Player Matchup

Set
Set
Platinum IV
CheonMa---
Set
Platinum IV
Level 100
God Stats
12W - 9L
1,803 SR
Queue Stats
73W - 66L
1,866 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
Lightfain
Danzaburou
Diamond V
Level 66
God Stats
17W - 9L
1,728 SR
Queue Stats
353W - 345L
1,753 MMR
Solo
Chang'e
Chang'e
Platinum V
SlyloathinRaptor
Chang'e
Platinum V
Level 155
God Stats
11W - 8L
1,802 SR
Queue Stats
192W - 189L
1,671 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
SunBurntPancake
Cabrakan
Platinum V
Level 108
God Stats
2W - 3L
1,854 SR
Queue Stats
234W - 226L
1,755 MMR
Solo
Achilles
Achilles
Platinum V
ToxiicBayoune
Achilles
Platinum V
Level 158
God Stats
2W - 2L
1,476 SR
Queue Stats
76W - 63L
1,764 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,733 SR
1,762 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,590 SR
1,710 MMR
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum IV
DizzyDemon4308
Khepri
Platinum IV
Level 172
God Stats
7W - 5L
1,879 SR
Queue Stats
203W - 200L
1,789 MMR
Solo
Rama
Rama
Platinum V
JerryXO
Rama
Platinum V
Level 182
God Stats
27W - 19L
1,569 SR
Queue Stats
165W - 148L
1,739 MMR
Solo
Mulan
Mulan
Gold I
UncleFlintyPoo
Mulan
Gold I
Level 152
God Stats
6W - 11L
1,420 SR
Queue Stats
150W - 145L
1,778 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
controllerBTWxdd
Morgan Le Fay
Platinum IV
Level 49
God Stats
8W - 6L
1,582 SR
Queue Stats
67W - 58L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
5,042
504
2,624
5,423
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Lightfain
Danzaburou
10
0 / 4 / 1
6,351
635
7,420
10,042
3,783
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 0
5,569
557
4,448
6,604
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
7
0 / 3 / 0
4,898
490
3,145
8,527
7,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
ToxiicBayoune
Achilles
12
1 / 1 / 0
6,613
661
7,053
9,938
9,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PeleThanatosAthenaSusano

VS

Bans
AresKaliJanusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 1 / 2
6,231
623
3,694
9,365
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 6
6,138
614
3,656
8,766
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
JerryXO
Rama
11
3 / 0 / 4
6,483
648
7,065
6,560
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 1
5,988
599
4,266
9,314
10,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
controllerBTWxdd
Morgan Le Fay
10
3 / 1 / 2
5,907
591
7,551
6,486
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
11
11
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
2
5
L
1
1
1
1.5
W
1
1
6
4
W
Rama
JerryXO
Rama
3
0
4
5
L
Danzaburou
Lightfain
Danzaburou
0
4
1
0.13
L
1
2
0
0.5
L
Cabrakan
0
3
0
0
L
Achilles
ToxiicBayoune
Achilles
1
1
0
1
W
0
1
1
0.5
W
Morgan Le Fay
controllerBTWxdd
Morgan Le Fay
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
26,232
40,534
Taken
40,491
24,982
Mitigated
23,958
11,362
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,694
1,379
0
4,039
9,365
3,572
0
362
8,955
0
42,558
L
2,624
1,603
0
1,226
5,423
2,184
0
463
4,960
0
26,811
W
3,656
748
755
3,116
8,766
5,320
0
3,490
5,065
14,718
0
W
Rama
JerryXO
Rama
7,065
5,927
0
3,579
6,560
2,283
0
495
6,025
0
50,369
L
Danzaburou
Lightfain
Danzaburou
7,420
4,632
0
2,787
10,042
3,783
35
2,613
7,429
0
54,013
L
4,448
258
560
1,896
6,604
2,442
0
3,831
2,773
30,856
0
L
Cabrakan
3,145
664
150
1,884
8,527
7,309
0
3,808
4,719
11,481
0
L
Achilles
ToxiicBayoune
Achilles
7,053
1,429
0
2,859
9,938
9,264
0
1,037
8,901
0
46,065
W
4,266
697
0
4,791
9,314
10,019
0
0
9,314
1,699
37,109
W
Morgan Le Fay
controllerBTWxdd
Morgan Le Fay
7,551
1,171
0
1,231
6,486
2,764
0
2,737
3,539
46,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
30,747
295
Minions Killed
323
0
Camps Cleared
0
1,017,759
Distance Traveled
1,080,230
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,231
623
59
6
0
245,971
0
L
Set
5,042
504
41
4
0
153,534
0
W
Khepri
6,138
614
25
3
0
229,764
2
W
Rama
6,483
648
82
8
0
197,651
2
L
Danzaburou
6,351
635
85
9
0
210,633
0
L
Chang'e
5,569
557
69
7
0
211,925
2
L
Cabrakan
4,898
490
19
2
0
221,427
4
L
Achilles
6,613
661
81
8
0
220,240
0
W
Mulan
5,988
599
71
7
0
198,345
0
W
Morgan Le Fay
5,907
591
86
9
0
208,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role