Player Matchup

Xbalanque
Xbalanque
SSKHoratio
Xbalanque
Level 48
God Stats
18W - 29L
1,608 SR
Queue Stats
39W - 51L
1,460 Elo+
Solo
Osiris
Osiris
SirEvanSki
Osiris
Level 46
God Stats
5W - 4L
1,329 SR
Queue Stats
103W - 92L
1,569 Elo+
Party 3
Chaac
Chaac
ThunderZenitsuu
Chaac
Level 25
God Stats
3W - 1L
1,858 SR
Queue Stats
21W - 21L
1,466 Elo+
Party 1
Zeus
Zeus
cobrxa
Zeus
Level 27
God Stats
0W - 2L
1,280 SR
Queue Stats
98W - 94L
1,509 Elo+
Party 3
Nemesis
Nemesis
ttvRyusteck0
Nemesis
Level 101
God Stats
17W - 9L
1,660 SR
Queue Stats
58W - 50L
1,519 Elo+
Party 1
Team Averages
Level 49
1,547 SR
1,505 Elo+

VS

Team Averages
Level 53
1,523 SR
1,505 Elo+
Thoth
Thoth
Cozmoz17
Thoth
Level 116
God Stats
3W - 0L
1,620 SR
Queue Stats
54W - 32L
1,552 Elo+
Party 2
Ullr
Ullr
Klaus0136
Ullr
Level 49
God Stats
17W - 22L
1,545 SR
Queue Stats
212W - 216L
1,502 Elo+
Solo
Sol
Sol
TInyJonson
Sol
Level 9
God Stats
2W - 0L
1,719 SR
Queue Stats
8W - 4L
1,611 Elo+
Party 2
Atlas
Atlas
alexander_power2
Atlas
Level 48
God Stats
13W - 11L
1,500 SR
Queue Stats
424W - 415L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
bethunderdragon
Gilgamesh
Level 44
God Stats
8W - 17L
1,230 SR
Queue Stats
56W - 69L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SSKHoratio
Xbalanque
10
1 / 7 / 2
7,010
467
6,258
12,764
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
SirEvanSki
Osiris
16
3 / 2 / 0
9,437
629
13,898
20,373
27,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 2
6,865
458
4,313
12,841
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
cobrxa
Zeus
14
0 / 5 / 0
8,027
535
3,947
12,439
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ttvRyusteck0
Nemesis
11
2 / 6 / 0
6,946
463
7,009
14,749
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cozmoz17
Thoth
15
7 / 0 / 4
9,504
634
13,715
6,090
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
14
6 / 0 / 4
8,967
598
12,052
15,479
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 3 / 6
8,424
562
10,056
11,150
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 10
8,212
547
4,626
15,553
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
bethunderdragon
Gilgamesh
13
2 / 3 / 0
7,695
513
8,781
16,602
15,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
24
24
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
Cozmoz17
Thoth
7
0
4
9
W
Ullr
6
0
4
8
L
Xbalanque
SSKHoratio
Xbalanque
1
7
2
0.29
L
Osiris
SirEvanSki
Osiris
3
2
0
1.5
W
5
3
6
2.67
L
1
4
2
0.5
W
4
1
10
9
W
Gilgamesh
bethunderdragon
Gilgamesh
2
3
0
0.67
L
Zeus
cobrxa
Zeus
0
5
0
0
L
Nemesis
ttvRyusteck0
Nemesis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,425
Damage
49,230
73,166
Taken
64,874
48,869
Mitigated
41,604
18,478
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Cozmoz17
Thoth
13,715
1,176
0
500
6,090
2,385
1,505
1,867
4,223
79,668
0
W
Ullr
12,052
3,920
0
6,317
15,479
6,626
0
930
14,549
0
60,776
L
Xbalanque
SSKHoratio
Xbalanque
6,258
3,360
0
1,744
12,764
3,959
867
8,873
3,891
0
37,161
L
Osiris
SirEvanSki
Osiris
13,898
6,962
0
9,415
20,373
27,424
0
1,155
19,218
0
78,114
W
10,056
4,032
0
5,493
11,150
3,425
1,883
906
10,244
51,960
3,235
L
4,313
635
187
2,875
12,841
9,394
0
7,611
5,230
0
23,676
W
4,626
1,494
0
1,937
15,553
13,200
0
1,364
14,189
16,479
0
W
Gilgamesh
bethunderdragon
Gilgamesh
8,781
4,048
0
3,853
16,602
15,968
0
0
16,602
762
42,283
L
Zeus
cobrxa
Zeus
3,947
488
0
2,800
12,439
3,335
0
5,581
6,858
69,450
0
L
Nemesis
ttvRyusteck0
Nemesis
7,009
3,017
0
1,457
14,749
4,757
0
5,477
9,272
0
45,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,285
Gold Earned
42,802
411
Minions Killed
363
0
Camps Cleared
0
1,364,666
Distance Traveled
1,483,748
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,504
634
119
8
0
277,027
0
W
Ullr
8,967
598
85
6
0
339,534
0
L
Xbalanque
7,010
467
62
4
0
272,868
0
L
Osiris
9,437
629
108
7
0
278,363
2
W
Sol
8,424
562
78
5
0
282,157
0
L
Chaac
6,865
458
27
2
0
263,119
0
W
Atlas
8,212
547
18
1
0
316,353
1
W
Gilgamesh
7,695
513
63
4
0
268,677
0
L
Zeus
8,027
535
156
10
0
253,822
0
L
Nemesis
6,946
463
58
4
0
296,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role