Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Fear_N0VA15
Scylla
Level 105
God Stats
5W - 5L
1,538 SR
Queue Stats
331W - 332L
1,476 Elo+
Party 1
Amaterasu
Amaterasu
Maximum_Mango115
Amaterasu
Level 158
God Stats
21W - 7L
1,766 SR
Queue Stats
267W - 223L
1,618 Elo+
Solo
Arachne
Arachne
Xxassasinox
Arachne
Level 127
God Stats
27W - 21L
1,462 SR
Queue Stats
339W - 335L
1,506 Elo+
Solo
Apollo
Apollo
我今年七岁
Apollo
Level 140
God Stats
12W - 18L
1,400 SR
Queue Stats
587W - 558L
1,483 Elo+
Solo
Team Averages
Level 123
1,533 SR
1,516 Elo+

VS

Team Averages
Level 111
1,540 SR
1,503 Elo+
Janus
Janus
Caarlos360
Janus
Level 115
God Stats
4W - 5L
1,573 SR
Queue Stats
78W - 78L
1,503 Elo+
Solo
Jing Wei
Jing Wei
FreshDaBeast
Jing Wei
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 211L
1,487 Elo+
Solo
Bacchus
Bacchus
I8-NOOR
Bacchus
Level 190
God Stats
54W - 55L
1,463 SR
Queue Stats
653W - 633L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
Packman_4LyFe
Cu Chulainn
Level 90
God Stats
2W - 4L
1,667 SR
Queue Stats
314W - 291L
1,520 Elo+
Solo
Cliodhna
Cliodhna
TheAllackatta
Cliodhna
Level 59
God Stats
1W - 2L
1,496 SR
Queue Stats
2W - 2L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 1 / 10
8,691
543
7,045
12,169
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
15
6 / 2 / 2
10,060
629
6,968
9,816
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
14
2 / 0 / 5
8,779
549
9,875
18,393
20,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Xxassasinox
Arachne
16
10 / 1 / 6
10,305
644
14,582
14,080
6,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 1
8,861
554
6,106
10,880
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 6 / 1
9,193
575
9,072
9,096
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
FreshDaBeast
Jing Wei
11
0 / 6 / 4
7,140
446
4,126
13,575
5,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
I8-NOOR
Bacchus
12
3 / 2 / 2
8,522
533
8,995
12,057
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Packman_4LyFe
Cu Chulainn
12
1 / 3 / 0
7,979
499
10,142
14,834
13,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
TheAllackatta
Cliodhna
10
2 / 5 / 0
6,925
433
7,131
14,982
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
22
Kills
7
7
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
10
7
L
Janus
1
6
1
0.25
W
Scylla
6
2
2
3.5
L
Jing Wei
FreshDaBeast
Jing Wei
0
6
4
0.33
L
Bacchus
I8-NOOR
Bacchus
3
2
2
2
W
Amaterasu
2
0
5
4.5
L
Cu Chulainn
Packman_4LyFe
Cu Chulainn
1
3
0
0.33
L
Cliodhna
TheAllackatta
Cliodhna
2
5
0
0.4
W
Arachne
Xxassasinox
Arachne
10
1
6
13
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,576
Damage
39,466
65,338
Taken
64,544
44,837
Mitigated
39,328
23,642
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,045
1,219
1,249
4,811
12,169
9,991
186
4,873
7,208
35,749
0
L
Janus
9,072
127
0
250
9,096
3,671
0
3,364
5,673
77,179
0
W
Scylla
6,968
697
0
1,690
9,816
3,621
0
4,952
4,624
67,980
0
L
Jing Wei
FreshDaBeast
Jing Wei
4,126
2,782
0
2,673
13,575
5,073
1,031
2,543
11,032
0
36,108
L
Bacchus
I8-NOOR
Bacchus
8,995
645
191
3,306
12,057
11,658
0
2,901
9,120
33,709
0
W
Amaterasu
9,875
5,361
0
6,731
18,393
20,242
0
3,076
15,257
0
71,922
L
Cu Chulainn
Packman_4LyFe
Cu Chulainn
10,142
1,666
0
2,084
14,834
13,144
0
2,260
12,563
1,230
66,979
L
Cliodhna
TheAllackatta
Cliodhna
7,131
959
0
4,279
14,982
5,782
0
2,807
12,143
0
42,483
W
Arachne
Xxassasinox
Arachne
14,582
10,446
0
4,854
14,080
6,210
0
2,326
11,680
0
90,246
W
6,106
3,798
0
4,307
10,880
4,773
2,592
3,226
7,612
0
72,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,696
Gold Earned
39,759
508
Minions Killed
414
0
Camps Cleared
0
1,694,404
Distance Traveled
1,656,712
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,691
543
45
3
0
321,438
0
L
Janus
9,193
575
133
8
0
335,862
2
W
Scylla
10,060
629
140
9
0
314,535
4
L
Jing Wei
7,140
446
70
4
0
308,105
3
L
Bacchus
8,522
533
38
2
0
365,463
1
W
Amaterasu
8,779
549
112
7
0
346,180
3
L
Cu Chulainn
7,979
499
96
6
0
301,014
2
L
Cliodhna
6,925
433
77
5
0
346,268
0
W
Arachne
10,305
644
110
7
0
390,878
0
W
Apollo
8,861
554
101
6
0
321,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role