Player Matchup

Ah Puch
Ah Puch
GetInMyBody
Ah Puch
Level 43
God Stats
1W - 1L
1,271 SR
Queue Stats
57W - 54L
1,407 Elo+
Party 1
Pele
Pele
Muccbutters
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,355 Elo+
Party 1
Ganesha
Ganesha
OverlordWater
Ganesha
Level 49
God Stats
23W - 14L
1,405 SR
Queue Stats
37W - 35L
1,355 Elo+
Party 3
Arachne
Arachne
ShakiraMebarak
Arachne
Level 43
God Stats
48W - 18L
1,838 SR
Queue Stats
466W - 479L
1,412 Elo+
Solo
Skadi
Skadi
THEREALB34T3R
Skadi
Level 82
God Stats
6W - 4L
1,576 SR
Queue Stats
146W - 133L
1,489 Elo+
Party 3
Team Averages
Level 47
1,518 SR
1,403 Elo+

VS

Team Averages
Level 39
1,451 SR
1,279 Elo+
Bakasura
Bakasura
ApocoPenguin
Bakasura
Level 121
God Stats
1W - 2L
1,305 SR
Queue Stats
5W - 9L
1,302 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IHotRedI
Morgan Le Fay
Level 36
God Stats
0W - 2L
1,262 SR
Queue Stats
10W - 16L
1,427 Elo+
Solo
Cabrakan
Cabrakan
NamNoom_
Cabrakan
Level 17
God Stats
2W - 1L
1,668 SR
Queue Stats
3W - 3L
1,433 Elo+
Party 2
Izanami
Izanami
WolfKingW
Izanami
Level 10
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 5L
1,059 Elo+
Party 2
Gilgamesh
Gilgamesh
z3nt8ur7
Gilgamesh
Level 13
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 5L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GetInMyBody
Ah Puch
14
2 / 4 / 4
9,694
570
12,451
12,179
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 3 / 6
9,759
574
10,833
16,810
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
14
0 / 3 / 10
9,882
581
4,930
16,610
12,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 0 / 0
13,764
810
16,533
12,990
6,452
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
14 / 2 / 1
11,177
657
14,968
11,353
4,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ApocoPenguin
Bakasura
14
5 / 7 / 3
8,700
512
10,708
20,763
8,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
IHotRedI
Morgan Le Fay
16
6 / 3 / 4
9,587
564
17,870
13,727
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
NamNoom_
Cabrakan
11
1 / 7 / 2
6,995
411
3,009
15,519
14,074
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
WolfKingW
Izanami
13
0 / 6 / 3
8,079
475
3,162
11,744
4,121
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
z3nt8ur7
Gilgamesh
11
0 / 7 / 0
7,026
413
4,079
17,612
17,793
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
30
Kills
12
12
Deaths
30
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ApocoPenguin
Bakasura
5
7
3
0.93
W
Ah Puch
GetInMyBody
Ah Puch
2
4
4
1
L
Morgan Le Fay
IHotRedI
Morgan Le Fay
6
3
4
2.67
W
5
3
6
2.67
L
Cabrakan
NamNoom_
Cabrakan
1
7
2
0.29
W
Ganesha
0
3
10
1.67
W
9
0
0
9
W
14
2
1
7.25
L
Izanami
WolfKingW
Izanami
0
6
3
0.25
L
Gilgamesh
z3nt8ur7
Gilgamesh
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,715
Damage
38,828
69,942
Taken
79,365
35,367
Mitigated
50,784
23,708
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ApocoPenguin
Bakasura
10,708
7,122
0
3,158
20,763
8,490
0
6,357
14,066
0
48,926
W
Ah Puch
GetInMyBody
Ah Puch
12,451
901
0
1,473
12,179
5,313
812
4,782
6,704
77,397
0
L
Morgan Le Fay
IHotRedI
Morgan Le Fay
17,870
688
0
3,251
13,727
6,306
0
4,053
9,320
71,345
0
W
10,833
2,892
0
4,092
16,810
6,679
455
5,524
10,825
0
66,780
L
Cabrakan
NamNoom_
Cabrakan
3,009
619
0
500
15,519
14,074
0
4,084
11,302
11,920
0
W
Ganesha
4,930
385
2,913
3,047
16,610
12,475
315
6,920
9,080
30,604
0
W
16,533
12,058
0
10,531
12,990
6,452
2,603
556
12,364
0
141,958
W
14,968
7,051
0
1,652
11,353
4,448
1,565
4,034
7,034
0
78,685
L
Izanami
WolfKingW
Izanami
3,162
2,733
0
0
11,744
4,121
1,223
629
11,109
0
57,220
L
Gilgamesh
z3nt8ur7
Gilgamesh
4,079
1,182
0
543
17,612
17,793
0
1,381
16,187
597
37,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,276
Gold Earned
40,387
576
Minions Killed
373
0
Camps Cleared
0
1,608,155
Distance Traveled
1,722,516
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,700
512
88
5
0
408,331
0
W
Ah Puch
9,694
570
157
9
0
307,063
1
L
Morgan Le Fay
9,587
564
101
6
0
344,770
1
W
Pele
9,759
574
89
5
0
343,824
0
L
Cabrakan
6,995
411
15
1
0
317,714
0
W
Ganesha
9,882
581
6
0
0
322,000
0
W
Arachne
13,764
810
215
13
0
314,175
0
W
Skadi
11,177
657
109
6
0
321,093
0
L
Izanami
8,079
475
107
6
0
307,169
0
L
Gilgamesh
7,026
413
62
4
0
344,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role