Player Matchup

Izanami
Izanami
Bahamut303
Izanami
Level 69
God Stats
31W - 29L
1,500 SR
Queue Stats
33W - 34L
1,451 Elo+
Party 2
Zeus
Zeus
CPTTHUGGIE
Zeus
Level 68
God Stats
24W - 13L
1,667 SR
Queue Stats
37W - 35L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
MelloJello303
Baron Samedi
Level 59
God Stats
23W - 14L
1,536 SR
Queue Stats
35W - 35L
1,466 Elo+
Party 2
Arachne
Arachne
bammbamm44
Arachne
Level 89
God Stats
22W - 11L
1,711 SR
Queue Stats
55W - 53L
1,474 Elo+
Party 2
Bacchus
Bacchus
bigjbird665
Bacchus
Level 24
God Stats
15W - 9L
1,634 SR
Queue Stats
28W - 33L
1,443 Elo+
Party 2
Team Averages
Level 62
1,610 SR
1,459 Elo+

VS

Team Averages
Level 37
1,661 SR
1,406 Elo+
Anhur
Anhur
KanoaKeAkua
Anhur
Level 37
God Stats
2W - 1L
1,812 SR
Queue Stats
17W - 12L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Odyssey Revenge
Cthulhu
Level 38
God Stats
5W - 3L
1,908 SR
Queue Stats
36W - 45L
1,356 Elo+
Solo
Guan Yu
Guan Yu
brakito47
Guan Yu
Level 44
God Stats
1W - 2L
1,532 SR
Queue Stats
36W - 51L
1,419 Elo+
Solo
Nemesis
Nemesis
foofrye
Nemesis
Level 36
God Stats
10W - 14L
1,553 SR
Queue Stats
28W - 47L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
tatlingo17
Ah Puch
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
143W - 173L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bahamut303
Izanami
10
5 / 0 / 2
6,216
691
6,872
6,098
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 1
5,603
623
5,530
2,721
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MelloJello303
Baron Samedi
10
2 / 1 / 1
5,642
627
5,805
4,486
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
bammbamm44
Arachne
9
3 / 1 / 2
5,465
607
2,800
7,258
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
bigjbird665
Bacchus
7
1 / 1 / 2
5,138
571
2,294
4,308
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,874
542
3,404
7,416
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 3 / 1
3,721
413
641
3,826
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
brakito47
Guan Yu
9
0 / 3 / 0
4,955
551
1,858
8,085
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
foofrye
Nemesis
9
1 / 1 / 0
5,056
562
3,228
7,564
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
tatlingo17
Ah Puch
8
0 / 2 / 0
4,787
532
2,174
6,571
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
2
3
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bahamut303
Izanami
5
0
2
6
W
2
0
1
2.5
L
1
4
1
0.38
W
Baron Samedi
MelloJello303
Baron Samedi
2
1
1
2.5
L
0
3
1
0.17
W
Arachne
bammbamm44
Arachne
3
1
2
4
W
Bacchus
bigjbird665
Bacchus
1
1
2
2
L
Guan Yu
brakito47
Guan Yu
0
3
0
0
L
Nemesis
foofrye
Nemesis
1
1
0
1
L
Ah Puch
tatlingo17
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,301
Damage
11,305
24,871
Taken
33,462
9,980
Mitigated
12,497
10,291
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bahamut303
Izanami
6,872
5,082
0
4,386
6,098
1,675
854
495
5,457
0
52,583
W
5,530
634
0
1,183
2,721
789
377
798
1,845
38,157
0
L
3,404
1,295
0
1,582
7,416
2,090
0
793
6,623
0
20,799
W
Baron Samedi
MelloJello303
Baron Samedi
5,805
858
114
1,797
4,486
1,935
0
0
4,486
36,765
0
L
641
160
84
96
3,826
1,683
0
0
3,826
4,731
0
W
Arachne
bammbamm44
Arachne
2,800
1,786
0
1,583
7,258
2,386
383
845
6,275
0
25,665
W
Bacchus
bigjbird665
Bacchus
2,294
184
0
1,228
4,308
3,195
76
259
3,993
10,177
0
L
Guan Yu
brakito47
Guan Yu
1,858
204
0
872
8,085
3,730
0
5,734
1,918
0
30,374
L
Nemesis
foofrye
Nemesis
3,228
1,560
0
1,552
7,564
2,741
0
3,660
3,840
0
28,395
L
Ah Puch
tatlingo17
Ah Puch
2,174
272
0
857
6,571
2,253
0
2,945
3,626
26,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,064
Gold Earned
23,393
269
Minions Killed
200
0
Camps Cleared
0
899,322
Distance Traveled
781,039
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,216
691
88
10
0
151,464
2
W
Zeus
5,603
623
68
8
0
151,781
1
L
Anhur
4,874
542
35
4
0
152,929
0
W
Baron Samedi
5,642
627
53
6
0
160,635
0
L
Cthulhu
3,721
413
8
1
0
85,611
0
W
Arachne
5,465
607
52
6
0
215,512
0
W
Bacchus
5,138
571
8
1
0
219,930
0
L
Guan Yu
4,955
551
53
6
0
190,721
3
L
Nemesis
5,056
562
54
6
0
208,477
0
L
Ah Puch
4,787
532
50
6
0
143,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role