Player Matchup

Gilgamesh
Gilgamesh
Blondas1
Gilgamesh
Level 34
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
LeIIouch
Ao Kuang
Level 17
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 4L
1,215 Elo+
Party 1
Guan Yu
Guan Yu
SirEnte
Guan Yu
Level 107
God Stats
11W - 10L
1,621 SR
Queue Stats
141W - 131L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
rozjebmidupe
Ratatoskr
Level 63
God Stats
0W - 1L
1,125 SR
Queue Stats
1W - 6L
1,281 Elo+
Party 1
Chernobog
Chernobog
xF0R3V3R
Chernobog
Level 24
God Stats
0W - 2L
1,119 SR
Queue Stats
1W - 6L
1,281 Elo+
Party 1
Team Averages
Level 49
1,310 SR
1,354 Elo+

VS

Team Averages
Level 107
1,535 SR
1,481 Elo+
Sobek
Sobek
Illuyanka
Sobek
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 136L
1,549 Elo+
Solo
Arachne
Arachne
IpsychicturtleI
Arachne
Level 123
God Stats
12W - 9L
1,760 SR
Queue Stats
619W - 600L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Kermern
Danzaburou
Level 67
God Stats
23W - 29L
1,442 SR
Queue Stats
137W - 135L
1,438 Elo+
Party 2
Cabrakan
Cabrakan
ToasterRights
Cabrakan
Level 136
God Stats
3W - 3L
1,575 SR
Queue Stats
75W - 79L
1,466 Elo+
Party 2
Sol
Sol
santorini7
Sol
Level 103
God Stats
5W - 8L
1,398 SR
Queue Stats
466W - 452L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blondas1
Gilgamesh
6
1 / 3 / 1
4,747
593
3,321
7,688
4,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
LeIIouch
Ao Kuang
8
0 / 4 / 0
4,315
539
1,750
5,830
1,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
SirEnte
Guan Yu
8
0 / 3 / 0
4,684
586
3,185
8,638
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
rozjebmidupe
Ratatoskr
3
0 / 1 / 0
3,501
438
541
1,422
346
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
xF0R3V3R
Chernobog
8
1 / 4 / 1
4,712
589
4,023
6,888
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Illuyanka
Sobek
8
2 / 1 / 4
5,367
671
3,585
7,307
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 4
5,652
707
2,182
7,867
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
Kermern
Danzaburou
9
2 / 0 / 4
5,838
730
4,418
3,743
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
ToasterRights
Cabrakan
10
3 / 0 / 0
6,003
750
5,348
6,871
6,089
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
5 / 0 / 1
6,919
865
3,767
4,292
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
15
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blondas1
Gilgamesh
1
3
1
0.5
W
Sobek
Illuyanka
Sobek
2
1
4
4
W
2
1
4
4
W
Danzaburou
Kermern
Danzaburou
2
0
4
4
L
Ao Kuang
LeIIouch
Ao Kuang
0
4
0
0
L
Guan Yu
SirEnte
Guan Yu
0
3
0
0
W
Cabrakan
ToasterRights
Cabrakan
3
0
0
3
L
Ratatoskr
rozjebmidupe
Ratatoskr
0
1
0
0
W
5
0
1
5.5
L
Chernobog
xF0R3V3R
Chernobog
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,820
Damage
19,300
30,466
Taken
30,080
13,119
Mitigated
17,772
5,572
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blondas1
Gilgamesh
3,321
1,210
654
782
7,688
4,454
0
3,005
4,683
0
10,309
W
Sobek
Illuyanka
Sobek
3,585
593
0
3,063
7,307
6,029
81
0
7,307
12,237
0
W
2,182
1,616
0
2,097
7,867
2,875
367
495
7,372
0
35,790
W
Danzaburou
Kermern
Danzaburou
4,418
2,265
0
2,882
3,743
1,299
310
0
3,743
0
38,657
L
Ao Kuang
LeIIouch
Ao Kuang
1,750
880
0
1,121
5,830
1,990
0
2,553
3,277
21,066
0
L
Guan Yu
SirEnte
Guan Yu
3,185
1,150
20
2,585
8,638
4,050
0
4,870
3,768
0
28,623
W
Cabrakan
ToasterRights
Cabrakan
5,348
932
0
2,555
6,871
6,089
0
0
6,871
36,508
478
L
Ratatoskr
rozjebmidupe
Ratatoskr
541
199
0
0
1,422
346
0
226
1,196
0
5,034
W
3,767
1,117
0
3,098
4,292
1,480
1,230
1,255
3,037
50,136
1,454
L
Chernobog
xF0R3V3R
Chernobog
4,023
2,533
0
410
6,888
2,279
0
1,568
5,320
0
29,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,959
Gold Earned
29,779
162
Minions Killed
292
0
Camps Cleared
0
716,746
Distance Traveled
853,720
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,747
593
12
2
0
188,583
0
W
Sobek
5,367
671
8
1
0
181,421
4
W
Arachne
5,652
707
59
7
0
194,674
0
W
Danzaburou
5,838
730
74
9
0
149,158
0
L
Ao Kuang
4,315
539
34
4
0
165,482
0
L
Guan Yu
4,684
586
49
6
0
150,386
0
W
Cabrakan
6,003
750
61
8
0
143,788
1
L
Ratatoskr
3,501
438
11
1
0
52,626
0
W
Sol
6,919
865
90
11
0
184,679
1
L
Chernobog
4,712
589
56
7
0
159,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role