Player Matchup

Sun Wukong
Sun Wukong
Jpepo96
Sun Wukong
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 152L
1,407 Elo+
Party 2
Baba Yaga
Baba Yaga
LeoTafuri
Baba Yaga
Level 159
God Stats
7W - 4L
1,452 SR
Queue Stats
399W - 376L
1,402 Elo+
Party 2
Osiris
Osiris
Mindii
Osiris
Level 124
God Stats
1W - 1L
1,724 SR
Queue Stats
80W - 87L
1,443 Elo+
Solo
Zeus
Zeus
Scrubleys
Zeus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,335 Elo+
Solo
Guan Yu
Guan Yu
sensei_doidao
Guan Yu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 107L
1,337 Elo+
Party 2
Team Averages
Level 106
1,535 SR
1,385 Elo+

VS

Team Averages
Level 80
1,443 SR
1,403 Elo+
He Bo
He Bo
GaymerByDesign
He Bo
Level 140
God Stats
2W - 5L
1,267 SR
Queue Stats
320W - 310L
1,496 Elo+
Party 1
Discordia
Discordia
LuffyTaro6966
Discordia
Level 100
God Stats
0W - 3L
1,177 SR
Queue Stats
34W - 54L
1,306 Elo+
Party 3
Bastet
Bastet
Red_Africa
Bastet
Level 31
God Stats
1W - 2L
1,465 SR
Queue Stats
32W - 43L
1,355 Elo+
Party 3
Horus
Horus
RenyP
Horus
Level 27
God Stats
2W - 4L
1,547 SR
Queue Stats
147W - 219L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
madhattrM
Kumbhakarna
Level 104
God Stats
1W - 1L
1,760 SR
Queue Stats
181W - 151L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jpepo96
Sun Wukong
20
6 / 2 / 10
12,772
751
9,025
27,057
31,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
LeoTafuri
Baba Yaga
20
7 / 2 / 7
13,224
778
15,083
15,630
9,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Mindii
Osiris
15
1 / 5 / 6
10,228
602
6,974
23,920
21,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
20
6 / 4 / 8
13,249
779
25,973
15,404
7,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
16
0 / 5 / 7
11,149
656
2,372
17,458
17,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 7
9,918
583
13,574
14,721
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
LuffyTaro6966
Discordia
20
7 / 4 / 6
10,796
635
24,872
11,928
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
Red_Africa
Bastet
17
1 / 5 / 9
8,771
516
8,199
14,321
5,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
RenyP
Horus
6
0 / 1 / 0
7,123
419
94
1,219
596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
madhattrM
Kumbhakarna
20
3 / 5 / 12
10,538
620
5,005
21,740
19,126
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
49
20
Kills
15
18
Deaths
20
38
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
W
Sun Wukong
Jpepo96
Sun Wukong
6
2
10
5.5
W
Baba Yaga
LeoTafuri
Baba Yaga
7
2
7
5.25
L
Discordia
LuffyTaro6966
Discordia
7
4
6
2.5
W
Osiris
Mindii
Osiris
1
5
6
0.8
L
Bastet
Red_Africa
Bastet
1
5
9
1.1
L
Horus
RenyP
Horus
0
1
0
0
W
Zeus
6
4
8
2.5
L
Kumbhakarna
madhattrM
Kumbhakarna
3
5
12
1.8
W
Guan Yu
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,427
Damage
51,744
99,469
Taken
63,929
86,242
Mitigated
36,891
42,547
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,574
884
810
2,228
14,721
6,227
0
9,491
4,640
31,456
0
W
Sun Wukong
Jpepo96
Sun Wukong
9,025
729
1,540
11,940
27,057
31,369
565
10,688
16,369
0
24,054
W
Baba Yaga
LeoTafuri
Baba Yaga
15,083
842
2,232
5,398
15,630
9,108
6,066
6,895
8,735
46,144
0
L
Discordia
LuffyTaro6966
Discordia
24,872
534
238
2,888
11,928
5,237
0
8,324
3,452
48,278
0
W
Osiris
Mindii
Osiris
6,974
1,182
741
6,663
23,920
21,308
176
10,837
13,083
0
9,231
L
Bastet
Red_Africa
Bastet
8,199
1,438
296
933
14,321
5,705
0
10,377
3,619
0
17,488
L
Horus
RenyP
Horus
94
0
54
16
1,219
596
0
853
290
0
94
W
Zeus
25,973
666
1,026
3,297
15,404
7,244
447
9,130
6,274
63,259
0
L
Kumbhakarna
madhattrM
Kumbhakarna
5,005
767
2,410
3,152
21,740
19,126
0
12,011
8,740
13,636
0
W
Guan Yu
2,372
229
5,783
3,927
17,458
17,213
900
5,901
11,557
0
6,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,622
Gold Earned
47,146
180
Minions Killed
107
0
Camps Cleared
0
1,549,098
Distance Traveled
1,085,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,918
583
36
2
0
283,830
0
W
Sun Wukong
12,772
751
22
1
0
333,542
0
W
Baba Yaga
13,224
778
69
4
0
318,398
0
L
Discordia
10,796
635
47
3
0
273,840
0
W
Osiris
10,228
602
5
0
0
282,082
0
L
Bastet
8,771
516
14
1
0
265,074
0
L
Horus
7,123
419
0
0
0
14,987
0
W
Zeus
13,249
779
67
4
0
296,638
0
L
Kumbhakarna
10,538
620
10
1
0
247,305
0
W
Guan Yu
11,149
656
17
1
0
318,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role