Player Matchup

Apollo
Apollo
Silver I
Akashiri
Apollo
Silver I
Level 123
God Stats
1W - 1L
1,323 SR
Queue Stats
47W - 57L
1,321 MMR
Solo
Pele
Pele
Gold V
Alan6612
Pele
Gold V
Level 127
God Stats
4W - 6L
1,449 SR
Queue Stats
80W - 87L
1,313 MMR
Solo
Ares
Ares
Silver II
AvoidingKitty
Ares
Silver II
Level 122
God Stats
3W - 2L
1,369 SR
Queue Stats
64W - 78L
1,088 MMR
Party 1
Ix Chel
Ix Chel
Gold III
NIALL97
Ix Chel
Gold III
Level 109
God Stats
71W - 38L
1,609 SR
Queue Stats
530W - 550L
1,554 MMR
Party 1
King Arthur
King Arthur
Gold IV
s3Ruk17
King Arthur
Gold IV
Level 141
God Stats
13W - 10L
1,544 SR
Queue Stats
246W - 258L
1,309 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,459 SR
1,317 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,506 SR
1,356 MMR
Jormungandr
Jormungandr
Silver III
 
Jormungandr
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
Gunsaxl
Mercury
Gold II
Level 129
God Stats
37W - 47L
1,541 SR
Queue Stats
737W - 733L
1,311 MMR
Solo
Nox
Nox
Bronze III
PappaJ10
Nox
Bronze III
Level 122
God Stats
2W - 7L
1,532 SR
Queue Stats
8W - 18L
1,338 MMR
Solo
Osiris
Osiris
Gold V
Trap_Mansion
Osiris
Gold V
Level 174
God Stats
6W - 11L
1,341 SR
Queue Stats
524W - 561L
1,303 MMR
Solo
Jing Wei
Jing Wei
Gold IV
iAfea
Jing Wei
Gold IV
Level 146
God Stats
4W - 6L
1,614 SR
Queue Stats
124W - 118L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Akashiri
Apollo
6
1 / 1 / 1
4,206
701
1,608
2,408
704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
7
1 / 1 / 0
3,771
629
1,913
4,659
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 0 / 1
4,216
703
986
3,906
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ix Chel
NIALL97
Ix Chel
7
0 / 0 / 1
3,832
639
1,962
2,286
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
s3Ruk17
King Arthur
8
2 / 0 / 0
4,311
719
1,742
3,974
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
IzanamiAo KuangAnubisThanatosArachne

VS

Bans
ChernobogKaliKhepriRaijinJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
2
0 / 1 / 0
2,843
474
63
1,808
858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Gunsaxl
Mercury
7
0 / 1 / 1
3,735
623
2,391
4,968
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 1
3,470
578
1,572
3,264
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
5
0 / 2 / 0
3,427
571
2,031
4,477
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
iAfea
Jing Wei
7
1 / 0 / 0
3,839
640
1,288
1,711
467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
1
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Apollo
Akashiri
Apollo
1
1
1
1.5
W
Pele
1
1
0
1
W
1
0
1
1.5
L
Mercury
Gunsaxl
Mercury
0
1
1
0.5
W
Ix Chel
NIALL97
Ix Chel
0
0
1
0.5
L
0
1
1
0.5
L
Osiris
0
2
0
0
L
Jing Wei
iAfea
Jing Wei
1
0
0
1
W
King Arthur
s3Ruk17
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,211
Damage
7,345
17,233
Taken
16,228
6,684
Mitigated
7,046
4,817
Healing
2,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
63
40
0
370
1,808
858
0
416
1,392
2,380
0
W
Apollo
Akashiri
Apollo
1,608
1,204
0
413
2,408
704
0
56
2,352
0
21,729
W
Pele
1,913
604
0
527
4,659
1,314
0
495
4,164
0
18,963
W
986
57
0
1,807
3,906
1,886
0
103
3,803
15,455
0
L
Mercury
Gunsaxl
Mercury
2,391
1,009
0
516
4,968
1,368
0
445
4,523
0
21,383
W
Ix Chel
NIALL97
Ix Chel
1,962
180
150
670
2,286
657
0
981
1,305
20,912
0
L
1,572
389
114
392
3,264
1,215
0
1,891
1,373
16,436
0
L
Osiris
2,031
672
0
804
4,477
3,138
0
0
4,477
0
13,656
L
Jing Wei
iAfea
Jing Wei
1,288
992
0
500
1,711
467
0
196
1,515
0
17,313
W
King Arthur
s3Ruk17
King Arthur
1,742
331
0
1,250
3,974
2,123
0
0
3,974
0
26,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,336
Gold Earned
17,314
181
Minions Killed
126
0
Camps Cleared
0
621,982
Distance Traveled
480,137
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
2,843
474
5
1
0
32,635
0
W
Apollo
4,206
701
39
7
0
105,775
1
W
Pele
3,771
629
33
6
0
129,697
0
W
Ares
4,216
703
25
4
0
130,693
0
L
Mercury
3,735
623
38
6
0
133,625
0
W
Ix Chel
3,832
639
41
7
0
115,632
0
L
Nox
3,470
578
25
4
0
114,901
0
L
Osiris
3,427
571
24
4
0
88,073
0
L
Jing Wei
3,839
640
34
6
0
110,903
0
W
King Arthur
4,311
719
43
7
0
140,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role