Player Matchup

Atlas
Atlas
Hoodus02
Atlas
Level 27
God Stats
13W - 7L
1,491 SR
Queue Stats
94W - 89L
1,409 Elo+
Party 3
Yu Huang
Yu Huang
RazorRoper
Yu Huang
Level 71
God Stats
10W - 3L
1,608 SR
Queue Stats
108W - 100L
1,418 Elo+
Party 3
Skadi
Skadi
Tno_KillaKali29
Skadi
Level 120
God Stats
8W - 2L
1,398 SR
Queue Stats
105W - 103L
1,412 Elo+
Party 1
Surtr
Surtr
rainbowpotato405
Surtr
Level 94
God Stats
30W - 21L
1,614 SR
Queue Stats
177W - 176L
1,413 Elo+
Party 1
Poseidon
Poseidon
zero-_-cool-_-25
Poseidon
Level 64
God Stats
21W - 28L
1,396 SR
Queue Stats
225W - 252L
1,372 Elo+
Solo
Team Averages
Level 75
1,501 SR
1,405 Elo+

VS

Team Averages
Level 59
1,496 SR
1,423 Elo+
Merlin
Merlin
Articsnowy
Merlin
Level 18
God Stats
0W - 1L
1,306 SR
Queue Stats
4W - 9L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
LEZT012
Gilgamesh
Level 116
God Stats
1W - 1L
1,753 SR
Queue Stats
10W - 27L
1,293 Elo+
Solo
Hun Batz
Hun Batz
Simplymangler
Hun Batz
Level 80
God Stats
3W - 5L
1,420 SR
Queue Stats
351W - 347L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
Smiling_Fool
Sylvanus
Level 31
God Stats
15W - 11L
1,571 SR
Queue Stats
93W - 101L
1,442 Elo+
Party 2
Cupid
Cupid
wolfknight6802
Cupid
Level 49
God Stats
43W - 27L
1,427 SR
Queue Stats
218W - 197L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hoodus02
Atlas
13
2 / 2 / 5
9,295
465
6,200
15,637
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
RazorRoper
Yu Huang
18
6 / 2 / 6
11,204
560
21,493
9,443
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 1 / 8
11,460
573
19,831
13,155
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 2
11,245
562
14,261
19,166
11,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 8
10,257
513
9,190
12,791
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Articsnowy
Merlin
14
1 / 4 / 2
9,034
452
7,482
16,167
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
LEZT012
Gilgamesh
16
1 / 2 / 3
9,827
491
13,838
19,726
15,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Simplymangler
Hun Batz
16
6 / 3 / 3
10,086
504
12,836
17,509
6,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Smiling_Fool
Sylvanus
13
0 / 7 / 2
8,652
433
6,105
24,416
15,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
2 / 8 / 0
9,348
467
7,277
18,767
7,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
24
Kills
10
10
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
Articsnowy
Merlin
1
4
2
0.5
W
Atlas
Hoodus02
Atlas
2
2
5
2.25
L
Gilgamesh
LEZT012
Gilgamesh
1
2
3
1.25
W
Yu Huang
RazorRoper
Yu Huang
6
2
6
4.5
L
Hun Batz
Simplymangler
Hun Batz
6
3
3
2.5
L
Sylvanus
Smiling_Fool
Sylvanus
0
7
2
0.14
W
10
1
8
14
W
4
2
2
2.5
L
2
8
0
0.25
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,975
Damage
47,538
70,192
Taken
96,585
40,459
Mitigated
50,752
12,523
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Articsnowy
Merlin
7,482
541
0
556
16,167
5,679
592
8,910
7,257
62,056
0
W
Atlas
Hoodus02
Atlas
6,200
2,832
0
2,724
15,637
14,621
204
6,012
9,468
22,001
0
L
Gilgamesh
LEZT012
Gilgamesh
13,838
3,301
0
3,239
19,726
15,486
0
3,725
16,001
0
85,725
W
Yu Huang
RazorRoper
Yu Huang
21,493
1,606
0
538
9,443
4,300
195
3,854
5,589
102,712
0
L
Hun Batz
Simplymangler
Hun Batz
12,836
3,954
0
1,729
17,509
6,867
0
6,405
11,104
0
72,831
L
Sylvanus
Smiling_Fool
Sylvanus
6,105
1,536
2,953
4,219
24,416
15,046
344
12,339
12,077
28,936
0
W
19,831
8,295
0
2,827
13,155
5,013
1,518
2,534
10,621
0
92,828
W
14,261
6,619
0
5,456
19,166
11,947
83
515
17,777
1,995
94,055
L
7,277
4,766
174
3,642
18,767
7,674
1,130
6,086
12,681
0
73,683
W
9,190
1,123
0
978
12,791
4,578
325
672
12,014
93,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,461
Gold Earned
46,947
560
Minions Killed
524
0
Camps Cleared
0
2,009,154
Distance Traveled
1,859,805
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,034
452
114
6
0
351,010
0
W
Atlas
9,295
465
18
1
0
391,930
0
L
Gilgamesh
9,827
491
158
8
0
391,661
2
W
Yu Huang
11,204
560
139
7
0
382,976
0
L
Hun Batz
10,086
504
102
5
0
459,349
0
L
Sylvanus
8,652
433
40
2
0
299,255
0
W
Skadi
11,460
573
125
6
0
408,669
3
W
Surtr
11,245
562
146
7
0
395,533
0
L
Cupid
9,348
467
110
6
0
358,530
0
W
Poseidon
10,257
513
132
7
0
430,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role