Player Matchup

Ah Puch
Ah Puch
IxMexOliv3rxl
Ah Puch
Level 128
God Stats
4W - 2L
1,737 SR
Queue Stats
71W - 76L
1,434 Elo+
Solo
Martichoras
Martichoras
LordLores
Martichoras
Level 121
God Stats
21W - 17L
1,519 SR
Queue Stats
212W - 214L
1,424 Elo+
Solo
Sylvanus
Sylvanus
MewingNut70
Sylvanus
Level 98
God Stats
6W - 7L
1,334 SR
Queue Stats
384W - 350L
1,515 Elo+
Solo
Ravana
Ravana
TonyFist
Ravana
Level 141
God Stats
8W - 4L
1,626 SR
Queue Stats
140W - 148L
1,435 Elo+
Solo
Guan Yu
Guan Yu
technowolf15
Guan Yu
Level 100
God Stats
1W - 2L
1,546 SR
Queue Stats
327W - 256L
1,451 Elo+
Solo
Team Averages
Level 118
1,552 SR
1,452 Elo+

VS

Team Averages
Level 108
1,529 SR
1,469 Elo+
Chernobog
Chernobog
DRxFEELGOODxxx
Chernobog
Level 129
God Stats
1W - 3L
1,316 SR
Queue Stats
242W - 247L
1,500 Elo+
Party 1
Geb
Geb
Danieleytor
Geb
Level 109
God Stats
6W - 9L
1,591 SR
Queue Stats
85W - 69L
1,537 Elo+
Solo
Chiron
Chiron
HashEra8896
Chiron
Level 129
God Stats
3W - 3L
1,524 SR
Queue Stats
425W - 408L
1,510 Elo+
Solo
Loki
Loki
MiguelP99
Loki
Level 108
God Stats
1W - 1L
1,673 SR
Queue Stats
2W - 7L
1,287 Elo+
Solo
Ra
Ra
MuttD3vil
Ra
Level 63
God Stats
5W - 5L
1,540 SR
Queue Stats
144W - 131L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
6 / 0 / 2
9,701
647
10,214
6,270
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
LordLores
Martichoras
12
0 / 1 / 1
6,736
449
5,274
6,904
2,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
MewingNut70
Sylvanus
12
0 / 1 / 1
7,446
496
3,553
8,969
5,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
TonyFist
Ravana
16
3 / 2 / 3
9,266
618
9,210
8,511
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
technowolf15
Guan Yu
15
2 / 3 / 2
8,924
595
7,346
15,411
13,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DRxFEELGOODxxx
Chernobog
12
0 / 3 / 0
6,716
448
2,032
8,706
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 2
7,050
470
6,074
10,575
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
15
4 / 3 / 0
8,290
553
7,380
13,238
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
12
0 / 2 / 0
6,243
416
1,350
8,495
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 0
8,509
567
8,212
12,846
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
7
7
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DRxFEELGOODxxx
Chernobog
0
3
0
0
L
0
0
2
1
L
Chiron
4
3
0
1.33
W
Ah Puch
6
0
2
7
W
Martichoras
LordLores
Martichoras
0
1
1
0.5
W
Sylvanus
MewingNut70
Sylvanus
0
1
1
0.5
L
Loki
0
2
0
0
L
3
4
0
0.75
W
Ravana
TonyFist
Ravana
3
2
3
2.25
W
Guan Yu
technowolf15
Guan Yu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,597
Damage
25,048
46,065
Taken
53,860
28,603
Mitigated
23,215
22,107
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DRxFEELGOODxxx
Chernobog
2,032
991
0
2,471
8,706
2,734
0
3,925
4,781
0
48,613
L
6,074
175
0
1,254
10,575
9,240
0
2,629
7,946
38,766
0
L
Chiron
7,380
2,650
135
4,149
13,238
5,124
0
4,089
9,131
0
76,765
W
Ah Puch
10,214
762
0
3,128
6,270
2,434
554
361
5,909
73,958
0
W
Martichoras
LordLores
Martichoras
5,274
2,172
0
1,901
6,904
2,857
392
2,340
4,564
0
43,136
W
Sylvanus
MewingNut70
Sylvanus
3,553
1,067
2,786
3,491
8,969
5,677
340
2,840
6,129
32,860
0
L
Loki
1,350
104
0
2,864
8,495
2,481
0
1,513
6,982
0
40,932
L
8,212
1,046
20
2,437
12,846
3,636
0
1,611
11,235
64,417
0
W
Ravana
TonyFist
Ravana
9,210
2,716
0
4,109
8,511
4,333
0
853
7,615
0
80,990
W
Guan Yu
technowolf15
Guan Yu
7,346
525
238
6,454
15,411
13,302
0
7,084
7,562
0
65,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,073
Gold Earned
36,808
489
Minions Killed
474
0
Camps Cleared
0
1,473,242
Distance Traveled
1,505,219
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,716
448
92
6
0
285,236
0
L
Geb
7,050
470
48
3
0
317,922
3
L
Chiron
8,290
553
143
10
0
298,134
0
W
Ah Puch
9,701
647
131
9
0
302,323
0
W
Martichoras
6,736
449
78
5
0
267,636
0
W
Sylvanus
7,446
496
49
3
0
272,240
0
L
Loki
6,243
416
70
5
0
342,080
0
L
Ra
8,509
567
121
8
0
261,847
2
W
Ravana
9,266
618
114
8
0
325,341
2
W
Guan Yu
8,924
595
117
8
0
305,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role