Player Matchup

Mulan
Mulan
Solex
Mulan
Level 123
God Stats
14W - 16L
1,527 SR
Queue Stats
147W - 172L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Young-_-Rab242
Nu Wa
Level 118
God Stats
16W - 18L
1,546 SR
Queue Stats
219W - 256L
1,392 Elo+
Solo
Neith
Neith
biggdaddyJam
Neith
Level 122
God Stats
171W - 167L
1,501 SR
Queue Stats
264W - 270L
1,420 Elo+
Solo
Team Averages
Level 121
1,525 SR
1,408 Elo+

VS

Team Averages
Level 84
1,534 SR
1,410 Elo+
Charon
Charon
Cytoplasticrage
Charon
Level 25
God Stats
5W - 2L
1,701 SR
Queue Stats
22W - 17L
1,444 Elo+
Party 1
Ishtar
Ishtar
HKKKKKK
Ishtar
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,279 Elo+
Party 1
Chang'e
Chang'e
TedCruzamaki
Chang'e
Level 123
God Stats
1W - 1L
1,402 SR
Queue Stats
56W - 38L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Solex
Mulan
11
2 / 5 / 3
9,435
726
9,133
14,123
8,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 5 / 2
9,939
765
9,324
12,785
4,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 4
9,194
707
6,909
10,182
3,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
9,962
766
9,369
11,492
7,526
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
HKKKKKK
Ishtar
14
4 / 3 / 8
10,514
809
7,187
9,444
3,419
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TedCruzamaki
Chang'e
14
6 / 3 / 7
10,738
826
15,194
10,944
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
13
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Ishtar
HKKKKKK
Ishtar
4
3
8
2.67
L
Mulan
Solex
Mulan
2
5
3
0.7
W
Chang'e
TedCruzamaki
Chang'e
6
3
7
3.17
L
3
5
2
0.8
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,366
Damage
31,750
37,090
Taken
31,880
17,020
Mitigated
14,554
5,163
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,369
993
0
1,032
11,492
7,526
716
4,147
7,345
25,609
941
W
Ishtar
HKKKKKK
Ishtar
7,187
3,721
0
80
9,444
3,419
791
2,668
6,776
0
36,477
L
Mulan
Solex
Mulan
9,133
399
0
1,931
14,123
8,675
340
9,615
4,508
0
35,452
W
Chang'e
TedCruzamaki
Chang'e
15,194
1,304
2,146
2,762
10,944
3,609
1,305
2,926
8,018
51,094
0
L
9,324
2,251
125
2,040
12,785
4,461
328
9,055
3,730
41,080
0
L
6,909
2,259
0
1,067
10,182
3,884
593
5,330
4,852
0
33,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
31,214
147
Minions Killed
137
0
Camps Cleared
0
653,204
Distance Traveled
665,380
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,962
766
20
2
0
223,322
0
W
Ishtar
10,514
809
63
5
0
206,562
0
L
Mulan
9,435
726
45
3
0
247,551
2
W
Chang'e
10,738
826
54
4
0
235,496
0
L
Nu Wa
9,939
765
56
4
0
196,873
0
L
Neith
9,194
707
46
4
0
208,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role