Player Matchup

Bellona
Bellona
Blobliba
Bellona
Level 100
God Stats
0W - 1L
1,473 SR
Queue Stats
60W - 58L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DANCHIKMALCHIK
Ah Muzen Cab
Level 86
God Stats
0W - 2L
1,302 SR
Queue Stats
274W - 285L
1,403 Elo+
Solo
Ra
Ra
Dark_P666
Ra
Level 99
God Stats
4W - 5L
1,521 SR
Queue Stats
150W - 150L
1,488 Elo+
Party 1
Horus
Horus
VORIXS
Horus
Level 23
God Stats
4W - 9L
1,314 SR
Queue Stats
40W - 56L
1,324 Elo+
Party 1
Thor
Thor
ninja112pro
Thor
Level 106
God Stats
1W - 1L
1,449 SR
Queue Stats
70W - 73L
1,425 Elo+
Solo
Team Averages
Level 83
1,412 SR
1,423 Elo+

VS

Team Averages
Level 138
1,570 SR
1,449 Elo+
Artemis
Artemis
Catman_Mo
Artemis
Level 244
God Stats
28W - 20L
1,668 SR
Queue Stats
444W - 438L
1,513 Elo+
Solo
Janus
Janus
ROBMAYWEATHA
Janus
Level 123
God Stats
135W - 107L
1,522 SR
Queue Stats
183W - 169L
1,413 Elo+
Solo
Nemesis
Nemesis
idontknowit
Nemesis
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
194W - 185L
1,409 Elo+
Solo
Osiris
Osiris
oLagrove
Osiris
Level 142
God Stats
7W - 3L
1,662 SR
Queue Stats
464W - 449L
1,411 Elo+
Solo
Aphrodite
Aphrodite
xXMACDOINXx
Aphrodite
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
324W - 348L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blobliba
Bellona
13
1 / 3 / 1
7,977
499
12,576
18,659
21,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
DANCHIKMALCHIK
Ah Muzen Cab
10
0 / 7 / 1
6,674
417
5,327
15,361
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 1 / 1
8,771
548
5,848
8,617
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
VORIXS
Horus
10
0 / 4 / 1
6,272
392
4,243
12,347
7,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 4 / 0
6,583
411
2,614
11,806
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Catman_Mo
Artemis
16
7 / 0 / 3
9,693
606
13,687
8,770
4,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 1
9,293
581
7,654
4,339
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
idontknowit
Nemesis
15
6 / 2 / 4
9,022
564
7,953
13,054
5,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
oLagrove
Osiris
15
0 / 1 / 5
9,015
563
12,183
21,449
30,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
xXMACDOINXx
Aphrodite
14
2 / 0 / 7
8,888
556
4,074
6,732
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
19
19
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Blobliba
Bellona
1
3
1
0.5
W
Artemis
Catman_Mo
Artemis
7
0
3
8.5
L
Ah Muzen Cab
DANCHIKMALCHIK
Ah Muzen Cab
0
7
1
0.07
L
1
1
1
1.5
W
4
0
1
4.5
L
Horus
VORIXS
Horus
0
4
1
0.13
W
Nemesis
idontknowit
Nemesis
6
2
4
4
L
1
4
0
0.25
W
Osiris
oLagrove
Osiris
0
1
5
2.5
W
Aphrodite
xXMACDOINXx
Aphrodite
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,608
Damage
45,551
66,790
Taken
54,344
42,262
Mitigated
46,851
16,943
Healing
19,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Blobliba
Bellona
12,576
6,130
0
6,209
18,659
21,442
0
648
18,011
0
62,020
W
Artemis
Catman_Mo
Artemis
13,687
5,442
0
1,525
8,770
4,182
346
368
8,175
0
90,803
L
Ah Muzen Cab
DANCHIKMALCHIK
Ah Muzen Cab
5,327
1,628
174
2,184
15,361
5,009
0
2,397
12,910
0
45,698
L
5,848
224
360
3,591
8,617
3,717
0
4,883
3,416
79,618
0
W
7,654
213
0
250
4,339
1,660
106
2,186
2,103
73,828
0
L
Horus
VORIXS
Horus
4,243
1,615
690
3,157
12,347
7,652
0
1,942
10,359
0
27,130
W
Nemesis
idontknowit
Nemesis
7,953
3,420
0
1,114
13,054
5,734
179
1,948
11,062
0
80,353
L
2,614
727
0
578
11,806
4,442
0
1,352
10,366
0
40,143
W
Osiris
oLagrove
Osiris
12,183
4,501
0
7,626
21,449
30,130
228
1,281
20,123
0
65,511
W
Aphrodite
xXMACDOINXx
Aphrodite
4,074
1,210
4,489
4,216
6,732
5,145
250
654
5,765
32,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,277
Gold Earned
45,911
404
Minions Killed
518
0
Camps Cleared
0
1,413,399
Distance Traveled
1,646,036
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,977
499
102
6
0
284,274
0
W
Artemis
9,693
606
132
8
0
301,809
4
L
Ah Muzen Cab
6,674
417
71
4
0
259,259
0
L
Ra
8,771
548
131
8
0
326,603
5
W
Janus
9,293
581
124
8
0
338,959
0
L
Horus
6,272
392
44
3
0
329,550
1
W
Nemesis
9,022
564
106
7
0
394,202
2
L
Thor
6,583
411
56
4
0
213,713
3
W
Osiris
9,015
563
104
7
0
294,399
8
W
Aphrodite
8,888
556
52
3
0
316,667
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role