Player Matchup

Bastet
Bastet
Ark Storm5011
Bastet
Level 66
God Stats
2W - 2L
1,503 SR
Queue Stats
115W - 115L
1,365 Elo+
Party 1
Athena
Athena
PandaF1uff6652
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 217L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
whiskas0027
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,626 Elo+
Solo
Team Averages
Level 80
1,501 SR
1,479 Elo+

VS

Team Averages
Level 76
1,441 SR
1,429 Elo+
Discordia
Discordia
BLINDSHOTT662
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,452 Elo+
Solo
Sol
Sol
SWEETHEAT256
Sol
Level 53
God Stats
5W - 5L
1,404 SR
Queue Stats
53W - 66L
1,380 Elo+
Solo
Hera
Hera
codylions
Hera
Level 87
God Stats
63W - 74L
1,418 SR
Queue Stats
985W - 1,055L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 1
12,034
802
10,798
16,184
7,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 10
11,249
750
7,134
21,973
31,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
whiskas0027
Kukulkan
3
0 / 1 / 0
8,179
545
0
1,049
355

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLINDSHOTT662
Discordia
14
1 / 6 / 6
11,286
752
10,255
9,935
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 1
12,541
836
9,851
10,652
3,049
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
14
1 / 4 / 6
11,903
794
11,077
8,436
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
12
Kills
7
7
Deaths
13
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
10
4
1
2.63
W
Discordia
BLINDSHOTT662
Discordia
1
6
6
0.67
L
2
2
10
3.5
W
5
3
1
1.83
W
Hera
1
4
6
1
L
Kukulkan
whiskas0027
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,932
Damage
31,183
39,206
Taken
29,023
39,326
Mitigated
8,480
4,297
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,798
3,308
0
2,989
16,184
7,194
1,717
13,985
1,645
0
34,386
W
Discordia
BLINDSHOTT662
Discordia
10,255
1,079
0
540
9,935
2,665
293
2,206
7,729
43,741
0
L
7,134
2,624
227
1,081
21,973
31,777
195
14,678
6,243
36,385
0
W
9,851
3,458
0
4,774
10,652
3,049
1,378
2,685
7,967
61,190
0
W
Hera
11,077
2,801
0
623
8,436
2,766
567
3,101
5,335
48,304
0
L
Kukulkan
whiskas0027
Kukulkan
0
0
0
0
1,049
355
0
1,049
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
35,730
82
Minions Killed
198
0
Camps Cleared
0
558,714
Distance Traveled
818,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,034
802
43
3
0
265,499
0
W
Discordia
11,286
752
60
4
0
254,239
0
L
Athena
11,249
750
39
3
0
293,215
0
W
Sol
12,541
836
85
6
0
293,997
0
W
Hera
11,903
794
53
4
0
270,203
0
L
Kukulkan
8,179
545
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role