Player Matchup

Anubis
Anubis
AfroChef
Anubis
Level 77
God Stats
46W - 45L
1,602 SR
Queue Stats
140W - 147L
1,420 Elo+
Party 2
Cerberus
Cerberus
BarbaricxViking
Cerberus
Level 87
God Stats
4W - 3L
1,462 SR
Queue Stats
262W - 262L
1,418 Elo+
Solo
Merlin
Merlin
BerCreis
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,463 Elo+
Solo
Aphrodite
Aphrodite
DaBiaschh
Aphrodite
Level 69
God Stats
68W - 62L
1,506 SR
Queue Stats
162W - 156L
1,420 Elo+
Party 2
Fenrir
Fenrir
znyck14
Fenrir
Level 87
God Stats
6W - 7L
1,065 SR
Queue Stats
124W - 112L
1,461 Elo+
Solo
Team Averages
Level 78
1,427 SR
1,436 Elo+

VS

Team Averages
Level 70
1,542 SR
1,373 Elo+
Baron Samedi
Baron Samedi
C4rth0r
Baron Samedi
Level 17
God Stats
3W - 5L
1,512 SR
Queue Stats
73W - 77L
1,337 Elo+
Party 3
Hades
Hades
DACT117
Hades
Level 106
God Stats
28W - 20L
1,470 SR
Queue Stats
102W - 100L
1,358 Elo+
Party 3
Fenrir
Fenrir
MisguidedChao5
Fenrir
Level 104
God Stats
26W - 19L
1,501 SR
Queue Stats
111W - 100L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
RedMayo
Danzaburou
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 71L
1,473 Elo+
Party 1
Chernobog
Chernobog
duver
Chernobog
Level 40
God Stats
1W - 4L
1,727 SR
Queue Stats
120W - 166L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AfroChef
Anubis
11
4 / 5 / 2
7,004
500
9,437
12,114
5,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
14
0 / 1 / 0
7,257
518
6,068
13,448
9,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
BerCreis
Merlin
13
0 / 3 / 1
7,466
533
1,976
8,572
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
DaBiaschh
Aphrodite
11
2 / 2 / 3
7,333
524
4,908
7,609
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
znyck14
Fenrir
14
4 / 2 / 1
8,360
597
5,655
10,935
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C4rth0r
Baron Samedi
14
4 / 1 / 1
8,227
588
6,723
6,346
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
DACT117
Hades
14
1 / 0 / 0
8,309
594
7,986
9,324
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 5
7,691
549
11,147
14,359
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
RedMayo
Danzaburou
12
3 / 4 / 3
6,956
497
5,714
10,316
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
duver
Chernobog
7
0 / 3 / 1
5,321
380
1,221
4,077
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
10
Kills
13
13
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
AfroChef
Anubis
4
5
2
1
W
Cerberus
0
1
0
0
W
Merlin
BerCreis
Merlin
0
3
1
0.17
L
Baron Samedi
C4rth0r
Baron Samedi
4
1
1
4.5
L
Hades
DACT117
Hades
1
0
0
1
W
Aphrodite
DaBiaschh
Aphrodite
2
2
3
1.75
L
5
2
5
3.75
L
Danzaburou
RedMayo
Danzaburou
3
4
3
1.13
L
Chernobog
duver
Chernobog
0
3
1
0.17
W
Fenrir
znyck14
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,044
Damage
32,791
52,678
Taken
44,422
26,383
Mitigated
17,527
21,607
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AfroChef
Anubis
9,437
817
0
3,498
12,114
5,291
1,099
0
12,114
44,499
0
W
Cerberus
6,068
249
0
4,978
13,448
9,318
0
7,986
5,462
62,187
0
W
Merlin
BerCreis
Merlin
1,976
82
0
1,632
8,572
2,759
0
5,180
3,392
51,149
0
L
Baron Samedi
C4rth0r
Baron Samedi
6,723
375
117
1,573
6,346
2,955
525
1,276
5,070
57,873
0
L
Hades
DACT117
Hades
7,986
861
0
4,436
9,324
4,165
0
5,218
3,256
63,308
0
W
Aphrodite
DaBiaschh
Aphrodite
4,908
808
2,431
3,196
7,609
4,317
981
0
7,609
30,569
0
L
11,147
2,983
0
3,708
14,359
5,671
0
6,063
8,296
0
54,923
L
Danzaburou
RedMayo
Danzaburou
5,714
2,498
0
2,040
10,316
3,873
0
6,088
4,228
0
37,600
L
Chernobog
duver
Chernobog
1,221
675
0
560
4,077
863
27
2,894
1,183
0
13,959
W
Fenrir
znyck14
Fenrir
5,655
1,576
0
5,872
10,935
4,698
0
1,543
9,392
0
56,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,420
Gold Earned
36,504
455
Minions Killed
347
0
Camps Cleared
0
1,303,075
Distance Traveled
1,140,007
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,004
500
71
5
0
243,344
0
W
Cerberus
7,257
518
158
11
0
272,463
3
W
Merlin
7,466
533
98
7
0
241,344
2
L
Baron Samedi
8,227
588
88
6
0
240,752
3
L
Hades
8,309
594
126
9
0
246,586
2
W
Aphrodite
7,333
524
49
4
0
226,041
0
L
Fenrir
7,691
549
67
5
0
299,320
0
L
Danzaburou
6,956
497
48
3
0
265,152
0
L
Chernobog
5,321
380
18
1
0
88,197
0
W
Fenrir
8,360
597
79
6
0
319,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role