Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
GunnarVingren03
Apollo
Gold IV
Level 63
God Stats
13W - 10L
1,645 SR
Queue Stats
181W - 201L
1,556 MMR
Solo
Ganesha
Ganesha
Bronze III
HisokaMaluko
Ganesha
Bronze III
Level 84
God Stats
1W - 1L
1,805 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
ºAfroADCº
Arachne
Gold IV
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 23L
1,699 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
éoalegcarai
Baron Samedi
Gold I
Level 155
God Stats
35W - 27L
1,583 SR
Queue Stats
240W - 223L
1,652 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,607 SR
1,581 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,465 SR
1,358 MMR
Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum IV
HynataHiuga
Mercury
Platinum IV
Level 124
God Stats
3W - 6L
1,371 SR
Queue Stats
537W - 538L
1,705 MMR
Solo
Ymir
Ymir
Silver V
Jusmol6708
Ymir
Silver V
Level 68
God Stats
1W - 6L
1,347 SR
Queue Stats
24W - 42L
852 MMR
Party 1
Heimdallr
Heimdallr
Silver IV
Mencha1899
Heimdallr
Silver IV
Level 66
God Stats
7W - 18L
1,383 SR
Queue Stats
27W - 42L
986 MMR
Party 1
Nu Wa
Nu Wa
Gold I
sadrake666
Nu Wa
Gold I
Level 105
God Stats
29W - 23L
1,723 SR
Queue Stats
249W - 256L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 0 / 1
8,040
618
7,258
10,564
10,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 2 / 2
8,244
634
9,087
8,838
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
HisokaMaluko
Ganesha
12
0 / 0 / 8
7,904
608
3,335
8,630
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
ºAfroADCº
Arachne
15
5 / 1 / 4
8,695
669
7,971
16,519
8,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
éoalegcarai
Baron Samedi
13
5 / 1 / 3
8,517
655
7,359
6,611
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SusanoThorKali

VS

Bans
MartichorasAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 2 / 0
7,204
554
4,029
10,865
8,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
HynataHiuga
Mercury
12
1 / 4 / 0
6,946
534
5,043
12,438
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 1
7,157
551
1,901
10,755
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Mencha1899
Heimdallr
12
0 / 3 / 1
6,534
503
4,245
8,550
4,161
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
12
1 / 3 / 2
7,024
540
7,227
6,021
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
4
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
1
1.5
L
Hercules
 
Hercules
0
2
0
0
W
6
2
2
3.5
W
Ganesha
HisokaMaluko
Ganesha
0
0
8
4
L
Mercury
HynataHiuga
Mercury
1
4
0
0.25
L
2
5
1
0.5
L
Heimdallr
Mencha1899
Heimdallr
0
3
1
0.17
L
Nu Wa
1
3
2
0.67
W
Arachne
ºAfroADCº
Arachne
5
1
4
7
W
Baron Samedi
éoalegcarai
Baron Samedi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,010
Damage
22,445
51,162
Taken
48,629
33,508
Mitigated
27,757
22,678
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,258
981
0
2,354
10,564
10,396
49
498
10,066
0
57,686
L
Hercules
 
Hercules
4,029
1,180
0
4,835
10,865
8,704
0
552
10,313
0
56,436
W
9,087
6,606
0
3,669
8,838
4,087
813
2,199
6,639
0
62,470
W
Ganesha
HisokaMaluko
Ganesha
3,335
499
0
3,676
8,630
8,088
264
1,584
7,046
34,753
0
L
Mercury
HynataHiuga
Mercury
5,043
2,675
0
2,307
12,438
4,599
0
1,151
11,287
0
66,160
L
1,901
198
0
963
10,755
8,336
0
4,908
5,847
16,676
0
L
Heimdallr
Mencha1899
Heimdallr
4,245
2,332
0
2,749
8,550
4,161
0
1,652
6,898
0
53,627
L
Nu Wa
7,227
1,650
0
923
6,021
1,957
0
2,431
3,590
48,989
0
W
Arachne
ºAfroADCº
Arachne
7,971
4,956
0
9,610
16,519
8,125
10
2,881
13,638
0
82,277
W
Baron Samedi
éoalegcarai
Baron Samedi
7,359
601
487
2,882
6,611
2,812
175
2,470
4,141
64,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,400
Gold Earned
34,865
471
Minions Killed
450
0
Camps Cleared
0
1,384,175
Distance Traveled
1,331,307
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,040
618
118
9
0
272,889
0
L
Hercules
7,204
554
104
8
0
277,053
2
W
Apollo
8,244
634
123
9
0
256,875
0
W
Ganesha
7,904
608
12
1
0
279,646
0
L
Mercury
6,946
534
115
9
0
280,007
0
L
Ymir
7,157
551
37
3
0
262,632
4
L
Heimdallr
6,534
503
93
7
0
244,995
2
L
Nu Wa
7,024
540
101
8
0
266,620
2
W
Arachne
8,695
669
107
8
0
337,126
0
W
Baron Samedi
8,517
655
111
9
0
237,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role