Player Matchup

Yu Huang
Yu Huang
Silver III
CashCrewG
Yu Huang
Silver III
Level 71
God Stats
10W - 12L
1,390 SR
Queue Stats
52W - 66L
887 MMR
Solo
Bakasura
Bakasura
Silver II
FeedONtheWEAK
Bakasura
Silver II
Level 146
God Stats
11W - 11L
1,569 SR
Queue Stats
85W - 98L
1,081 MMR
Solo
Jormungandr
Jormungandr
Silver II
MATLUCKK
Jormungandr
Silver II
Level 67
God Stats
3W - 3L
1,327 SR
Queue Stats
143W - 167L
1,050 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,429 SR
1,006 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,325 SR
1,010 MMR
Neith
Neith
Silver III
BigTy SoHigh
Neith
Silver III
Level 107
God Stats
1W - 6L
1,209 SR
Queue Stats
301W - 344L
816 MMR
Solo
Tiamat
Tiamat
Gold III
KlNGCONCH
Tiamat
Gold III
Level 145
God Stats
0W - 1L
1,251 SR
Queue Stats
86W - 101L
1,479 MMR
Party 1
Ares
Ares
Silver IV
fatherofJAH
Ares
Silver IV
Level 88
God Stats
22W - 18L
1,515 SR
Queue Stats
146W - 163L
734 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CashCrewG
Yu Huang
14
5 / 2 / 5
11,852
790
12,247
8,731
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
FeedONtheWEAK
Bakasura
14
3 / 0 / 3
11,402
760
6,749
13,842
8,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MATLUCKK
Jormungandr
14
3 / 1 / 6
11,242
749
9,305
14,567
11,819
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Baron SamediMorgan Le FayChaacBacchusKuzenbo

VS

Bans
MedusaAchillesZeusCharonJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
9,517
634
7,016
12,181
4,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
KlNGCONCH
Tiamat
12
1 / 5 / 2
9,610
641
15,574
12,230
8,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 2
9,363
624
4,785
12,522
12,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
2
3
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Yu Huang
CashCrewG
Yu Huang
5
2
5
3.75
W
Bakasura
FeedONtheWEAK
Bakasura
3
0
3
4.5
L
Tiamat
KlNGCONCH
Tiamat
1
5
2
0.4
W
Jormungandr
MATLUCKK
Jormungandr
3
1
6
6
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
27,375
37,140
Taken
36,933
24,105
Mitigated
26,089
11,338
Healing
2,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,016
2,262
0
1,315
12,181
4,770
0
8,306
3,810
0
39,537
W
Yu Huang
CashCrewG
Yu Huang
12,247
1,119
0
1,063
8,731
3,629
180
5,413
3,008
44,558
0
W
Bakasura
FeedONtheWEAK
Bakasura
6,749
5,334
0
7,986
13,842
8,657
2,568
6,515
6,953
0
47,352
L
Tiamat
KlNGCONCH
Tiamat
15,574
450
0
537
12,230
8,451
0
6,399
5,566
42,205
0
W
Jormungandr
MATLUCKK
Jormungandr
9,305
3,380
0
2,289
14,567
11,819
363
7,928
6,263
38,141
556
L
4,785
8
0
250
12,522
12,868
0
6,930
5,055
8,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
28,490
184
Minions Killed
111
0
Camps Cleared
0
871,246
Distance Traveled
725,819
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,517
634
49
3
0
248,259
0
W
Yu Huang
11,852
790
49
3
0
301,559
0
W
Bakasura
11,402
760
89
6
0
295,871
0
L
Tiamat
9,610
641
59
4
0
251,813
0
W
Jormungandr
11,242
749
46
3
0
273,816
1
L
Ares
9,363
624
3
0
0
225,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role