Player Matchup

Bacchus
Bacchus
Huncho_Montanax
Bacchus
Level 5
God Stats
1W - 2L
1,683 SR
Queue Stats
2W - 5L
1,409 Elo+
Party 1
Thanatos
Thanatos
ShadowWolf1981
Thanatos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ViviCetus
Ah Muzen Cab
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,674 Elo+
Solo
Poseidon
Poseidon
polargrizzly87
Poseidon
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,637 Elo+
Party 1
Nox
Nox
raptorjesus13476
Nox
Level 144
God Stats
0W - 2L
980 SR
Queue Stats
2W - 7L
1,409 Elo+
Party 1
Team Averages
Level 53
1,433 SR
1,553 Elo+

VS

Team Averages
Level 31
1,227 SR
1,446 Elo+
Hades
Hades
BroodSkate22586
Hades
Level 29
God Stats
1W - 1L
1,207 SR
Queue Stats
200W - 171L
1,481 Elo+
Solo
Danzaburou
Danzaburou
GODPHUCKER
Danzaburou
Level 27
God Stats
5W - 4L
1,251 SR
Queue Stats
152W - 80L
1,677 Elo+
Solo
Sol
Sol
Sithi Siver
Sol
Level 64
God Stats
5W - 2L
1,189 SR
Queue Stats
24W - 44L
1,336 Elo+
Party 2
Janus
Janus
xx Fallen xx339
Janus
Level 14
God Stats
1W - 1L
1,289 SR
Queue Stats
4W - 7L
1,340 Elo+
Party 2
Ullr
Ullr
zack5115kcaz
Ullr
Level 20
God Stats
3W - 3L
1,197 SR
Queue Stats
16W - 25L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,235
603
2,737
14,561
10,996
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
15
4 / 7 / 1
8,399
700
7,779
16,103
7,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
ViviCetus
Ah Muzen Cab
14
1 / 6 / 1
7,634
636
7,333
12,159
5,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
13
1 / 10 / 2
7,903
659
4,670
11,644
4,096
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 4
7,965
664
6,849
9,235
4,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 21
10,635
886
14,444
14,024
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
GODPHUCKER
Danzaburou
19
24 / 0 / 6
12,618
1,052
23,449
9,804
5,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 8
9,230
769
4,732
5,594
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 6
8,454
705
4,539
9,360
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 1 / 12
10,497
875
8,038
9,405
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
89
7
Kills
36
36
Deaths
7
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
2
21
7.25
W
Danzaburou
GODPHUCKER
Danzaburou
24
0
6
27
L
0
7
2
0.14
L
Thanatos
4
7
1
0.64
W
2
1
8
6
L
Ah Muzen Cab
ViviCetus
Ah Muzen Cab
1
6
1
0.25
L
Poseidon
1
10
2
0.2
L
1
6
4
0.5
W
0
3
6
1
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,368
Damage
55,202
63,702
Taken
48,187
32,190
Mitigated
22,066
6,127
Healing
15,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,444
1,955
453
5,560
14,024
6,912
528
3,752
10,272
41,972
0
W
Danzaburou
GODPHUCKER
Danzaburou
23,449
12,670
215
4,855
9,804
5,086
4,359
2,973
6,831
0
52,362
L
2,737
308
0
998
14,561
10,996
0
5,722
8,839
5,433
0
L
Thanatos
7,779
1,858
110
4,671
16,103
7,443
0
4,585
11,518
0
20,032
W
4,732
535
0
2,094
5,594
1,938
642
607
4,987
32,057
0
L
Ah Muzen Cab
ViviCetus
Ah Muzen Cab
7,333
1,787
0
88
12,159
5,335
0
4,440
7,719
0
20,728
L
Poseidon
4,670
1,756
0
10
11,644
4,096
0
5,436
6,208
11,919
0
L
6,849
331
0
250
9,235
4,320
0
3,532
5,703
22,000
0
W
4,539
664
0
0
9,360
3,620
312
4,600
4,760
11,396
0
W
8,038
6,702
0
2,186
9,405
4,510
5,619
2,324
6,951
0
38,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
51,434
108
Minions Killed
283
0
Camps Cleared
0
890,044
Distance Traveled
1,205,439
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,635
886
71
6
0
249,330
2
W
Danzaburou
12,618
1,052
84
7
0
268,494
0
L
Bacchus
7,235
603
7
1
0
174,069
0
L
Thanatos
8,399
700
28
2
0
210,517
0
W
Sol
9,230
769
46
4
0
229,184
0
L
Ah Muzen Cab
7,634
636
26
2
0
153,730
0
L
Poseidon
7,903
659
8
1
0
142,038
0
L
Nox
7,965
664
39
3
0
209,690
0
W
Janus
8,454
705
15
1
0
193,581
0
W
Ullr
10,497
875
67
6
0
264,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role