Player Matchup

Kali
Kali
Antwannn
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,163 Elo+
Party 2
Danzaburou
Danzaburou
JasonsRealm
Danzaburou
Level 84
God Stats
103W - 92L
1,607 SR
Queue Stats
159W - 152L
1,516 Elo+
Party 1
Atlas
Atlas
Manthin77
Atlas
Level 109
God Stats
10W - 11L
1,725 SR
Queue Stats
239W - 228L
1,517 Elo+
Party 1
Chaac
Chaac
Panchonattor
Chaac
Level 108
God Stats
5W - 1L
1,820 SR
Queue Stats
12W - 14L
1,434 Elo+
Party 2
Hera
Hera
basilmuffin
Hera
Level 108
God Stats
6W - 5L
1,105 SR
Queue Stats
256W - 250L
1,505 Elo+
Solo
Team Averages
Level 87
1,551 SR
1,427 Elo+

VS

Team Averages
Level 63
1,431 SR
1,459 Elo+
Chaac
Chaac
 
Chaac
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AngeljrCM-Z-
Yu Huang
Level 121
God Stats
0W - 2L
1,304 SR
Queue Stats
62W - 66L
1,498 Elo+
Solo
Horus
Horus
MeekWaker
Horus
Level 29
God Stats
9W - 12L
1,458 SR
Queue Stats
102W - 131L
1,451 Elo+
Party 3
Chernobog
Chernobog
SpookieBaby
Chernobog
Level 84
God Stats
16W - 16L
1,505 SR
Queue Stats
221W - 248L
1,463 Elo+
Party 3
Susano
Susano
antdog38
Susano
Level 42
God Stats
35W - 36L
1,387 SR
Queue Stats
226W - 224L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
3 / 0 / 0
4,879
697
703
6,017
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
JasonsRealm
Danzaburou
7
1 / 1 / 0
4,223
603
2,147
3,876
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Manthin77
Atlas
7
1 / 0 / 3
4,624
661
2,372
3,991
2,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 1
4,611
659
3,552
6,232
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 2 / 3
5,044
721
3,237
3,366
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
4
0 / 0 / 0
3,326
475
1,203
2,880
986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
AngeljrCM-Z-
Yu Huang
8
0 / 3 / 2
4,473
639
2,132
4,688
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
MeekWaker
Horus
8
1 / 2 / 0
4,554
651
3,303
5,546
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
SpookieBaby
Chernobog
7
0 / 2 / 1
4,561
652
2,619
3,945
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
antdog38
Susano
8
3 / 2 / 0
4,754
679
1,780
5,244
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
4
4
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Yu Huang
AngeljrCM-Z-
Yu Huang
0
3
2
0.33
W
Kali
3
0
0
3
W
Danzaburou
JasonsRealm
Danzaburou
1
1
0
1
W
Atlas
Manthin77
Atlas
1
0
3
2.5
L
Horus
MeekWaker
Horus
1
2
0
0.5
W
1
1
1
1.5
L
Chernobog
SpookieBaby
Chernobog
0
2
1
0.25
L
Susano
antdog38
Susano
3
2
0
1.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,011
Damage
11,037
23,482
Taken
22,303
11,158
Mitigated
8,956
6,023
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,203
341
0
1,156
2,880
986
0
834
2,046
0
9,806
L
Yu Huang
AngeljrCM-Z-
Yu Huang
2,132
208
0
500
4,688
1,741
0
2,948
1,740
27,095
0
W
Kali
703
222
0
1,905
6,017
2,169
0
549
5,468
0
34,643
W
Danzaburou
JasonsRealm
Danzaburou
2,147
878
0
777
3,876
1,608
0
0
3,876
0
22,895
W
Atlas
Manthin77
Atlas
2,372
1,226
0
1,372
3,991
2,521
0
511
3,480
13,548
0
L
Horus
MeekWaker
Horus
3,303
1,631
0
1,518
5,546
3,279
0
0
5,546
0
25,293
W
3,552
480
0
1,599
6,232
3,917
0
0
6,232
0
26,424
L
Chernobog
SpookieBaby
Chernobog
2,619
1,541
0
595
3,945
1,246
0
646
3,299
0
28,291
L
Susano
antdog38
Susano
1,780
480
0
225
5,244
1,704
0
1,181
4,063
0
23,622
W
3,237
348
0
370
3,366
943
502
1,072
2,294
31,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,381
Gold Earned
21,668
211
Minions Killed
207
0
Camps Cleared
0
723,793
Distance Traveled
700,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,326
475
20
3
0
84,866
0
L
Yu Huang
4,473
639
47
7
0
134,936
0
W
Kali
4,879
697
54
8
0
161,673
0
W
Danzaburou
4,223
603
33
5
0
111,032
0
W
Atlas
4,624
661
16
2
0
144,754
0
L
Horus
4,554
651
38
5
0
169,994
0
W
Chaac
4,611
659
45
6
0
147,882
0
L
Chernobog
4,561
652
55
8
0
134,893
0
L
Susano
4,754
679
47
7
0
176,137
0
W
Hera
5,044
721
63
9
0
158,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role