Player Matchup

Neith
Neith
Bushmaster69295
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,652 Elo+
Party 1
Cabrakan
Cabrakan
IIGirthVaderII
Cabrakan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 71L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
SeveredSeven7
Ah Puch
Level 109
God Stats
1W - 5L
1,531 SR
Queue Stats
315W - 290L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
Tazor76
Erlang Shen
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
482W - 461L
1,354 Elo+
Solo
Hercules
Hercules
Wildrider75
Hercules
Level 49
God Stats
4W - 7L
1,295 SR
Queue Stats
179W - 145L
1,486 Elo+
Party 2
Team Averages
Level 61
1,465 SR
1,502 Elo+

VS

Team Averages
Level 69
1,377 SR
1,505 Elo+
Merlin
Merlin
ColgateDaily
Merlin
Level 27
God Stats
5W - 10L
1,503 SR
Queue Stats
69W - 62L
1,474 Elo+
Party 3
Neith
Neith
Sakujo_Ins0ne
Neith
Level 84
God Stats
1W - 1L
1,272 SR
Queue Stats
48W - 39L
1,512 Elo+
Party 3
Fenrir
Fenrir
TheAiryPickle
Fenrir
Level 44
God Stats
4W - 3L
1,281 SR
Queue Stats
191W - 155L
1,517 Elo+
Party 4
Hercules
Hercules
iCome4YourPickle
Hercules
Level 108
God Stats
33W - 28L
1,508 SR
Queue Stats
270W - 231L
1,524 Elo+
Party 4
Nox
Nox
mr_meme152
Nox
Level 83
God Stats
7W - 9L
1,324 SR
Queue Stats
72W - 66L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,702
470
1,766
6,521
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
7
0 / 1 / 1
4,877
488
1,347
7,057
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
10
2 / 2 / 0
5,854
585
4,383
6,786
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Tazor76
Erlang Shen
9
1 / 3 / 1
5,343
534
3,808
9,283
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Wildrider75
Hercules
9
0 / 4 / 1
4,948
495
3,437
10,111
10,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 2
6,587
659
1,851
5,539
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
4 / 1 / 2
5,925
593
6,079
5,148
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 0 / 1
6,980
698
5,902
8,238
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 1 / 2
6,556
656
6,624
9,043
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
2 / 0 / 6
6,544
654
3,374
4,439
3,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Merlin
0
1
2
1
L
Cabrakan
0
1
1
0.5
W
4
1
2
5
L
Ah Puch
2
2
0
1
L
Erlang Shen
Tazor76
Erlang Shen
1
3
1
0.5
W
7
0
1
7.5
L
Hercules
Wildrider75
Hercules
0
4
1
0.13
W
2
1
2
3
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,741
Damage
23,830
39,758
Taken
32,407
23,792
Mitigated
16,982
8,084
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,766
798
0
173
6,521
2,288
0
1,778
4,743
0
16,248
W
Merlin
1,851
70
0
1,904
5,539
2,155
953
3,348
2,191
42,365
0
L
Cabrakan
1,347
414
0
1,118
7,057
4,851
0
1,042
6,015
11,747
0
W
6,079
2,987
0
465
5,148
1,709
1,083
648
4,500
0
32,945
L
Ah Puch
4,383
191
0
3,202
6,786
2,103
0
1,653
4,935
38,090
0
L
Erlang Shen
Tazor76
Erlang Shen
3,808
2,398
0
1,481
9,283
4,185
0
485
8,798
0
36,030
W
5,902
2,202
0
1,572
8,238
3,497
0
648
7,590
0
47,093
L
Hercules
Wildrider75
Hercules
3,437
1,085
0
2,110
10,111
10,365
0
69
10,042
0
23,271
W
6,624
1,349
0
1,516
9,043
6,402
0
540
8,503
0
38,495
W
3,374
606
990
1,241
4,439
3,219
402
546
3,893
26,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
32,592
215
Minions Killed
326
0
Camps Cleared
0
1,013,885
Distance Traveled
1,109,622
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,702
470
24
2
0
160,416
0
W
Merlin
6,587
659
94
9
0
219,985
0
L
Cabrakan
4,877
488
15
2
0
197,114
1
W
Neith
5,925
593
52
5
0
193,109
0
L
Ah Puch
5,854
585
76
8
0
215,240
1
L
Erlang Shen
5,343
534
66
7
0
226,357
0
W
Fenrir
6,980
698
69
7
0
249,330
1
L
Hercules
4,948
495
34
3
0
214,758
0
W
Hercules
6,556
656
66
7
0
229,206
1
W
Nox
6,544
654
45
5
0
217,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role