Player Matchup

Rama
Rama
ManuOrtega11
Rama
Level 123
God Stats
4W - 7L
1,333 SR
Queue Stats
59W - 59L
1,523 Elo+
Solo
Horus
Horus
ThorneSystem
Horus
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 91L
1,344 Elo+
Solo
Ra
Ra
XxGhost_rider32X
Ra
Level 131
God Stats
8W - 9L
1,480 SR
Queue Stats
261W - 269L
1,496 Elo+
Solo
Poseidon
Poseidon
osutz96
Poseidon
Level 86
God Stats
22W - 35L
1,465 SR
Queue Stats
104W - 124L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
werh22
Cu Chulainn
Level 127
God Stats
10W - 13L
1,412 SR
Queue Stats
419W - 446L
1,479 Elo+
Party 1
Team Averages
Level 100
1,438 SR
1,461 Elo+

VS

Team Averages
Level 134
1,509 SR
1,553 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
RenzoVlie
Apollo
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
The_DJ_Lucas
Danzaburou
Level 153
God Stats
1W - 0L
1,527 SR
Queue Stats
51W - 44L
1,576 Elo+
Party 2
Freya
Freya
Timo_Fcr
Freya
Level 137
God Stats
2W - 1L
1,517 SR
Queue Stats
19W - 14L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,652
628
3,243
6,726
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 4
5,332
592
867
7,784
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 2 / 0
6,041
671
5,769
6,774
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
osutz96
Poseidon
9
1 / 2 / 5
5,428
603
6,532
6,069
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
werh22
Cu Chulainn
6
0 / 1 / 0
4,106
456
518
3,701
1,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 0
6,136
682
2,404
3,624
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
 
Olorun
8
1 / 3 / 2
5,300
589
4,180
5,516
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
RenzoVlie
Apollo
8
1 / 4 / 4
5,209
579
5,085
6,813
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
The_DJ_Lucas
Danzaburou
12
4 / 1 / 1
6,983
776
3,585
7,426
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
Timo_Fcr
Freya
10
2 / 0 / 4
6,142
682
5,075
7,627
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
9
Kills
9
9
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
0
1
W
Olorun
 
Olorun
1
3
2
0.67
L
2
0
0
2
W
Apollo
RenzoVlie
Apollo
1
4
4
0.75
W
Danzaburou
The_DJ_Lucas
Danzaburou
4
1
1
4.5
L
1
4
4
0.75
W
Freya
Timo_Fcr
Freya
2
0
4
4
L
5
2
0
2.5
L
Poseidon
osutz96
Poseidon
1
2
5
1.75
L
Cu Chulainn
werh22
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,929
Damage
20,329
31,054
Taken
31,006
13,747
Mitigated
11,463
9,087
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,404
60
0
900
3,624
1,199
104
813
2,805
46,675
0
W
Olorun
 
Olorun
4,180
1,888
0
721
5,516
2,160
456
3,209
2,171
28,628
3,954
L
3,243
2,711
0
3,361
6,726
2,527
845
3,240
3,486
0
35,326
W
Apollo
RenzoVlie
Apollo
5,085
3,632
0
1,358
6,813
2,367
120
3,106
3,479
0
22,055
W
Danzaburou
The_DJ_Lucas
Danzaburou
3,585
2,174
0
1,884
7,426
2,937
0
2,734
4,576
0
63,854
L
867
491
423
1,763
7,784
5,172
0
1,684
6,040
0
11,401
W
Freya
Timo_Fcr
Freya
5,075
1,710
0
3,062
7,627
2,800
0
1,917
5,674
34,840
738
L
5,769
265
336
1,474
6,774
2,681
159
2,463
4,311
40,287
0
L
Poseidon
osutz96
Poseidon
6,532
1,169
0
730
6,069
1,927
507
2,439
3,626
29,805
0
L
Cu Chulainn
werh22
Cu Chulainn
518
168
0
1,000
3,701
1,440
0
1,375
2,220
0
11,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,559
Gold Earned
29,770
237
Minions Killed
329
0
Camps Cleared
0
837,006
Distance Traveled
949,979
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,136
682
85
9
0
201,822
2
W
Olorun
5,300
589
53
6
0
175,782
0
L
Rama
5,652
628
80
9
0
169,755
4
W
Apollo
5,209
579
27
3
0
179,957
0
W
Danzaburou
6,983
776
105
12
0
197,783
0
L
Horus
5,332
592
9
1
0
187,261
0
W
Freya
6,142
682
59
7
0
194,635
0
L
Ra
6,041
671
74
8
0
201,991
0
L
Poseidon
5,428
603
52
6
0
207,719
4
L
Cu Chulainn
4,106
456
22
2
0
70,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role