Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Diablo87
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 2
Camazotz
Camazotz
Tokoymi
Camazotz
Level 37
God Stats
0W - 3L
1,250 SR
Queue Stats
37W - 64L
1,221 Elo+
Solo
Xbalanque
Xbalanque
godisarka
Xbalanque
Level 27
God Stats
2W - 9L
976 SR
Queue Stats
89W - 75L
1,514 Elo+
Party 2
Atlas
Atlas
sgherru
Atlas
Level 137
God Stats
5W - 3L
1,633 SR
Queue Stats
154W - 152L
1,483 Elo+
Party 2
Team Averages
Level 68
1,372 SR
1,387 Elo+

VS

Team Averages
Level 68
1,495 SR
1,497 Elo+
Sol
Sol
Djmclellan1
Sol
Level 66
God Stats
7W - 5L
1,532 SR
Queue Stats
231W - 221L
1,480 Elo+
Party 1
Thoth
Thoth
Haampp
Thoth
Level 75
God Stats
6W - 10L
1,440 SR
Queue Stats
303W - 297L
1,523 Elo+
Solo
Loki
Loki
LNC1998
Loki
Level 83
God Stats
23W - 22L
1,474 SR
Queue Stats
408W - 384L
1,509 Elo+
Party 1
Chaac
Chaac
Lex05san
Chaac
Level 46
God Stats
6W - 3L
1,526 SR
Queue Stats
68W - 68L
1,453 Elo+
Solo
Surtr
Surtr
TheMagicalPeaz
Surtr
Level 68
God Stats
27W - 20L
1,504 SR
Queue Stats
346W - 345L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 3 / 0
4,263
474
3,727
9,266
8,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Diablo87
Baron Samedi
8
0 / 3 / 0
4,092
455
2,546
5,510
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Tokoymi
Camazotz
7
0 / 1 / 0
4,072
452
2,118
6,624
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
godisarka
Xbalanque
8
0 / 0 / 0
4,530
503
1,457
4,325
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
sgherru
Atlas
1
0 / 0 / 0
3,242
360
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,886
543
1,047
1,813
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Haampp
Thoth
11
1 / 0 / 2
6,403
711
3,103
3,722
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
LNC1998
Loki
10
2 / 0 / 2
5,542
616
2,909
5,313
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Lex05san
Chaac
8
0 / 0 / 0
5,260
584
1,700
5,458
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 0
6,158
684
5,899
7,779
5,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
L
Baron Samedi
Diablo87
Baron Samedi
0
3
0
0
W
0
0
0
0
W
Thoth
Haampp
Thoth
1
0
2
2
W
Loki
LNC1998
Loki
2
0
2
3
W
Chaac
Lex05san
Chaac
0
0
0
0
W
4
0
0
4
L
Camazotz
Tokoymi
Camazotz
0
1
0
0
L
Xbalanque
godisarka
Xbalanque
0
0
0
0
L
Atlas
sgherru
Atlas
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,848
Damage
14,658
25,725
Taken
24,085
13,401
Mitigated
13,597
7,912
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,727
1,688
0
2,742
9,266
8,095
0
137
9,129
0
24,509
L
Baron Samedi
Diablo87
Baron Samedi
2,546
126
0
896
5,510
2,106
0
2,201
3,309
21,591
0
W
1,047
311
0
1,340
1,813
527
676
0
1,813
32,812
0
W
Thoth
Haampp
Thoth
3,103
71
0
1,250
3,722
1,370
560
2,140
1,582
49,333
0
W
Loki
LNC1998
Loki
2,909
448
0
3,090
5,313
1,811
430
406
4,907
0
36,692
W
Chaac
Lex05san
Chaac
1,700
0
0
2,592
5,458
3,984
201
0
5,458
0
22,956
W
5,899
2,588
0
1,597
7,779
5,905
294
0
7,779
240
34,219
L
Camazotz
Tokoymi
Camazotz
2,118
304
0
2,209
6,624
1,833
0
1,226
5,398
0
18,841
L
Xbalanque
godisarka
Xbalanque
1,457
729
0
2,065
4,325
1,367
0
792
3,533
0
23,131
L
Atlas
sgherru
Atlas
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,199
Gold Earned
28,249
170
Minions Killed
299
0
Camps Cleared
0
662,264
Distance Traveled
871,165
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,263
474
46
5
0
134,529
0
L
Baron Samedi
4,092
455
36
4
0
150,947
0
W
Sol
4,886
543
59
7
0
140,610
0
W
Thoth
6,403
711
91
10
0
175,933
1
W
Loki
5,542
616
59
7
0
198,810
0
W
Chaac
5,260
584
34
4
0
173,897
0
W
Surtr
6,158
684
56
6
0
181,915
4
L
Camazotz
4,072
452
33
4
0
194,350
0
L
Xbalanque
4,530
503
55
6
0
182,438
0
L
Atlas
3,242
360
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role