Player Matchup

Hera
Hera
Gold I
ElderCarter
Hera
Gold I
Level 147
God Stats
6W - 1L
1,719 SR
Queue Stats
36W - 24L
1,692 MMR
Party 1
Sobek
Sobek
Platinum V
GREEDpXg
Sobek
Platinum V
Level 123
God Stats
7W - 10L
1,625 SR
Queue Stats
229W - 226L
1,695 MMR
Party 1
Rama
Rama
Platinum III
NotQuas
Rama
Platinum III
Level 105
God Stats
3W - 1L
1,635 SR
Queue Stats
63W - 52L
1,702 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,660 SR
1,696 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,651 SR
1,665 MMR
Cernunnos
Cernunnos
Platinum IV
C0ldb0y420
Cernunnos
Platinum IV
Level 119
God Stats
1W - 1L
1,556 SR
Queue Stats
139W - 153L
1,708 MMR
Solo
Thoth
Thoth
Gold V
Mikoolaid
Thoth
Gold V
Level 147
God Stats
0W - 2L
1,819 SR
Queue Stats
39W - 19L
1,689 MMR
Solo
Surtr
Surtr
Gold II
MrAnaconda41
Surtr
Gold II
Level 183
God Stats
37W - 35L
1,578 SR
Queue Stats
591W - 640L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
10,818
721
8,523
6,948
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
GREEDpXg
Sobek
14
2 / 0 / 5
11,094
740
8,705
19,560
23,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
NotQuas
Rama
15
7 / 1 / 2
12,583
839
19,757
12,375
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ao KuangAchillesAtlasKuzenbo

VS

Bans
CharonNe ZhaDiscordiaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C0ldb0y420
Cernunnos
13
2 / 2 / 2
10,674
712
8,493
12,650
5,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
Mikoolaid
Thoth
14
1 / 3 / 3
10,876
725
13,491
8,975
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 2
9,839
656
8,124
23,310
14,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
4
4
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
C0ldb0y420
Cernunnos
2
2
2
1.5
W
0
3
6
1
W
Sobek
GREEDpXg
Sobek
2
0
5
4.5
L
Thoth
Mikoolaid
Thoth
1
3
3
0.83
L
1
4
2
0.5
W
Rama
NotQuas
Rama
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,985
Damage
30,108
38,883
Taken
44,935
30,317
Mitigated
23,229
10,165
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
C0ldb0y420
Cernunnos
8,493
4,995
0
2,431
12,650
5,463
176
6,095
6,555
0
49,035
W
8,523
1,317
160
1,673
6,948
2,325
569
3,322
3,262
54,781
0
W
Sobek
GREEDpXg
Sobek
8,705
691
0
4,384
19,560
23,113
140
4,625
14,433
23,814
1,320
L
Thoth
Mikoolaid
Thoth
13,491
514
0
530
8,975
3,641
331
4,937
4,038
64,561
0
L
8,124
2,152
0
7,021
23,310
14,125
40
5,363
17,947
309
20,878
W
Rama
NotQuas
Rama
19,757
14,284
0
3,948
12,375
4,879
2,391
4,656
7,395
0
77,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,495
Gold Earned
31,389
199
Minions Killed
191
0
Camps Cleared
0
885,152
Distance Traveled
852,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,674
712
74
5
0
262,736
0
W
Hera
10,818
721
79
5
0
299,658
0
W
Sobek
11,094
740
14
1
0
306,582
0
L
Thoth
10,876
725
98
7
0
302,867
0
L
Surtr
9,839
656
19
1
0
286,981
0
W
Rama
12,583
839
106
7
0
278,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role