892
0
W
Chaac
Deos_Syje
Chaac
10,002
894
0
5,110
11,352
11,726
245
4,574
6,778
0
30,220
L
Chiron
clamtastik
Chiron
8,397
2,714
392
2,573
12,932
4,157
0
4,745
7,659
0
41,029
W
Hou Yi
Οmеn
Hou Yi
14,075
8,289
0
5,595
10,905
4,702
1,657
4,419
6,486
0
53,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
31,558
130
Minions Killed
182
0
Camps Cleared
0
747,573
Distance Traveled
805,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,893
684
50
4
0
238,970
0
L
Geb
8,495
653
6
0
0
245,499
0
W
Hera
10,406
800
81
6
0
265,784
0
W
Chaac
10,037
772
43
3
0
290,360
0
L
Chiron
9,299
715
74
6
0
263,104
0
W
Hou Yi
11,115
855
58
4
0
249,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role