Player Matchup

Ratatoskr
Ratatoskr
Bluemaru26
Ratatoskr
Level 133
God Stats
4W - 2L
1,889 SR
Queue Stats
72W - 65L
1,610 Elo+
Party 2
Gilgamesh
Gilgamesh
D1rtydan02
Gilgamesh
Level 62
God Stats
3W - 5L
1,800 SR
Queue Stats
62W - 79L
1,699 Elo+
Party 2
Chernobog
Chernobog
FastCrabCEO
Chernobog
Level 162
God Stats
0W - 1L
1,498 SR
Queue Stats
169W - 131L
1,588 Elo+
Solo
Zhong Kui
Zhong Kui
MyNaboo
Zhong Kui
Level 129
God Stats
32W - 23L
1,697 SR
Queue Stats
209W - 190L
1,633 Elo+
Party 2
Atlas
Atlas
Nanobotics
Atlas
Level 128
God Stats
4W - 6L
1,579 SR
Queue Stats
29W - 32L
1,559 Elo+
Party 2
Team Averages
Level 123
1,693 SR
1,618 Elo+

VS

Team Averages
Level 155
1,498 SR
1,530 Elo+
Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChickenNagget
Hercules
Level 154
God Stats
2W - 0L
1,380 SR
Queue Stats
113W - 120L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
FEEDBACK_21
Jormungandr
Level 152
God Stats
5W - 8L
1,643 SR
Queue Stats
128W - 125L
1,590 Elo+
Party 1
Neith
Neith
saintbaddie
Neith
Level 153
God Stats
14W - 20L
1,467 SR
Queue Stats
578W - 497L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bluemaru26
Ratatoskr
14
4 / 6 / 2
7,927
793
6,023
12,538
9,759
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
D1rtydan02
Gilgamesh
12
0 / 4 / 4
7,039
704
8,529
11,700
9,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
FastCrabCEO
Chernobog
14
1 / 1 / 2
7,521
752
10,381
10,689
4,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MyNaboo
Zhong Kui
16
6 / 7 / 3
9,044
904
10,950
14,151
8,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
13
0 / 5 / 3
7,346
735
7,077
14,868
11,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
9 / 3 / 10
9,978
998
14,026
9,147
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
 
Arachne
15
3 / 3 / 12
8,410
841
5,786
13,214
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ChickenNagget
Hercules
16
7 / 0 / 6
8,715
872
9,131
13,444
14,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
FEEDBACK_21
Jormungandr
15
2 / 2 / 14
8,200
820
14,912
14,213
14,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 11
7,939
794
9,114
8,480
3,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
11
Kills
23
23
Deaths
11
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
3
10
4.67
W
Arachne
 
Arachne
3
3
12
3
L
Ratatoskr
Bluemaru26
Ratatoskr
4
6
2
0.83
W
Hercules
ChickenNagget
Hercules
7
0
6
10
L
Gilgamesh
D1rtydan02
Gilgamesh
0
4
4
0.5
W
Jormungandr
FEEDBACK_21
Jormungandr
2
2
14
4.5
L
Chernobog
FastCrabCEO
Chernobog
1
1
2
2
L
Zhong Kui
MyNaboo
Zhong Kui
6
7
3
1.07
L
Atlas
0
5
3
0.3
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,960
Damage
52,969
63,946
Taken
58,498
43,960
Mitigated
44,330
8,355
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,026
1,636
202
1,124
9,147
4,250
377
4,242
4,816
43,250
0
W
Arachne
 
Arachne
5,786
3,543
0
3,961
13,214
8,221
1,280
3,305
9,463
0
21,176
L
Ratatoskr
Bluemaru26
Ratatoskr
6,023
1,073
0
1,113
12,538
9,759
0
3,340
8,743
0
17,067
W
Hercules
ChickenNagget
Hercules
9,131
1,921
0
5,471
13,444
14,298
540
4,654
8,458
71
18,118
L
Gilgamesh
D1rtydan02
Gilgamesh
8,529
2,017
0
690
11,700
9,173
0
4,679
6,284
0
16,501
W
Jormungandr
FEEDBACK_21
Jormungandr
14,912
2,174
0
4,281
14,213
14,038
343
4,236
9,729
34,827
1,046
L
Chernobog
FastCrabCEO
Chernobog
10,381
5,647
0
1,319
10,689
4,652
0
4,792
5,382
0
30,418
L
Zhong Kui
MyNaboo
Zhong Kui
10,950
1,293
0
1,934
14,151
8,797
0
7,387
6,277
27,443
0
L
Atlas
7,077
3,044
1,187
2,112
14,868
11,579
0
5,618
8,511
17,840
0
W
9,114
3,969
0
2,147
8,480
3,523
1,250
1,590
6,643
22
23,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,877
Gold Earned
43,242
191
Minions Killed
214
0
Camps Cleared
0
1,042,887
Distance Traveled
1,100,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,978
998
72
7
0
222,366
0
W
Arachne
8,410
841
25
3
0
238,392
0
L
Ratatoskr
7,927
793
33
3
0
229,585
0
W
Hercules
8,715
872
31
3
0
250,279
0
L
Gilgamesh
7,039
704
18
2
0
212,811
0
W
Jormungandr
8,200
820
49
5
0
206,463
0
L
Chernobog
7,521
752
70
7
0
206,053
0
L
Zhong Kui
9,044
904
53
5
0
192,579
0
L
Atlas
7,346
735
17
2
0
201,859
0
W
Neith
7,939
794
37
4
0
182,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role