Player Matchup

Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Alekale9
Sun Wukong
Bronze III
Level 103
God Stats
8W - 11L
1,500 SR
Queue Stats
94W - 107L
1,462 MMR
Party 2
Neith
Neith
Bronze III
HugoChavez1954
Neith
Bronze III
Level 73
God Stats
12W - 13L
1,446 SR
Queue Stats
93W - 111L
1,400 MMR
Party 2
Anubis
Anubis
Gold III
KadajKato
Anubis
Gold III
Level 120
God Stats
0W - 3L
1,517 SR
Queue Stats
91W - 84L
1,470 MMR
Party 1
Loki
Loki
Gold IV
YooYoo_Levader
Loki
Gold IV
Level 134
God Stats
26W - 21L
1,684 SR
Queue Stats
430W - 444L
1,462 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,530 SR
1,459 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,536 SR
1,441 MMR
Sol
Sol
Gold V
GoodGas
Sol
Gold V
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 83L
1,425 MMR
Solo
Horus
Horus
Gold V
IBronzePlayer
Horus
Gold V
Level 60
God Stats
4W - 3L
1,307 SR
Queue Stats
44W - 38L
1,456 MMR
Solo
Bellona
Bellona
Silver II
Prantastic
Bellona
Silver II
Level 147
God Stats
8W - 3L
1,536 SR
Queue Stats
37W - 32L
1,449 MMR
Solo
Raijin
Raijin
Gold III
Stronkia
Raijin
Gold III
Level 111
God Stats
6W - 7L
1,837 SR
Queue Stats
236W - 245L
1,432 MMR
Solo
Bastet
Bastet
Gold III
Warchipeace
Bastet
Gold III
Level 103
God Stats
7W - 5L
1,500 SR
Queue Stats
92W - 82L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 3 / 2
6,184
442
6,364
14,329
8,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Alekale9
Sun Wukong
12
1 / 3 / 0
7,042
503
3,844
12,298
8,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 0
7,058
504
3,999
5,667
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
KadajKato
Anubis
10
1 / 5 / 3
6,771
484
12,556
13,336
5,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 3
6,815
487
6,685
14,123
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThanatosCharonSusanoAo Kuang

VS

Bans
AwilixKaliArachneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
5 / 0 / 0
8,768
626
6,321
7,492
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 0 / 9
7,298
521
4,847
14,074
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bellona
Prantastic
Bellona
15
4 / 0 / 2
9,406
672
9,262
11,297
10,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Stronkia
Raijin
13
3 / 1 / 7
7,930
566
14,045
9,814
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
14
6 / 3 / 4
8,546
610
10,521
14,256
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
18
18
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
2
0.33
L
Sun Wukong
Alekale9
Sun Wukong
1
3
0
0.33
W
Sol
5
0
0
5
L
2
1
0
2
W
0
0
9
4.5
L
Anubis
KadajKato
Anubis
1
5
3
0.5
W
Bellona
Prantastic
Bellona
4
0
2
5
W
Raijin
Stronkia
Raijin
3
1
7
6.5
W
Bastet
6
3
4
2.67
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,448
Damage
44,996
59,753
Taken
56,933
29,715
Mitigated
35,914
15,613
Healing
27,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,364
1,135
0
2,387
14,329
8,840
0
4,929
9,400
0
18,884
L
Sun Wukong
Alekale9
Sun Wukong
3,844
598
0
1,986
12,298
8,369
0
1,755
10,543
0
47,448
W
Sol
6,321
3,312
0
5,594
7,492
3,051
2,027
217
7,275
62,502
0
L
3,999
1,606
0
1,476
5,667
1,822
0
2,425
3,242
0
41,063
W
4,847
2,510
3,370
7,810
14,074
12,796
248
4,097
9,977
0
14,780
L
Anubis
KadajKato
Anubis
12,556
393
0
4,891
13,336
5,933
0
8,687
4,649
51,506
0
W
Bellona
Prantastic
Bellona
9,262
2,116
0
5,325
11,297
10,943
0
904
10,393
0
73,736
W
Raijin
Stronkia
Raijin
14,045
515
0
1,801
9,814
4,086
313
3,628
6,186
61,023
0
W
Bastet
10,521
3,852
0
3,663
14,256
5,038
0
3,710
10,546
0
73,748
L
6,685
1,652
0
4,873
14,123
4,751
0
2,570
11,553
0
54,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
41,948
343
Minions Killed
426
0
Camps Cleared
0
1,431,280
Distance Traveled
1,497,467
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,184
442
22
2
0
293,633
2
L
Sun Wukong
7,042
503
80
6
0
298,001
0
W
Sol
8,768
626
99
7
0
273,084
2
L
Neith
7,058
504
81
6
0
253,943
2
W
Horus
7,298
521
14
1
0
315,016
0
L
Anubis
6,771
484
66
5
0
277,447
4
W
Bellona
9,406
672
126
9
0
291,836
1
W
Raijin
7,930
566
91
7
0
286,829
3
W
Bastet
8,546
610
96
7
0
330,702
2
L
Loki
6,815
487
94
7
0
308,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role