Player Matchup

Hun Batz
Hun Batz
DeathlordDan
Hun Batz
Level 101
God Stats
1W - 0L
1,678 SR
Queue Stats
68W - 65L
1,630 Elo+
Party 1
Raijin
Raijin
HolyHJob
Raijin
Level 122
God Stats
2W - 1L
1,673 SR
Queue Stats
67W - 61L
1,673 Elo+
Party 1
Sun Wukong
Sun Wukong
tanker1127
Sun Wukong
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,661 Elo+
Party 1
Team Averages
Level 124
1,617 SR
1,654 Elo+

VS

Team Averages
Level 115
1,506 SR
1,562 Elo+
Hercules
Hercules
Garrettnsheeet
Hercules
Level 138
God Stats
25W - 22L
1,547 SR
Queue Stats
372W - 353L
1,591 Elo+
Solo
Janus
Janus
Hellagraphz
Janus
Level 158
God Stats
42W - 35L
1,595 SR
Queue Stats
433W - 330L
1,554 Elo+
Solo
Hou Yi
Hou Yi
zimcappss
Hou Yi
Level 49
God Stats
0W - 2L
1,376 SR
Queue Stats
31W - 28L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeathlordDan
Hun Batz
12
3 / 3 / 6
8,922
811
5,830
10,254
7,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
HolyHJob
Raijin
13
3 / 2 / 9
9,600
873
9,211
8,928
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
tanker1127
Sun Wukong
13
6 / 1 / 6
9,812
892
13,755
13,618
9,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 3 / 4
7,901
718
3,510
14,071
14,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 1
9,680
880
11,537
7,960
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
zimcappss
Hou Yi
11
2 / 5 / 3
8,387
762
6,917
11,202
3,756
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
6
6
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DeathlordDan
Hun Batz
3
3
6
2
L
Hercules
0
3
4
0.67
L
4
4
1
1.13
W
Raijin
HolyHJob
Raijin
3
2
9
3.75
W
Sun Wukong
tanker1127
Sun Wukong
6
1
6
9
L
Hou Yi
zimcappss
Hou Yi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
21,964
32,800
Taken
33,233
20,611
Mitigated
20,882
6,706
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DeathlordDan
Hun Batz
5,830
810
0
95
10,254
7,734
0
3,914
6,160
0
25,071
L
Hercules
3,510
1,080
0
5,564
14,071
14,199
0
3,872
10,199
0
21,845
L
11,537
216
0
875
7,960
2,927
0
2,912
5,048
42,170
0
W
Raijin
HolyHJob
Raijin
9,211
1,768
0
3,383
8,928
3,057
923
4,375
4,361
54,006
533
W
Sun Wukong
tanker1127
Sun Wukong
13,755
2,225
0
3,228
13,618
9,820
141
3,193
10,209
0
31,766
L
Hou Yi
zimcappss
Hou Yi
6,917
2,783
0
330
11,202
3,756
0
2,665
8,537
0
16,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,334
Gold Earned
25,968
144
Minions Killed
114
0
Camps Cleared
0
670,554
Distance Traveled
560,891
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,922
811
36
3
0
224,631
2
L
Hercules
7,901
718
39
4
0
190,724
0
L
Janus
9,680
880
58
5
0
181,146
0
W
Raijin
9,600
873
75
7
0
203,243
0
W
Sun Wukong
9,812
892
33
3
0
242,680
0
L
Hou Yi
8,387
762
17
2
0
189,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role