Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
KnotTheFox
Fafnir
Level 89
God Stats
1W - 2L
1,472 SR
Queue Stats
267W - 240L
1,518 Elo+
Party 2
Thanatos
Thanatos
Roger6That
Thanatos
Level 183
God Stats
3W - 1L
1,662 SR
Queue Stats
45W - 37L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
playername81323
Heimdallr
Level 43
God Stats
2W - 0L
1,729 SR
Queue Stats
128W - 113L
1,509 Elo+
Party 2
Team Averages
Level 89
1,573 SR
1,518 Elo+

VS

Team Averages
Level 80
1,470 SR
1,463 Elo+
Sun Wukong
Sun Wukong
CCA27
Sun Wukong
Level 127
God Stats
2W - 4L
1,254 SR
Queue Stats
340W - 327L
1,505 Elo+
Party 3
Cupid
Cupid
Myasmata
Cupid
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,280 Elo+
Solo
Thoth
Thoth
antoniorr
Thoth
Level 38
God Stats
1W - 3L
1,564 SR
Queue Stats
91W - 83L
1,498 Elo+
Party 3
Arachne
Arachne
xsuccxmyxtoesx
Arachne
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,517 Elo+
Party 4
Ymir
Ymir
zakumonkeytv
Ymir
Level 194
God Stats
379W - 488L
1,530 SR
Queue Stats
393W - 525L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
8 / 1 / 1
7,496
625
11,711
8,682
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
12
3 / 1 / 6
7,367
614
12,117
6,153
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
KnotTheFox
Fafnir
10
2 / 1 / 10
7,241
603
6,777
10,520
12,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Roger6That
Thanatos
12
6 / 5 / 2
7,524
627
7,484
15,436
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
playername81323
Heimdallr
11
1 / 0 / 1
6,253
521
4,015
4,178
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CCA27
Sun Wukong
8
1 / 5 / 3
6,055
505
3,585
14,774
6,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Myasmata
Cupid
9
0 / 6 / 1
5,579
465
4,110
9,797
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
antoniorr
Thoth
11
1 / 4 / 3
6,634
553
6,445
8,140
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 3
6,703
559
6,367
13,304
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
4 / 2 / 3
7,422
619
8,024
9,791
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
20
Kills
7
8
Deaths
20
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
1
8.5
W
Nu Wa
 
Nu Wa
3
1
6
6
L
Sun Wukong
CCA27
Sun Wukong
1
5
3
0.5
W
Fafnir
KnotTheFox
Fafnir
2
1
10
7
L
Cupid
Myasmata
Cupid
0
6
1
0.08
W
Thanatos
Roger6That
Thanatos
6
5
2
1.4
L
Thoth
antoniorr
Thoth
1
4
3
0.63
W
Heimdallr
playername81323
Heimdallr
1
0
1
1.5
L
1
3
3
0.83
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,104
Damage
28,531
44,969
Taken
55,806
24,417
Mitigated
20,643
16,911
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,711
4,691
164
691
8,682
3,140
2,604
1,534
7,092
0
56,093
W
Nu Wa
 
Nu Wa
12,117
2,474
0
671
6,153
1,986
0
4,290
1,659
54,619
0
L
Sun Wukong
CCA27
Sun Wukong
3,585
766
1,068
2,510
14,774
6,720
0
5,856
8,918
0
14,423
W
Fafnir
KnotTheFox
Fafnir
6,777
2,018
1,393
3,065
10,520
12,034
105
1,322
9,124
17,570
0
L
Cupid
Myasmata
Cupid
4,110
2,705
406
1,054
9,797
2,814
0
3,973
5,824
0
27,079
W
Thanatos
Roger6That
Thanatos
7,484
2,777
0
9,228
15,436
5,635
0
5,590
9,742
0
46,173
L
Thoth
antoniorr
Thoth
6,445
264
0
535
8,140
1,956
466
2,752
5,388
47,309
0
W
Heimdallr
playername81323
Heimdallr
4,015
1,272
0
1,699
4,178
1,622
0
1,039
3,137
0
33,199
L
6,367
4,581
0
5,728
13,304
4,567
0
2,906
10,398
0
39,765
L
8,024
2,593
0
1,882
9,791
4,586
0
3,407
6,384
40,485
3,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
32,393
326
Minions Killed
284
0
Camps Cleared
0
1,186,890
Distance Traveled
1,250,487
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,496
625
92
8
0
239,925
0
W
Nu Wa
7,367
614
81
7
0
234,561
1
L
Sun Wukong
6,055
505
13
1
0
261,540
2
W
Fafnir
7,241
603
20
2
0
234,154
1
L
Cupid
5,579
465
51
4
0
208,262
0
W
Thanatos
7,524
627
81
7
0
249,088
0
L
Thoth
6,634
553
85
7
0
244,731
0
W
Heimdallr
6,253
521
52
4
0
229,162
0
L
Arachne
6,703
559
71
6
0
289,744
0
L
Ymir
7,422
619
64
5
0
246,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role