Player Matchup

Medusa
Medusa
BheeBrenda
Medusa
Level 44
God Stats
7W - 4L
1,423 SR
Queue Stats
42W - 62L
1,272 Elo+
Party 2
Discordia
Discordia
KaLahShii
Discordia
Level 79
God Stats
2W - 0L
1,773 SR
Queue Stats
146W - 160L
1,399 Elo+
Party 2
Kuzenbo
Kuzenbo
mferrarezz
Kuzenbo
Level 11
God Stats
2W - 0L
1,789 SR
Queue Stats
31W - 33L
1,497 Elo+
Party 2
Team Averages
Level 45
1,662 SR
1,389 Elo+

VS

Team Averages
Level 29
1,523 SR
1,279 Elo+
Tiamat
Tiamat
Furry Femboys
Tiamat
Level 33
God Stats
97W - 100L
1,181 SR
Queue Stats
122W - 134L
989 Elo+
Solo
Chaac
Chaac
bdemi_
Chaac
Level 31
God Stats
3W - 10L
1,693 SR
Queue Stats
31W - 37L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
therealbigsleezy
Danzaburou
Level 22
God Stats
2W - 5L
1,693 SR
Queue Stats
3W - 12L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BheeBrenda
Medusa
15
5 / 0 / 8
12,759
797
9,067
11,680
5,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
KaLahShii
Discordia
16
4 / 4 / 10
12,591
787
15,024
10,629
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
mferrarezz
Kuzenbo
17
5 / 0 / 9
12,637
790
15,996
15,218
23,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
10,790
674
7,406
16,499
8,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
bdemi_
Chaac
15
2 / 2 / 2
11,670
729
16,115
15,629
18,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
therealbigsleezy
Danzaburou
12
0 / 8 / 2
10,582
661
5,838
16,981
6,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
4
4
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
BheeBrenda
Medusa
5
0
8
9
L
2
4
1
0.63
W
Discordia
KaLahShii
Discordia
4
4
10
2.25
L
Chaac
bdemi_
Chaac
2
2
2
1.5
W
Kuzenbo
mferrarezz
Kuzenbo
5
0
9
9.5
L
Danzaburou
therealbigsleezy
Danzaburou
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,087
Damage
29,359
37,527
Taken
49,109
34,360
Mitigated
34,397
10,165
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BheeBrenda
Medusa
9,067
2,774
0
5,252
11,680
5,836
1,836
1,777
9,521
0
52,323
L
7,406
1,305
170
4,089
16,499
8,917
0
10,961
5,538
31,138
0
W
Discordia
KaLahShii
Discordia
15,024
61
0
3,045
10,629
4,894
841
1,994
8,162
77,246
0
L
Chaac
bdemi_
Chaac
16,115
1,086
0
3,673
15,629
18,889
0
7,547
8,082
0
49,955
W
Kuzenbo
mferrarezz
Kuzenbo
15,996
5,202
0
1,868
15,218
23,630
636
4,831
9,885
36,149
1,260
L
Danzaburou
therealbigsleezy
Danzaburou
5,838
1,631
0
2,875
16,981
6,591
0
11,574
5,407
0
43,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
33,042
214
Minions Killed
170
0
Camps Cleared
0
891,645
Distance Traveled
778,143
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,759
797
73
5
0
315,915
4
L
Tiamat
10,790
674
49
3
0
235,348
2
W
Discordia
12,591
787
111
7
0
269,966
2
L
Chaac
11,670
729
61
4
0
314,667
3
W
Kuzenbo
12,637
790
30
2
0
305,764
1
L
Danzaburou
10,582
661
60
4
0
228,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role