Player Matchup

Anubis
Anubis
Anakele
Anubis
Level 107
God Stats
4W - 2L
1,604 SR
Queue Stats
26W - 30L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
Deku702
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,435 Elo+
Party 1
Rama
Rama
SwagDaddyChaos
Rama
Level 158
God Stats
7W - 5L
1,890 SR
Queue Stats
44W - 43L
1,523 Elo+
Party 1
Bellona
Bellona
TECxDEAGLEZ
Bellona
Level 84
God Stats
11W - 8L
1,633 SR
Queue Stats
49W - 62L
1,419 Elo+
Party 1
Odin
Odin
VenomMRX
Odin
Level 127
God Stats
1W - 1L
1,773 SR
Queue Stats
14W - 26L
1,332 Elo+
Party 1
Team Averages
Level 112
1,680 SR
1,417 Elo+

VS

Team Averages
Level 111
1,583 SR
1,487 Elo+
Apollo
Apollo
AlphaSimp1994
Apollo
Level 155
God Stats
9W - 10L
1,582 SR
Queue Stats
563W - 621L
1,423 Elo+
Solo
Sylvanus
Sylvanus
SandyDee78
Sylvanus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Toshiro-Javo
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
fortnitegod6969
King Arthur
Level 158
God Stats
4W - 3L
1,581 SR
Queue Stats
15W - 17L
1,512 Elo+
Party 3
Arachne
Arachne
rust234
Arachne
Level 118
God Stats
0W - 1L
1,750 SR
Queue Stats
9W - 10L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anakele
Anubis
16
8 / 3 / 10
8,707
871
14,710
7,276
4,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Deku702
Baron Samedi
14
2 / 3 / 11
7,618
762
6,952
5,523
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 11
8,702
870
16,712
7,812
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TECxDEAGLEZ
Bellona
14
1 / 1 / 12
7,590
759
7,170
8,715
9,533
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Odin
15
5 / 2 / 11
8,091
809
9,537
11,161
9,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
7,346
735
4,110
12,074
5,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
SandyDee78
Sylvanus
13
0 / 2 / 3
6,809
681
4,177
15,466
12,132
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 3
7,041
704
2,405
11,545
10,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
fortnitegod6969
King Arthur
14
4 / 4 / 5
8,126
813
13,499
15,318
13,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
rust234
Arachne
13
2 / 6 / 3
6,765
677
4,166
13,160
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
24
Kills
8
9
Deaths
24
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Anubis
Anakele
Anubis
8
3
10
4.33
W
Baron Samedi
Deku702
Baron Samedi
2
3
11
2.5
L
Sylvanus
SandyDee78
Sylvanus
0
2
3
0.75
W
8
0
11
13.5
W
Bellona
TECxDEAGLEZ
Bellona
1
1
12
7
L
1
4
3
0.63
W
Odin
5
2
11
5.25
L
King Arthur
fortnitegod6969
King Arthur
4
4
5
1.63
L
Arachne
rust234
Arachne
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,081
Damage
28,357
40,487
Taken
67,563
29,779
Mitigated
47,673
12,119
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,110
1,851
0
155
12,074
5,088
0
3,932
8,142
0
19,163
W
Anubis
Anakele
Anubis
14,710
1,601
0
2,093
7,276
4,049
136
1,585
5,691
36,998
0
W
Baron Samedi
Deku702
Baron Samedi
6,952
661
1,780
882
5,523
2,663
0
760
4,763
18,045
0
L
Sylvanus
SandyDee78
Sylvanus
4,177
1,632
1,216
2,419
15,466
12,132
657
5,576
9,890
16,997
0
W
16,712
14,019
0
3,708
7,812
3,606
2,406
1,231
6,581
0
39,602
W
Bellona
TECxDEAGLEZ
Bellona
7,170
1,931
643
2,251
8,715
9,533
0
1,389
7,326
152
23,130
L
2,405
335
0
240
11,545
10,430
177
4,146
7,399
8,405
0
W
Odin
9,537
2,297
0
762
11,161
9,928
466
1,865
9,296
3,960
19,859
L
King Arthur
fortnitegod6969
King Arthur
13,499
1,186
0
1,844
15,318
13,995
0
5,034
10,284
248
32,614
L
Arachne
rust234
Arachne
4,166
3,436
271
1,223
13,160
6,028
317
4,819
8,341
0
9,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
36,087
237
Minions Killed
131
0
Camps Cleared
0
1,033,165
Distance Traveled
997,102
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,346
735
44
4
0
176,517
0
W
Anubis
8,707
871
69
7
0
182,836
4
W
Baron Samedi
7,618
762
35
4
0
196,084
0
L
Sylvanus
6,809
681
28
3
0
162,689
0
W
Rama
8,702
870
59
6
0
202,576
0
W
Bellona
7,590
759
33
3
0
216,288
2
L
Ares
7,041
704
10
1
0
226,246
0
W
Odin
8,091
809
41
4
0
235,381
0
L
King Arthur
8,126
813
37
4
0
210,316
0
L
Arachne
6,765
677
12
1
0
221,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role