Player Matchup

Ix Chel
Ix Chel
ComradeEllie
Ix Chel
Level 6
God Stats
5W - 1L
1,616 SR
Queue Stats
5W - 1L
1,563 Elo+
Party 1
Bacchus
Bacchus
HolyEricBrown
Bacchus
Level 69
God Stats
17W - 3L
1,913 SR
Queue Stats
182W - 171L
1,638 Elo+
Party 1
Lancelot
Lancelot
smitedrugdealer
Lancelot
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,717 Elo+
Party 1
Team Averages
Level 27
1,677 SR
1,639 Elo+

VS

Team Averages
Level 44
1,481 SR
1,398 Elo+
Cerberus
Cerberus
BheeBrenda
Cerberus
Level 44
God Stats
1W - 5L
1,407 SR
Queue Stats
42W - 62L
1,265 Elo+
Party 2
Ra
Ra
KaLahShii
Ra
Level 79
God Stats
5W - 7L
1,537 SR
Queue Stats
146W - 160L
1,402 Elo+
Party 2
Set
Set
mferrarezz
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ComradeEllie
Ix Chel
11
1 / 0 / 7
7,833
783
4,082
2,751
1,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
11
0 / 1 / 11
7,946
795
7,838
8,064
8,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
13
10 / 1 / 1
9,956
996
11,119
10,355
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BheeBrenda
Cerberus
9
0 / 3 / 1
6,620
662
2,565
8,641
6,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

9
0 / 6 / 1
6,963
696
4,384
8,051
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
7,456
746
5,350
8,491
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
1
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BheeBrenda
Cerberus
0
3
1
0.17
W
Ix Chel
ComradeEllie
Ix Chel
1
0
7
4.5
W
Bacchus
0
1
11
5.5
L
0
6
1
0.08
L
1
2
1
0.75
W
Lancelot
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,039
Damage
12,299
21,170
Taken
25,183
13,628
Mitigated
13,414
5,540
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BheeBrenda
Cerberus
2,565
130
0
2,154
8,641
6,268
0
4,940
3,391
6,361
0
W
Ix Chel
ComradeEllie
Ix Chel
4,082
664
2,903
639
2,751
1,021
131
577
2,124
16,303
0
W
Bacchus
7,838
675
0
464
8,064
8,268
60
2,439
5,079
20,804
0
L
4,384
48
295
1,558
8,051
1,994
0
2,604
5,113
30,277
0
L
5,350
1,414
0
1,429
8,491
5,152
0
3,824
4,406
0
27,000
W
Lancelot
11,119
1,768
0
1,534
10,355
4,339
1,414
3,309
6,397
0
40,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
21,039
116
Minions Killed
105
0
Camps Cleared
0
638,888
Distance Traveled
545,249
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,620
662
18
2
0
181,734
5
W
Ix Chel
7,833
783
29
3
0
199,144
0
W
Bacchus
7,946
795
28
3
0
206,561
0
L
Ra
6,963
696
57
6
0
180,227
2
L
Set
7,456
746
30
3
0
183,288
0
W
Lancelot
9,956
996
59
6
0
233,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role