Player Matchup

Arachne
Arachne
KorkeeN
Arachne
Level 66
God Stats
2W - 1L
1,436 SR
Queue Stats
63W - 69L
1,443 Elo+
Party 2
Neith
Neith
Optimys07009
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 232L
1,451 Elo+
Solo
Izanami
Izanami
Thildalph
Izanami
Level 120
God Stats
2W - 3L
1,517 SR
Queue Stats
126W - 124L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
Triffel
Sylvanus
Level 76
God Stats
7W - 3L
1,778 SR
Queue Stats
78W - 82L
1,461 Elo+
Party 2
Merlin
Merlin
forbiddensirena
Merlin
Level 120
God Stats
2W - 9L
1,163 SR
Queue Stats
448W - 456L
1,367 Elo+
Solo
Team Averages
Level 93
1,479 SR
1,442 Elo+

VS

Team Averages
Level 80
1,557 SR
1,417 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
InfiniteWay
Ratatoskr
Level 59
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 25L
1,396 Elo+
Solo
Medusa
Medusa
StReeT BeaTs101
Medusa
Level 126
God Stats
6W - 6L
1,601 SR
Queue Stats
60W - 52L
1,488 Elo+
Party 1
Ganesha
Ganesha
Tahmixx
Ganesha
Level 67
God Stats
2W - 1L
1,684 SR
Queue Stats
58W - 37L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
fraszls-
Erlang Shen
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KorkeeN
Arachne
9
7 / 0 / 4
6,055
606
5,599
7,048
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 0 / 0
6,107
611
5,898
5,042
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Thildalph
Izanami
8
2 / 0 / 9
5,492
549
7,914
4,211
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Triffel
Sylvanus
8
2 / 1 / 8
5,609
561
2,737
7,270
4,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 0
6,153
615
1,853
1,983
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 0 / 0
4,828
483
2,312
3,428
1,000
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
InfiniteWay
Ratatoskr
8
1 / 1 / 0
4,631
463
2,714
4,728
1,476
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 5 / 0
4,332
433
4,293
7,155
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Tahmixx
Ganesha
6
0 / 6 / 1
4,519
452
2,593
10,712
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
fraszls-
Erlang Shen
9
0 / 1 / 0
5,069
507
2,487
10,168
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
L
Ratatoskr
InfiniteWay
Ratatoskr
1
1
0
1
W
Arachne
KorkeeN
Arachne
7
0
4
9
W
1
0
0
1
L
0
5
0
0
L
Ganesha
Tahmixx
Ganesha
0
6
1
0.08
W
Izanami
Thildalph
Izanami
2
0
9
6.5
W
Sylvanus
Triffel
Sylvanus
2
1
8
6
W
1
0
0
1
L
Erlang Shen
fraszls-
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
14,399
25,554
Taken
36,191
10,584
Mitigated
15,726
10,560
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,312
214
0
303
3,428
1,000
0
1,140
2,288
22,238
0
L
Ratatoskr
InfiniteWay
Ratatoskr
2,714
184
0
2,126
4,728
1,476
0
295
4,433
0
22,556
W
Arachne
KorkeeN
Arachne
5,599
4,568
0
1,686
7,048
2,472
102
1,326
5,612
0
35,107
W
5,898
2,642
0
2,522
5,042
1,736
0
0
5,042
0
40,728
L
4,293
1,672
0
1,277
7,155
1,967
0
1,064
6,091
0
22,130
L
Ganesha
Tahmixx
Ganesha
2,593
119
0
1,012
10,712
6,216
0
2,091
8,621
11,403
0
W
Izanami
Thildalph
Izanami
7,914
5,977
0
631
4,211
1,362
380
1,151
3,060
0
30,939
W
Sylvanus
Triffel
Sylvanus
2,737
1,524
2,244
2,977
7,270
4,236
28
1,566
5,688
11,750
0
W
1,853
109
0
500
1,983
778
656
659
1,247
42,080
0
L
Erlang Shen
fraszls-
Erlang Shen
2,487
997
0
4,664
10,168
5,067
0
0
10,168
0
29,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
23,379
244
Minions Killed
176
0
Camps Cleared
0
938,787
Distance Traveled
946,899
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,828
483
49
5
0
183,524
2
L
Ratatoskr
4,631
463
50
5
0
214,739
0
W
Arachne
6,055
606
54
5
0
214,601
0
W
Neith
6,107
611
59
6
0
165,164
0
L
Medusa
4,332
433
34
3
0
168,421
0
L
Ganesha
4,519
452
2
0
0
183,640
4
W
Izanami
5,492
549
46
5
0
190,369
0
W
Sylvanus
5,609
561
14
1
0
186,482
5
W
Merlin
6,153
615
71
7
0
182,171
7
L
Erlang Shen
5,069
507
41
4
0
196,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role