Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
IchthyosisE
Olorun
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,490 Elo+
Party 1
Surtr
Surtr
ajboogieph
Surtr
Level 65
God Stats
4W - 0L
1,907 SR
Queue Stats
75W - 58L
1,441 Elo+
Party 1
Merlin
Merlin
leangutboy300
Merlin
Level 12
God Stats
2W - 3L
1,199 SR
Queue Stats
3W - 4L
1,322 Elo+
Party 1
Sylvanus
Sylvanus
lightsandwich
Sylvanus
Level 156
God Stats
5W - 6L
1,470 SR
Queue Stats
36W - 64L
1,392 Elo+
Party 1
Team Averages
Level 94
1,515 SR
1,429 Elo+

VS

Team Averages
Level 58
1,455 SR
1,359 Elo+
Olorun
Olorun
BlueRez
Olorun
Level 69
God Stats
1W - 4L
1,343 SR
Queue Stats
1W - 6L
1,305 Elo+
Solo
Pele
Pele
LofteyTV
Pele
Level 47
God Stats
4W - 7L
1,376 SR
Queue Stats
95W - 136L
1,384 Elo+
Solo
Fenrir
Fenrir
Onlyfans4Kate-
Fenrir
Level 99
God Stats
12W - 7L
1,468 SR
Queue Stats
204W - 203L
1,470 Elo+
Solo
Charybdis
Charybdis
Silosco
Charybdis
Level 62
God Stats
0W - 2L
1,587 SR
Queue Stats
2W - 6L
1,443 Elo+
Party 2
Hachiman
Hachiman
iRi3LyF3
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 3 / 1
5,728
573
3,851
9,713
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
10
6 / 1 / 4
7,068
707
8,218
5,646
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
11
4 / 1 / 1
6,528
653
5,888
7,602
5,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 7 / 0
5,319
532
1,790
7,193
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
lightsandwich
Sylvanus
11
2 / 1 / 3
6,660
666
1,544
4,409
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlueRez
Olorun
12
8 / 0 / 0
7,524
752
7,570
5,189
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
11
3 / 3 / 0
6,337
634
4,578
10,330
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 1
5,411
541
2,272
7,724
4,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Silosco
Charybdis
9
0 / 6 / 1
5,153
515
1,622
7,661
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
iRi3LyF3
Hachiman
8
0 / 3 / 1
4,827
483
1,544
4,661
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
13
Kills
12
13
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
3
1
0.5
L
Olorun
BlueRez
Olorun
8
0
0
8
W
Olorun
6
1
4
8
L
Pele
3
3
0
1
L
1
1
1
1.5
L
Charybdis
Silosco
Charybdis
0
6
1
0.08
W
Surtr
4
1
1
4.5
L
Hachiman
iRi3LyF3
Hachiman
0
3
1
0.17
W
0
7
0
0
W
Sylvanus
lightsandwich
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
17,586
34,563
Taken
35,565
15,284
Mitigated
14,157
6,301
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,851
619
0
1,000
9,713
3,494
0
2,291
7,422
0
38,531
L
Olorun
BlueRez
Olorun
7,570
3,716
0
1,745
5,189
2,081
0
1,706
3,483
54,046
0
W
Olorun
8,218
4,328
299
1,494
5,646
1,871
1,813
0
5,646
39,467
1,320
L
Pele
4,578
811
0
1,774
10,330
3,608
0
3,633
6,697
0
52,623
L
2,272
907
0
1,992
7,724
4,608
0
440
7,284
0
28,705
L
Charybdis
Silosco
Charybdis
1,622
792
0
1,563
7,661
2,533
0
5,137
2,524
0
27,383
W
Surtr
5,888
2,578
0
1,671
7,602
5,325
158
0
7,602
273
32,318
L
Hachiman
iRi3LyF3
Hachiman
1,544
1,090
0
579
4,661
1,327
0
810
3,851
0
14,828
W
1,790
303
0
0
7,193
2,499
0
5,279
1,914
27,578
0
W
Sylvanus
lightsandwich
Sylvanus
1,544
437
414
1,423
4,409
2,095
682
0
4,409
33,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
29,252
297
Minions Killed
301
0
Camps Cleared
0
1,030,811
Distance Traveled
998,268
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,728
573
59
6
0
227,599
0
L
Olorun
7,524
752
99
10
0
216,021
0
W
Olorun
7,068
707
59
6
0
206,099
0
L
Pele
6,337
634
84
8
0
217,400
0
L
Fenrir
5,411
541
46
5
0
185,519
1
L
Charybdis
5,153
515
42
4
0
191,870
0
W
Surtr
6,528
653
47
5
0
209,568
0
L
Hachiman
4,827
483
30
3
0
187,458
0
W
Merlin
5,319
532
57
6
0
183,653
0
W
Sylvanus
6,660
666
75
8
0
203,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role