Player Matchup

Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Diddac
Anubis
Level 116
God Stats
392W - 307L
1,652 SR
Queue Stats
760W - 703L
1,574 Elo+
Solo
Kali
Kali
Solar Crayfish
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
474W - 417L
1,493 Elo+
Solo
Poseidon
Poseidon
Splorchess
Poseidon
Level 122
God Stats
132W - 98L
1,705 SR
Queue Stats
237W - 191L
1,633 Elo+
Party 1
Cernunnos
Cernunnos
hoytsharpshooter
Cernunnos
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
65W - 51L
1,580 Elo+
Party 1
Team Averages
Level 116
1,571 SR
1,556 Elo+

VS

Team Averages
Level 121
1,650 SR
1,562 Elo+
Jormungandr
Jormungandr
Airel Lior
Jormungandr
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,444 Elo+
Solo
Arachne
Arachne
BruceWaynesz
Arachne
Level 139
God Stats
1W - 2L
1,598 SR
Queue Stats
193W - 153L
1,605 Elo+
Party 2
Raijin
Raijin
DonTheGrizzly
Raijin
Level 129
God Stats
12W - 6L
1,732 SR
Queue Stats
251W - 236L
1,515 Elo+
Solo
Athena
Athena
IllTossYourSalad
Athena
Level 141
God Stats
16W - 13L
1,588 SR
Queue Stats
153W - 123L
1,601 Elo+
Party 2
Izanami
Izanami
SpeedyBlazeman
Izanami
Level 125
God Stats
7W - 4L
1,834 SR
Queue Stats
26W - 20L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 0 / 1
5,943
540
2,027
4,966
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Diddac
Anubis
12
2 / 0 / 2
7,530
685
5,373
4,075
2,032
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 3
6,138
558
2,895
10,090
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Splorchess
Poseidon
12
2 / 0 / 0
7,089
644
5,015
4,239
1,358
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
11
1 / 0 / 1
6,301
573
3,418
4,631
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Airel Lior
Jormungandr
9
0 / 2 / 0
5,001
455
1,426
7,255
4,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
BruceWaynesz
Arachne
9
1 / 0 / 0
5,506
501
1,724
7,331
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 3 / 0
6,030
548
2,307
6,586
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 1
5,792
527
1,412
5,783
4,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,705
519
2,614
4,420
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
1
1.5
L
Jormungandr
Airel Lior
Jormungandr
0
2
0
0
L
Arachne
BruceWaynesz
Arachne
1
0
0
1
W
Anubis
Diddac
Anubis
2
0
2
3
L
0
3
0
0
L
0
0
1
0.5
W
0
1
3
1.5
L
0
1
0
0
W
Poseidon
Splorchess
Poseidon
2
0
0
2
W
Cernunnos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,728
Damage
9,483
28,001
Taken
31,375
12,236
Mitigated
15,607
13,531
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,027
763
0
2,253
4,966
3,314
0
796
4,170
16,387
0
L
Jormungandr
Airel Lior
Jormungandr
1,426
604
0
1,171
7,255
4,462
0
4,822
2,433
23,329
0
L
Arachne
BruceWaynesz
Arachne
1,724
985
0
3,120
7,331
3,112
0
1,291
6,040
0
33,021
W
Anubis
Diddac
Anubis
5,373
1,042
0
2,963
4,075
2,032
1,304
1,614
2,461
60,646
0
L
2,307
298
0
1,858
6,586
2,289
0
4,341
2,245
50,226
0
L
1,412
493
0
1,535
5,783
4,205
0
1,450
4,333
14,627
0
W
2,895
1,132
0
2,872
10,090
3,841
22
1,318
8,772
0
50,613
L
2,614
2,054
0
1,488
4,420
1,539
0
453
3,967
0
46,492
W
Poseidon
Splorchess
Poseidon
5,015
969
0
3,032
4,239
1,358
0
945
3,294
70,949
242
W
Cernunnos
3,418
1,378
0
2,411
4,631
1,691
60
472
4,159
0
45,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,001
Gold Earned
28,034
437
Minions Killed
325
0
Camps Cleared
0
1,178,835
Distance Traveled
1,164,662
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,943
540
27
2
0
227,711
4
L
Jormungandr
5,001
455
40
4
0
202,317
0
L
Arachne
5,506
501
66
6
0
298,223
2
W
Anubis
7,530
685
108
10
0
202,310
0
L
Raijin
6,030
548
104
9
0
212,086
4
L
Athena
5,792
527
23
2
0
232,287
5
W
Kali
6,138
558
84
8
0
257,050
1
L
Izanami
5,705
519
92
8
0
219,749
0
W
Poseidon
7,089
644
132
12
0
275,728
2
W
Cernunnos
6,301
573
86
8
0
216,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role