Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Gorillabuddy
Heimdallr
Level 47
God Stats
5W - 4L
1,197 SR
Queue Stats
82W - 51L
1,178 Elo+
Solo
Bellona
Bellona
Myngoe
Bellona
Level 136
God Stats
0W - 2L
1,312 SR
Queue Stats
90W - 116L
1,408 Elo+
Party 1
Xing Tian
Xing Tian
UnsadGrim
Xing Tian
Level 121
God Stats
5W - 5L
1,465 SR
Queue Stats
190W - 200L
1,398 Elo+
Solo
Team Averages
Level 98
1,395 SR
1,397 Elo+

VS

Team Averages
Level 82
1,512 SR
1,442 Elo+
Nox
Nox
Dakid727nc
Nox
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,416 Elo+
Solo
Fenrir
Fenrir
GrimSirius
Fenrir
Level 65
God Stats
11W - 6L
1,632 SR
Queue Stats
146W - 137L
1,459 Elo+
Solo
Cernunnos
Cernunnos
Grovesvicious
Cernunnos
Level 100
God Stats
199W - 222L
1,465 SR
Queue Stats
319W - 328L
1,387 Elo+
Solo
Bacchus
Bacchus
Rapiddeathdog
Bacchus
Level 44
God Stats
2W - 4L
1,346 SR
Queue Stats
230W - 270L
1,450 Elo+
Solo
Chang'e
Chang'e
deemlighting
Chang'e
Level 105
God Stats
5W - 1L
1,618 SR
Queue Stats
158W - 102L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 3
8,625
1,078
8,772
4,856
1,931
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
 
Zeus
13
1 / 4 / 3
8,190
1,024
3,415
6,167
2,213
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Gorillabuddy
Heimdallr
14
2 / 3 / 3
8,922
1,115
10,122
11,783
4,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Myngoe
Bellona
13
0 / 1 / 4
7,777
972
4,292
7,205
6,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
UnsadGrim
Xing Tian
13
1 / 1 / 2
8,115
1,014
5,456
7,861
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
9,019
1,127
4,054
3,771
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
GrimSirius
Fenrir
14
2 / 2 / 2
8,694
1,087
3,661
8,060
3,772
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Grovesvicious
Cernunnos
14
0 / 3 / 6
8,530
1,066
4,720
6,267
2,670
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
15
1 / 0 / 6
10,140
1,268
6,554
13,403
18,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
deemlighting
Chang'e
15
5 / 1 / 3
10,558
1,320
15,509
10,734
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
6
Kills
11
11
Deaths
6
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
3
1.75
L
Zeus
 
Zeus
1
4
3
0.63
W
3
0
4
5
L
Heimdallr
Gorillabuddy
Heimdallr
2
3
3
1.17
W
Fenrir
GrimSirius
Fenrir
2
2
2
1.5
W
Cernunnos
Grovesvicious
Cernunnos
0
3
6
1
L
Bellona
Myngoe
Bellona
0
1
4
2
W
Bacchus
1
0
6
4
L
Xing Tian
UnsadGrim
Xing Tian
1
1
2
2
W
Chang'e
deemlighting
Chang'e
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,057
Damage
34,498
37,872
Taken
42,235
19,517
Mitigated
31,166
1,421
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,772
1,627
0
145
4,856
1,931
0
3,155
1,612
29,709
0
L
Zeus
 
Zeus
3,415
1,314
0
0
6,167
2,213
0
4,453
1,558
10,163
0
W
4,054
269
0
356
3,771
1,389
0
3,406
365
14,315
0
L
Heimdallr
Gorillabuddy
Heimdallr
10,122
5,629
0
822
11,783
4,701
0
7,879
3,691
0
30,911
W
Fenrir
GrimSirius
Fenrir
3,661
1,579
0
429
8,060
3,772
0
3,731
4,329
0
11,241
W
Cernunnos
Grovesvicious
Cernunnos
4,720
2,881
0
601
6,267
2,670
0
2,895
3,372
0
22,969
L
Bellona
Myngoe
Bellona
4,292
1,689
0
358
7,205
6,744
0
3,892
2,699
0
7,729
W
Bacchus
6,554
524
115
2,636
13,403
18,727
0
6,484
6,514
20,724
778
L
Xing Tian
UnsadGrim
Xing Tian
5,456
0
0
96
7,861
3,928
0
4,620
2,973
8,889
0
W
Chang'e
deemlighting
Chang'e
15,509
876
1,648
4,424
10,734
4,608
0
4,227
6,507
38,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
46,941
126
Minions Killed
195
4
Camps Cleared
8
610,398
Distance Traveled
797,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,625
1,078
38
5
1
109,180
0
L
Zeus
8,190
1,024
10
1
2
96,034
0
W
Nox
9,019
1,127
36
5
2
129,766
0
L
Heimdallr
8,922
1,115
47
6
1
158,511
0
W
Fenrir
8,694
1,087
9
1
4
159,442
0
W
Cernunnos
8,530
1,066
41
5
1
114,264
0
L
Bellona
7,777
972
8
1
0
108,363
0
W
Bacchus
10,140
1,268
25
3
0
212,004
0
L
Xing Tian
8,115
1,014
23
3
0
138,310
0
W
Chang'e
10,558
1,320
84
11
1
181,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role